New Metal Gear Solid V: Ground Zeroes screens and fact sheet

MGSV-Ground-Zeroes-Logo

Konami has released some new screenshots and a fact sheet for Metal Gear Solid V: Ground Zeroes, set for release in the spring of 2014.

Check them out below.

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The official fact sheet:

METAL GEAR SOLIDV: Ground Zeroes
FACT SHEET
Publisher: Konami Digital Entertainment, Inc.
Developer: Kojima Productions
Platform: PlayStation 3, PlayStation4, Xbox 360, Xbox One
Release Date: Spring 2014
Genre: Action / Tactical Espionage Operations
ESRB: Anticipated “Mature”
Players: 1 Player

Brief Game Description:

World-renowned Kojima Productions showcases the latest masterpiece in the Metal Gear Solid franchise with Metal Gear Solid V: Ground Zeroes. Metal Gear Solid V: Ground Zeroes (on sale Spring 2014) is the first segment of the ‘Metal Gear Solid V Experience’ and prologue to the larger second segment, Metal Gear Solid V: The Phantom Pain launching thereafter.

MGSV: GZ gives core fans the opportunity to get a taste of the world-class production’s unparalleled visual presentation and gameplay before the release of the main game. It also provides an opportunity for gamers who have never played a Kojima Productions game, and veterans alike, to gain familiarity with the radical new game design and unparalleled style of presentation.

The critically acclaimed Metal Gear Solid franchise has entertained fans for decades and revolutionized the gaming industry. Kojima Productions once again raises the bar with the FOX Engine offering incredible graphic fidelity and the introduction of open world game design in the Metal Gear Solid universe. This is the experience that core gamers have been waiting for.

Key Features:

• THE POWER OF FOX ENGINE – Ground Zeroes showcases Kojima Productions’ stunning FOX Engine, a true next-generation game engine which revolutionizes the Metal Gear Solid experience.
• INTRODUCTION TO OPEN WORLD DESIGN – The first Metal Gear Solid title to offer open world gameplay. Ground Zeroes offers total freedom of play: how missions are undertaken is entirely down to the user.
• UNRESTRICTED STEALTH – Imagine classic Metal Gear gameplay but with no restrictions or boundaries. Players use intelligence and cerebral strategy to sneak their way through entire missions, or go in all guns blazing. Each will have different effects on game consequences and advancement.
• MULTIPLE MISSIONS AND TASKS –Ground Zeroes boasts a central story mode and Side-Ops missions ranging from tactical action, aerial assaults and “covert” missions that will be sure to surprise.
• REDESIGNED INTERFACE – Ground Zeroes users will benefit from a clean in-game HUD that shows the minimal amount of on-screen data to give a more intense gaming experience.
• TRUE NEXT GENERATION GAMING – Available simultaneously with the current generation of gaming consoles, Ground Zeroes will give PS4 and Xbox One consumers the chance to showcase the power of their new machines.

Source: Konami

  • EyeHaveYou

    YESSS! are the screenshots for next-gen>

    • Nyxus

      Not sure which version these are taken from.

    • MrVux007

      how can you tell ??? you do know that they also made changes for current gen after pax 2012 ???

      • Nyxus

        I think he’s asking, not stating.

  • PrinceHeir

    I’m interested on how the old gen versions will stack up with the new gen.

    obviously the PS4 version will be 60FPS, but other than that i want to see how much of a difference it is.

    still disappointed the PS4 version is only digital and costs more.

    i hope they make a bundle version including the full game MGSV Phantom Pain

    • Nyxus

      Yeah, that’s what I’m hoping as well.

    • MrVux007

      it will be 10% difference MAX…just look at AC4 there is almost no difference at all…..thats why I’m getting both TPP and GZ on PS3….the onl the that bugs me now will the PS3 have MGO 3 ???

      • Nyxus

        The difference will mainly be in framerate, textures, lighting and shadows. Nothing big, probably.

