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MGSV: The Phantom Pain’s tricky camerawork is a challenge for Kojima - Metal Gear Informer
The intro of Metal Gear Solid V: Ground Zeroes' consists of a single camera shot, with no cuts. This same style will be applied to the cutscenes of The Phantom Pain, as well as transitioning from and to gameplay seamlessly. According to Kojima, achieving this style is a pain. Earlier Kojima has stated that this is done to emphasize the open world, and
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