Kojima Twitch interview summary: discussing Japanese gaming industry, Portable Ops canonicity, and possibility of remakes

On March 13, Geoff Keighley interviewed Hideo Kojima for an hour in a interview live streamed on Twitch. Here is a summary of Kojima’s answers.

Ask-Kojima-Anyhting-Twitch

Kojima presented the Fellowship award to Rockstar at the BAFTAs. Keighley asked what Kojima thought of the studio.

According to Kojima, with GTA Rockstar changed what game design was, with the freedom it offered. Kojima recounted that at the time MGS2 came out, GTA3 was also released. Kojima told his programmers he wanted a game that loaded the stages in the background to give the player full freedom. His staff said that wasn’t possible, and then Kojima showed them GTA3, and they were amazed by what they saw. Kojima thinks that when it comes to game design, there is a time before and after GTA.

What games have inspired you recently?

Kojima said that while he was playing GTAV for a few hours, he noticed all the small details and felt full of envy because of this. This happens for all the games he really likes. He also thought The Last of Us was great.

What’s the perception of gaming right now in Japan?

The market has shifted from core games to portable and mobile games. These kind of games are practical, and while Kojima likes that, he also really likes games where you really have to sit down, prepare and take your time. With the success of the PlayStation 4, Kojima hopes young people will discover these kind of games as well.

How do you feel about the launch of Ground Zeroes?

Normally Kojima has a small break after having finished a game, but because Ground Zeroes is a prologue, that is not the case this time. He is looking forward to seeing what people think of Ground Zeroes, but at the same time work on The Phantom Pain continues.

What’s the design philosophy behind GZ when it comes to storytelling?

When Kojima first started with the series, games didn’t really have stories, so he tried to put that in. Up until this point, the Metal Gear games have been story heavy, linear games. Movie-like games have become more common the last few years. Kojima thinks replay value is very important to games, and he wanted Ground Zeroes to be a game you can play over and over. People often associate Metal Gear with cutscenes. But in MSGV, Kojima tried to put as few cutscenes as possible, and a lot of information can be obtained by other means. Having few cutscenes doesn’t mean there is no story.

Can we expect multiple endings in future Metal Gear games? 

Kojima isn’t planning to have different versions of the same story, but rather wants people to enjoy the missions in their own way.

Will Camp Omega return in The Phantom Pain? 

The idea right now is that people who have Ground Zeroes will be able to play missions in Camp Omega. Kojima also said something interesting, yet vague:

“In Metal Gear Solid V I’m trying something new, something that I don’t think have ever even heard of in the game industry, can’t talk to much about that yet but hopefully I’ll be able to surprise a lot of people with that.”

Kojima-London-2014-Geoff-Keighley-Interview

Will Snake be in the next Smash Brothers? 

Kojima said he didn’t know since he isn’t working on the game himself, but he doesn’t think it’s likely. He added, jokingly, that if Sakurai (creator of the Super Smash series) is watching, to ‘please use Snake’ for the game.

Is Kojima Productions interested in mobile gaming?

Not in the usual kind of games he sees on mobile devices, but he would like to create a deep adventure game.

When will we see Metal Gear Online?

Kojima Productions LA is working together with the original team, and he expects it to be ready be the time The Phantom Pain is released.

What do you think of Virtual Reality and Oculus Rift?

Kojima is a fan of new things, so he tried Oculus Rift. He can’t play it for more than five minutes though, as he gets sick easily. But he is always interested in new tech, and researching it.

What franchise would you like to direct or reboot?

Silent Hill. He would like to work on it in the future, but he would have to prepare for nightmares, as he gets scared easily.

When will Shinkawa get on Twitter?

Kojima doesn’t think Shinkawa will join Twitter, but there is a rumor he’s on Facebook.

Are you done with the Snatcher and Policenauts universes?

Kojima has no plans for new games in those franchises, but would be happy to assist if another studio tried.

Will you remake Metal Gear and Metal Gear 2 (MSX) using the FOX Engine? And what about Zone of the Enders 3?

A few years ago Kojima tried to create a new Zone of the Enders game, mixing the robot with Lord of the Rings-like adventure elements, and create a game that everyone around the world would be able to enjoy. But it became clear to him people didn’t want this, so the project was postponed for now.

While Kojima would like to remake the games with the changes to the story in mind, they don’t have the manpower to do it right now, so there are currently no plans for these remakes.

Is Metal Gear Solid: Portable Ops canon or not?

Kojima considers this a difficult question to answer. While he did produce the game, he didn’t write the story himself, so some of the details are a bit off. The main storyline is part of the official timeline, but some of the details are not. More importantly though, he rather makes a distinction between games he only produced and games he wrote and directed as well. For a very exact translation of Kojima’s own words, check out this post.

Will Ground Zeroes receive additional downloadable content? 

Kojima likes the idea but says having to create more content for Ground Zeroes would delay The Phantom Pain even more.

