Troy Baker talks about MGSV: Kiefer, Kojima, cut content and the future of the series

In an interview by Alex Gibson from website GamesFTW, Troy Baker (who played Ocelot in MGSV) talked about working on Metal Gear and about Hideo Kojima.

When Troy was reading the script, it was a surprise to him that Ocelot was a different kind of character in MGSV, and this was something he had to get used to during recording. “For me it was ‘avoid the temptation’.” About the opening scene he said: “To me, what was great was that it said: everything that you’ve known about this is gone. This is something completely different. So while were doing it, I would start slipping back into that and Kojima would be like: [intense look] ‘it’s different this time’. So it gave you more freedom to really be who I wanted Ocelot to be.”

MGSV-Shining-Lights-Huey-and-Ocelot

The subject of Snake’s new voice actor came up as well. “For what it’s worth, I thought that what Kiefer did was lights out.” Troy said. “It was such a grueling task.” He also thinks you shouldn’t look at it as ‘replacing David Hayter’, since it’s a different project. “It’s like, look at Charles Martinet, he’s the voice of Mario. But it’s not a replacement if it’s not Mario, but it’s now Antonio. It’s a different character, so let it be that.”

The interviewer also asked Troy if he knew about any content (recorded lines, ect) that was cut from the final game. Troy went on to explain how things getting cut during development is a normal thing. “Games are a very iterative process, and the same thing can be said for pretty much every game that comes out. There was a huge setpiece in Uncharted 4 that I was massively in love with, that had to get cut. Because it was either the game shipped broken and that scene is in there, or we put out a better game and that scene isn’t there. No one will ever miss what they didn’t know. With Metal Gear, I wish there’d been more that had been cut. I feel like there’s times when Ocelot would tell you: ‘remember, if you want to shoot the gun, pull the trigger’. You know, it kind of got the point where we were overtutorializing the player, and I think that players today, especially Metal Gear players, are really smart, are really savvy. I don’t think there’s ever anything wrong with me as a player going ‘I don’t know what to do’. Because now I’m really invested in that game. So I think you can always cut. I think you can always cut.”

The-Game-Awards-2014-Kojima-and-Troy-Baker-2

How does Troy feel about the future of the Metal Gear series? He actually seems to be more interested in what Kojima is going to do next at this point. “You know, I would say this, as much of a Metal Gear fan as I am, there comes a time when you need to let the franchise stand on its own and let it be what it is. I am more excited to see what Kojima can come up with on his own. I mean, he’s risking everything right now. He’s going for broke. He is such an iconic, seminal writer / creator / director. And I’ve met very few people in my life that are as influential, as passionate and as humble as he is. Neil Druckman is cut from the same cloth. So yeah, I’m really excited to see what Kojima comes up with.”

Kojima-HideoTube-2

To watch the full interview, in which Troy Baker also talks about his other roles, follow the link in the source section below.

Source: GamersFTW

  • Venom_Sina

    Off-Topic:Guys,have you seen this? Looks great:

    • JJBYACH

      One of the very few YouTube videos I actually commented on – I think my comment read:

      “Lol. They actually used that song un-ironically… Lmao”

      The song just cracks me up. They tried to make the trailer seem as dark, edgy and emotional as possible but then decided to use a meme song because it is recognisable and popular, then they desperately try to distance it from the meme version by making it seem “more sad” by using a cover of the song.

      And onto the actual game: this is basically my opinion on Gears of War as a franchise – https://m.youtube.com/watch?list=PLDdv1UhKaheZrFBTJv_VzLNL0dKYsS3Jy&v=UCx9wdvu70E

  • César H. Sandoval

    So, this is Raven territory…

    • Hirouakan

      Im gonna cut off my ears if i ever hear this line again, seriously.

      • Christian Carbajosa

        …it’s the enemy sniper…

        • Grandalf

          That’s an enemy gunship…

      • César H. Sandoval

        The enemy sniper…

    • RoderickThe13

      “Good, you captured it alive.” Revolver Gerbil

  • BurntFM

    Glad he’s in support of Kojima. It would be good to have him in one of his future projects.

  • Johnno

    There’s a difference between something being ‘cut’ and something being left ‘unfinished.’ But this is Troy Baker, being the Diplomat, just like Ocelot.

    We will probably never see the cut content of Uncharted 4. But Kojima showed us the missing content for a reason. He was not allowed to finish it. At least Uncharted 4 will be a finished product where the holes of cut content will be patched or worked around, and the content probably saved for a future attempt.

    • It was shown as a ‘deleted scene’, and as Troy says, stuff being cut is just a natural part of the process of developing a game. Previous Metal Gear games had plenty of stuff cut as well.

      • César H. Sandoval

        Not on the same scale, stuff like “Oldboy”, Adam, MGS1’s crouchwalking and Mk2 or they choosing to censor ArsenalGear destroying the WTC leaves no plothole in the game.

