Kojima clarifies MGSV open world gameplay

Kojima talked about Metal Gear Solid V’s open world in an recent interview with Famitsu.

“With MGS up to now, we could only build the interior of wherever you were infiltrating. How you got there was shown in a cutscene, and the player would just suddenly be in front of the entrance. Once you finished the mission, there’d be another cutscene, a helicopter or whatever would come by, and you’d escape.”


“I think the term ‘open world’ has taken on a life of its own and caused misunderstandings. Of course it’s not going to be a game where Snake fishes all day or changes jobs and pursues a different life. The game map is an open world and you have freedom in that way, but in MGS5, it’s clear what you’re doing. That may be ‘I have to help someone’ or ‘Destroy this thing’ or ‘Go gather intelligence at this spot’. Some missions will have time limits, too.”

So the open world aspect is really about how you choose to approach situations, and it will be the player in control of every aspect of the mission, from infiltration to extraction. But you will still be given clear goals to accomplish.

Source: Polygon

  • Jan Compaf

    clarify why no David Hayter you filthy scumbag , waaay to kill yo series

    • Skins

      Then dont buy it. But you will…

      • Anonymoose

        i wonder who deleted that comment, the user or the mod? … hm…

        • Nyxus

          I did.

  • Nekkedsnake

    i suppose whatever that deleted comment was probably sounded pretty asinine enough, haha..

    anyways i just can’t wait for this game anymore! just even a hint of a release date would satiate my appetite long enough. these times are so excruciating!

    about the subject of OPEN WORLD, every time i read or hear about it i always think GTA, which to me is a welcome change to the MGS franchise. i think the MGS game with the most OPEN WORLD IMO had to be PW, not so much in terms of doing what you want outside of storied gameplay, but because of the side missions aka Extra Ops and Outer Ops. Even being able to replay any of the previous missions in PW (like PO) I’d consider Open World kinda. Remember, MGSV isn’t doing the Typical open world model, but its take on it.

    • Nyxus

      Yeah, open world here refers to the way the areas are presented (one large map instead of small, connected areas), and the fact that you have a lot of options in how you want to approach each mission. But you are still clearing specific missions that drive the story forward.

      And that deleted comment involved David Hayter and a lot of swearing.

      • ObsessedGeorge

        I’m playing Far Cry 3 these days and I really like the open world/stealth gameplay! If MGSV has levels close to Far Cry 3, I’ll be more than happy. I don’t expect the levels to be that big and open like FC3 though.

      • Anonymoose

        so basically you censor free speech

        • Nyxus

          I rarely delete comments, but if it’s nothing but senseless, hateful drivel, then yeah.

  • flying_fox

    It’s good that Kojima clarified that, but seriously, who the hell thought it was going to be MGS-GTA? ^^

  • PrinceHeir

    i really don’t like time limits 🙁

    really like to take my time and take things slowly.

    i only rushed things when i already finished the game and are looking for clues and secrets etc

    • Nyxus

      I think those will be exceptions (such as the bomb disposal in MGS2), and probably mainly for side missions. It’s still a stealth game, after all.

  • William of Orange

    Nyxus, a youtube user named yong yea (i believe you published an article, based on one of his videos) just posted a video on youtube with some interesting info.

    You might have seen it, but if you haven’t, this could be something to write about.

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