What was your favorite Metal Gear to work on?

Metal Gear Solid 1 on PlayStation. Kojima did pretty much everything, from sales to production. Kojima didn’t expect it to sell, so there wasn’t the pressure of having to sell a lot of copies.

Final words 

Kojima wants Ground Zeroes to become ‘a Ground Zero for you’, as an introduction to The Phantom Pain.

Source: Twitch Interview

  • CrazyGuy207

    Punished Snake in Brawl, the others wouldn’t stand a chance. Also, didn’t Camp Omega get bombed by jets in a trailer at 0:05?

    • Kevin Kerr Music

      I think thats probably part of a “non cannon” side mission/extra op.

      • CrazyGuy207

        Getting bombed seems more like a story related thing though. Oh well, I guess we’ll all find out soon.

        • Guy Incognito

          It’s actually part of a Side Mission, I’ve watched a playthrough on Twitch that went through all of the missions except Déjá Vu. They explain why it happens in the beginning of the mission.

          • CrazyGuy207

            So are side ops part of the story?

          • David Toubasey

            No.

  • Kevin Kerr Music

    Great! Thanks Nyxus.

    Ahh Kojima.. You sure have a way of avoiding questions.
    Or just pretty much doing your best to give the vaguest possible answer to wind us all up! xD

  • CrazyGuy207

    Anyone know why game companies don’t release the games when they’re done? For example, Ground Zeroes has already been street broken and stuff so it’s obviously done. Why wouldn’t Kojima just release the thing already?

    • Nyxus

      Maybe not all the stores haven’t received their copies yet, and they don’t want to give some an unfair advantage. Don’t know, just a guess.

  • gerber

    Wow! I was actually dreaming recently about kojima doing silent hill on fox engine. I am sure he will do great. If someone can bring SH back to glory, I believe it’s him

  • CrazyGuy207

    I know someone said this about the reversible cover before, but in case they didn’t have proof…

    https://www.facebook.com/photo.php?fbid=10151937080170986&set=a.381327975985.168167.285152375985&type=1&theater

  • Danny (Soundwave)

    Aww man, I really wanted to see or even play his new ZoE idea..

    • Janeo

      Why didn’t people like the sound of that when he talks about a game like that it makes me think of the game coming to wii u X and people are really excited about that, I have never played a Zoe game but I would try the series out if they had a game like that coming

  • Otter11

    is the story of ZoE good? how is it compared to the MGS series?

  • PrinceHeir

    Lots of new interesting stuff that’s been revealed 🙂

    “What franchise would you like to direct or reboot?

    Silent Hill. He would like to work on it in the future, but he would have to prepare for nightmares, as he gets scared easily.”

    Yes please! even if he just did the cutscenes and rehire Akira Yamaoka(who directed SH3 which is my favorite in the franchise) and Suda51(Fatal Frame 4)

    “When will Shinkawa get on Twitter?

    Kojima doesn’t think Shinkawa will join Twitter, but there is a rumor he’s on Facebook.”

    I already know Shinkawa is more of a quiet guy and doesn’t really talk too much ^^

    I greeted him in the event last 2012(MGS 25th Anniversary), He’s actually the only person who greeted back to us after thanking him(Arigatou Gozaimasu) for signing our copies of MGS and ZOE ^^

    “Are you done with the Snatcher and Policenauts universes?

    Kojima has no plans for new games in those franchises, but would be happy to assist if another studio tried.”

    Just go ahead and ask Grasshopper Manufacturer and 5pb. Suda51 and Chiyomaru Shikura can finally make the dream game you promised to make with them years ago.

    “Will you remake Metal Gear and Metal Gear 2 (MSX) using the FOX Engine? And what about Zone of the Enders 3?

    A few years ago Kojima tried to create a new Zone of the Enders game, mixing the robot with Lord of the Rings-like adventure elements, and create a game that everyone around the world would be able to enjoy. But it became clear to him people didn’t want this, so the project was postponed for now.

    While Kojima would like to remake the games with the changes to the story in mind, they don’t have the manpower to do it right now, so there are currently no plans for these remakes.”

    Zone of the Enders 3 needs to happen. Hire Platinum games to do the fast paced gameplay(ala Vanquish), Sunrise for the animation(see ZOE Opening HD or Gundam 00) Shuyo Murata and Noriaki Okamura as directors and producers.

    No longer ancient civilization, but futuristic timeline please!

    “Is Metal Gear Solid: Portable Ops canon or not?

    Kojima considers this a difficult question to answer. While he did produce the game, he didn’t write the story himself, so some of the details are a bit off. The main storyline is part of the official timeline, but some of the details are not. He makes a distinction between games he only produced and games he wrote and directed as well.”

    Glad MGS Portable Ops is CANON except for a few things.

