MGSV: The Phantom Pain development photos by Kojima

During the last days of 2014, Hideo Kojima shared some photos of the ongoing development of Metal Gear Solid V: The Phantom Pain. You can see the recently announced Chicken Cap on there as well.

December 23rd

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“VO Shooting again.”

December 24th

“VO shooting last night was nice and soothing one, it gave me an energy. Thank you.”

December 25th

Kojima-Productions-VO-shooting-December-25-2014

“VO Shooting.”

December 29th

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“Chicken cap.”

Kojima-MGSV-TPP-Check-December-2014-3

“Putting together. “

Kojima-MGSV-TPP-Check-December-2014 2 Kojima-MGSV-TPP-Check-December-2014

“Adjusting, adding specs, amending, strengthening the play. Used PS4 for today’s gameplay check.”

Kojima-MGSV-TPP-Mixing-Check

“Mixing check.”

Kojima-Productions-MGSV-TPP-Check-December-2014-Horse

December 31st

Kojima-Productions-MGSV-TPP-Check-December-2014

“Check.”

Kojima also gave some insight in what it means to bring together all the different elements that make up a game.

“Putting together the game doesn’t include difficulty level adjustments or debugging but various elements (background, character, program, motion, cutscenes, & sound) becomes one and make the game fun, dramatic, & simple for player by actually playing.”

Source: Hideo Kojima Twitter

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