In an interview with Bloody Disgusting, Guillermo del Toro, who was of course collaborating with Kojima on Silent Hills, talked a bit about the cancelled project.
We had a great experience and had great story sessions with hundreds upon hundreds of designs. Some of the stuff that we were designing for Silent Hills I’ve seen in games that came after, like The Last of Us, which makes me think we were not wrong, we were going in the right direction.
Del Toro really felt they were creating something special with this project.
The thing with Kojima and Silent Hills is that I thought we would do a really remarkable game and really go for the jugular.
The filmmaker still seems to be angry about the sudden cancellation of this promising game.
We were hoping to actually create some sort of panic with some of the devices we were talking about and it is really a shame that it’s not happening. When you ask about how things operate, that makes no fucking sense at all that that game is not happening.
It truly is an incredible shame that a project with this much promise will never be realised.
Source: Bloody Disgusting