    I already can tell he’ll probably retcon Frank Eager’s being Zero, Ocelot appearing(first true appearance since MGS3 will probably be Ground Zeroes same with Frank), first Metal Gear Raxxa will be retcon, Metal Gear Zeke is probably the first Metal Gear in the universe etc.

    I just hope Big Boss remembers Gene. That’s the only thing i want Kojima to let it stay intact.

    “Will Ground Zeroes receive additional downloadable content?

    Kojima likes the idea but says having to create more content for Ground Zeroes would delay The Phantom Pain even more.”

    Yeah, but just put the iconic costumes on Phantom Pain. Big Boss MGS4 costume, Solid Snake attire for Big Boss, MGS3 Camouflages, The Boss uniform etc.

    It will be full of time paradox with costumes from past and future timeline games XD

    “What was your favorite Metal Gear to work on?

    Metal Gear Solid 1 on PlayStation. Kojima did pretty much everything, from sales to production. Kojima didn’t expect it to sell, so there wasn’t the pressure of having to sell a lot of copies.”

    Definitely he’s turning point of his career ^^

  • Alex

    I felt like he really hinted at Phantom Pain compatibility with the new PS4 VR Headset, set to be revealed next week!

  • Golgari

    Maybe some people will disagree with me but if Kojima want to make another game aside of Metal Gear. I don’t want it to be Silent Hill. New IP – IMO.
    He should produce Silent Hill just like he did with Castlevania: Lords of Shadows 1

  • Theo Heisenberg Constantine

    lmfao “we were going to do ZOE3 but it was clear no one wants it” so guys those who wanted ZOE3 badly well you didnt want it enough. sorry.

  • RoderickThe13

    I’m curious. Kojima says that he expects Metal Gear Online to be ready by the time The Phantom Pain is released. Does that mean it isn’t certain that they’re gonna be distributed together? Also it good be awesome to see Kojima work on a new Silent Hill, since the last entries of the series have been losing that emotional element of the first games that I’m sure Kojima could bring back. Thanks for the summary Nyxus!

    • Janeo

      I just hope he doesn’t hold off releasing the game if he is finished and online still needs work. I am not even going to worry about online for a long while so I’m fine if they release the main game first and online later like GTA did

    • Nyxus

      They may be planning to bundle it, yes.

      • Solid Snakes Revenge

        If he wants a wider audience like he says he should keep them together. The amount of people I’ve seen complain about gz has led me to believe it would do a lot better bundled. I’m getting it either way can’t wait.

  • Genbu

    http://en.wikipedia.org/wiki/Silent_hill#Future if this is true, due to his perfection to detail, maybe Kojima will make Silent Hill to the fullest and make us near impossible to finish it, except for those who’s not a scaredy cat.

  • Solid Snakes Revenge

    Man I sure hope snake or big boss make smash bros roster. I’d be highly disappointed if he isn’t eventhough I’m not all that good with him.

  • Zven

    I watched the interview a couple of days ago and some of the questions were pretty interesting, it’s good to know he’s thought have remaking MG and MG2, hopefully he’ll eventually do it.

  • Johnno

    Nobody asked for more Metal Gear Ac!d ???? I am disappoint… : (

  • Project Siren

    Being a huge fan of Silent Hill, i really want to see Kojima direct a new Silent Hill game. He is the best man for this and I’m sure he can do it. Kojima + Yamaoka + Ito + Fox engine = a great SH come out !

  • Box4

    I’m very happy with Kojima’s answer about MPO. While I’ve been wanting the game to be non-canon for a long time, to put emphasis on official canon rather than Kojima’s authorship would only make people obsess over canon even more (which is a big problem I have with the fanbase; knowing “facts” about the series is meaningless without understanding the themes, message, and sense of the series.)

    So, Kojima saying that he separates games, not by “canon” and “non-canon”, but by “A Hideo Kojima Game” to “not-A Hideo Kojima Game”, satisfies both MPO defenders and “AHKG” purists (like me) alike.

  • Nekkedsnake

    The only things in the interview that i needed to know are the MG/MG2SS remakes and especially the PO canon. looks like kojima considers it about 2/3rds canon while the rest of the small details are “a bit off.” PO will always be canon to me. its not a spinoff like Acid1-2, ghost babel, and even n-gage’s mgs mobile. PO expounds on details in MGS3, and sure there are retcons like Sokolov and Null, but retcons wouldnt even exist if PO wasnt more than just a side story. there arent any retcons in the others i just mentioned. despite PO not being “a Hideo Kojima game” and not being included in the Legacy collection, it spoke in detail of The Boss and Philosophers Legacy. Big Boss meets Roy Campbell. Army’s Heaven was the basis of Outer Heaven, which was Gene’s idea, and gave Snake the microfilm for the funds to build it. sure kojima separates HIS games from those he didnt direct himself but as he himself said, its only the small details that he considers not canon. the rest are right up there.

    http://thesnakesoup.org/junkimg/articles/mpwmpo/genemoney.gif

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