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MGSV level designer Jordan Amaro: ‘Kojima wants you to feel close to Snake’ - Metal Gear Informer
Eurogamer recently sat down with Mike Bithell (designer on the game Volume) and Jordan Amaro, a designer at Kojima Productions who is currently involved with the development of Metal Gear Solid V, to talk about the stealth genre and what they are trying to achieve with the games they're working on. Amaro explains that he doesn't like it if a stealth
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