Digital Foundry has tested out the last gen versions of Metal Gear Solid V: The Phantom Pain: for PlayStation 3 and Xbox 360. While the team at Kojima Productions has done what it can, it’s evident these older consoles have reached their limit and people shouldn’t expect a performance on par with the new console. That said, it looks like TPP will still offer a good experience on these consoles.
’On the one hand, some might say that the fact that these versions exist at all in a feature-complete, playable state is a miracle – but on the other, it’s clear that Xbox 360 and PS3 are being dragged kicking and screaming to their limits.’
MGSV:TPP on Xbox 360
During their test session, it turned out there are scenes were the framerate drops to 20fps, and in gameplay it’s often below 30fps.
However, the article says that ’with all due caveats in place, The Phantom Pain on last-gen is a remarkable example of raw, technological ambition’, and ‘as a package it remains an event the like of which PlayStation 3 and Xbox 360 haven’t seen for a long, long time.’
Their conclusion states:
‘It’s a fascinating result overall – at once, Metal Gear Solid 5 pushes last-gen boundaries but at the same time, comparisons with the latest consoles are hardly flattering. For some, the last big hurrah for Xbox 360 and PS3 release may well be the catalyst that inspires a next-gen upgrade.’
To read the entire article, including comparison shots, follow this link.
Source: Eurogamer Digital Foundry