  • Nekkedsnake

    after waiting for so long we finally get a release date! well it’s really a release period. Spring 2014 isn’t too exact but i’m sure we’ll all get a more specific date in time.

    on the whole next gen issue, while i really want a PS4 it’s not in the cards for me this year. its just as well because of budget concerns and i actually wanna wait till next holiday. perhaps Sony will give us better bundles and even a price drop. and more games will be released for it next year.

    another reason I’m happy this will be released on current gen is because i already have a backlog of PS3 games (not to mention 360, 3ds, and retro games-gamecube, pap, and even iPhone!). so i really don’t have a “good” reason to go next gen. plus current gen will get a Disc based version of GZ. while i buy and download digital games, i’m oldskool and want tangible discs to physically own. i enjoy the act of collecting.

    i already own every MGS game that’s been released 3 times over and added the Legacy Collection when it was released. I look forward to adding MGSV:GZ!

    • Nyxus

      I prefer physical as well, and have no idea why Konami made this decision.

      • Nekkedsnake

        this confused me as well. Wouldn’t Konami want to have two ways to have their product purchased? they’ve got more than enough money to manufacture disc based games. i’m guessing this is to bolster digital purchases on the PS4/X1 and make use of those 500gb hdds. tho considering file sizes, it won’t take long for 500gb be chipped away bit by bit. i think it’d just make much more sense from at least a corporate POV to sell both physical and digital. gamers like options.

        • Nyxus

          Exactly, MGS certainly is a high profile enough series to give it a physical release as well, especially given the price they’re asking for it.

          • solidmatt

            It’s about circumventing the resale market that physical games enable. Game companies perceive themselves as losing significant amounts of revenue from resale and the digital only game represents a solution to this problem from their perspective. This is something that has been reported on extensively. Konami is clearly pushing the digital version hard and making it obligatory where they can in an effort to avoid an MGS resale market.

          • Nyxus

            But I believe that according to European law, you have to be able to resell your digital content as well. So in that case, this solution wouldn’t do any good.

          • solidmatt

            Interesting, because what’s the difference between a new and a “used” digital copy in terms of practical value. Still, even if this is European law, it doesn’t change the situation in NA for example. Furthermore, are there established mechanisms for the resale of digital console games on par with what exists for physical ones? If not, that itself acts as an inhabiting factor against their resale.

          • Nyxus

            There is not, it’s just a law that forbids companies to take away our right to resell a product we’ve bought. In Europe, you have that right and you keep it, wether the product you bought is physical or digital. And it makes a lot of sense.

          • Nekkedsnake

            I suppose in my situation I only buy a digital copy without any intention of reselling it. Then again, rarely do I sell any of my physical copies either. As a collector I like keeping every game that I’ve bought, whether digital or tangible. It’s only been in the past, say 10 years ago, where I sold my used consoles: game gear, NES/SNES and older games, to make room for other things. So the ability to resell Used items will always be a consumer friendly technique that would be of value to us, the Consumer.

            Companies have only recently started feeling that they’re losing money ONLY due to the rise in digital distribution. Years ago when there was no such thing as digital distribution of games/music/movies/shows, we didn’t hear any companies complaining. Devs still produced a ton of quality games.

            Like I said, resale value is for the consumer’s benefit, whether selling OR especially buying used games. I am one of those gamers that has bought New/Release Day games as well as Used games. I gotta say, as a new parent with a tight budget, purchasing Used games is a godsend. I wouldn’t be able to enjoy half the games that I own without them being resold at a cheaper price point. GameStop, and other local brick & mortar stores who sell Used games are something everyone needs. Digital distribution is, while very convenient for all of us consumers, is really a model beneficial for the companies/game devs on a financial level.

            The thing that I really foresee is that Digital and Tangible will coexist for a long time because, as I’ve said before, everyone likes Options.

  • markos

    Nyxus, is this the offcial ground zeroes logo? Thanks!

    • Nyxus

      Yes, it is.

  • solidmatt

    Spring 2014 likely means March. One site has listed it as March 8: http://www.neogaf.com/forum/showthread.php?t=708965&page=11

    Much earlier, GZ was reported to be coming out by the end of the 2014 fiscal year via an insider tweet: http://www.examiner.com/article/metal-gear-solid-v-the-phantom-pain-release-date-and-other-plans-revealed

    The 2014 fiscal year ends in March 2014. This kills me though, because that is when Dark Souls II comes out. I don’t like to divide my attention between these games.

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