Official Ground Zeroes site offers descriptions for story and Déjà Vu Mission

The official site for Metal Gear Solid V has been relaunched, divided into two sections: one for The Phantom Pain (which remains the same) and a new one for Ground Zeroes. The site offers an introduction to the game’s story, which actually provides some new information.

Metal-Gear-Solid-V-Ground-Zeroes-Cover-Art

Story

The year is 1975, the age of détente. The Vietnam conflict is drawing to a close and the world is thawing in the wake of the Cold War.  However, as tension among the world’s giant superpowers eased, a tiny military force quietly took root in the Caribbean. A new type of military – an army without a nation, or any land to call home.

Lead by an enigmatic man known as “Snake,” the clandestine group operated in the shadows as elite guns-for-hire, servicing various governments around the world.  As their reputation grew, so did their funding and military might. Eventually, rumors began to spread that the group had attained nuclear weapons capability. The alarming prospect of a nuclear-equipped military force existing beyond the confines of the NPT (Nuclear Proliferation Treaty), and without any formal government, prompted demands for immediate nuclear inspection by the IAEA.

At that same time, Snake also received word that “Paz,” a female spy who had once infiltrated his army’s “Mother Base” was alive and being interrogated at a US Naval base on the southern tip of Cuba. The base housed a prison facility – a black-site that could operate outside the laws of both Cuba and the United States, where extreme forms of interrogation were sanctioned. Upon learning of the situation, Chico, a young volunteer in Snake’s army with feelings for Paz, took it upon himself to rescue her.

It wasn’t long before Snake received a distress call from Chico revealing that he had also been captured. With few options left, Snake embarks on a covert mission to reclaim both Paz and Chico from Cuba while Mother Base prepares to welcome its nuclear inspection. 

Little did Snake know that this decision would set in motion a series of tragic events that would forever change his fate.

There is also a short description of the PlayStation exclusive Déjà Vu mission.

Déjà Vu (only on PlayStation 3 and PlayStation 4)

Retracing 16 years of history, the PlayStation-Exclusive “Déjà Vu” mission brings players back to the 1998 PlayStation classic “METAL GEAR SOLID”. In an age when graphics were limited to blocky pixelated polygons, METAL GEAR SOLID set new standards in videogame storytelling with its memorable characters, cinematic presentation, and complex story. Relive the most memorable moments of the past with this Sony-exclusive mission on PlayStation®3 and PlayStation®4. Past and present collide as the characters and camera angles you remember from the 16-year old classic are brought to life the high-fidelity world of MGS:GZ!

Source: MGSV Official Site, via UnforgivenGamers

  • Nekkedsnake

    From what i’ve read so far it all sound pretty emotional. And this line:

    “Little did Snake know that this decision would set in motion a series of tragic events that would forever change his fate.”

    Makes me feel like I’m gonna really get into the story and maybe even shed a few tears, haha.

    No wonder Snake looks like this when Mother Base gets leveled. His eyes seem to well up:

    http://nekkedsnake.files.wordpress.com/2013/03/20130327-234850.jpg

  • EyeHaveYou

    From reading this, I think having Chico playable might be fun. Like he might be the tutorial for the player on basic movements. Kaz could be walking him and the player through the basics of stealth play, and just when Chico learns it all, he’s caught. So when the player starts playing as Snake, there is no needless tutorial to the controls. Just a thought

  • PrinceHeir

    great stuff 😀

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