        • Mission 51 doesn’t really leave a plothole either, not something that affects the main plot anyway.

        • Spectralbuttplug

          Oldboy?

          • Oldboy was an old Chinese dude who was originally going to be a boss in MGS2.

          • Spectralbuttplug

            Ah ok
            Did hear about it

          • César H. Sandoval

            MGS2 boss that got cut from the game and later recycled as MGS3’s the End.

      • Johnno

        Yes, but I believe that this was cut due to Kojima as the creator not being allowed to finish it rather than for technical reasons as with the example provided by Uncharted 4, or for story reasons, as it definitely leaves a big part of the story unfinished, or even for financial reasons, as Kojima himself has publicly spoken out that he never went over budget, and as he himself also alludes to sadly that his next game (with Sony) will be a complete experience (indicating that he regrets not being able to finish MGSV).

    • JJBYACH

      Episode 51 wasn’t the only thing that got cut – I’ve never seen a piece of media that has only one thing get cut. Episode 51 is the equivalent of a deleted scene on a special edition of a movie. Are we going to say Alien (1979) is incomplete because on the special edition blu ray of it has a few deleted scenes?

      The game is finished – what we are seeing are holes left from its turbulent development as KojiPro (or just Kojima, who knows?) wrestled with Konami for reasons we will never know.

      PS. In my opinion Episode 51 is the least of TPP’s problems.

      • César H. Sandoval

        “Are we going to say Alien (1979) is incomplete because on the special edition blu ray of it has a few deleted scenes?”

        No, we’re gonna say MGSV is incomplete because of the huge plothole and unsolved thread left by Liquid scaping with Sahelanthropus and the Parasites, that only gets solved if Ep51 is taken into account into the scope of the game’s plot.

        by your logic, it would be more like if Alien ended after they found the facehugger’s eggs on the Engineer ship, and we’re left to wanter WTF happened to everyone on the Nostromo after they left the alien planet with a misterious egg until the sequel tells us everyone got killed but Ripley offscreen.

        • That’s not a plothole. Liquid escaped with Sahelanthropus and we don’t know exactly what happened (if it weren’t for Episode 51 that is). MGS2 had similar unanswered questions, like what happened to Vamp. And the game even ends with ‘The Patriots have all been dead for over 100 years. What the hell?!’ … The End.

          • César H. Sandoval

            It IS a plothole, becase the years pass and somehow when Liquid snake actually tries to take over the world, he has to go, make a shody deal with Gurlokuvich’s army, steal a new Metal Gear with Mantis and brainwash all the genome soldiers, even tho years ago he secured for himself an army of loyal child soldiers, an island, had a lethal strain of a vocal parasites with could be used to terrorize America at any moment and a very advanced Bipedal Tank boast as a weapon.

            So if we were to say Ep51 is just a deleted unimportant scene instead of cut content, what now? Are we left to believe Eli is such an idiotic terrorist that he somehow lost all those cards to use against the Patriots when he left DD?

            And that’s just not even taking into account how Eli was infected by said virus and should’ve been dead for years by the time the Foxhound unit rebels and attacks Shadow Moses… Not to mention Venom Snake’s army just letting a dangerous psycho kid go away with terrible weapons of mass destructions and doing nothing because fultonin goats and hunting exotic turtless was more relevants to Outer Heaven.

            You either take into account “Kingdom of the Flies” as an unfinished/cut part of the game, wich explains exactly how he survided and the fates of the parasites, child soldiers and Sahel’, or you are left with tons of threads that make no sense in the Saga’s overall scope.

            I can admit “Battle Gear” as a deleted mechanic, it was said to break the gameplay and chosen to be left out, but Ep51 is a whole different monster, and removing it from the game damages the overall product in many ways with the inconsistences it creates, not only MGSV, but the MGS series as well.

            Plus, stuff like Vamp and The Patriots that you mention are cliffhangers, very different in nature to cut content as well, and both get properly explained in the MGS2 sequels, meanwhile Eli’s stuff is left forgotten as some youtube vid taken from a dvd because for whatever reason Hideo and Konami chosed to not complete/remove it.

          • It doesn’t matter that it was explained in sequels because each Metal Gear game was meant to be the last. Point is, MGS2 also left a lot of questions open. And we could have guessed what happened without Mission 51: Diamond Dogs managed to track Liquid down and destroy Sahelanthropus, but Liquid survived. Because Liquid appears in later games but Sahelanthropus doesn’t.

          • Spectralbuttplug

            51 was in the blue ray so we do know wgat happened
            Oh and 51 was not that important imo

          • Full Options

            Sorry but Snake breaking the mirror because he ran out of whiskey IS a plothole. xD

          • Spectralbuttplug

            Nope nope nope
            Noot noot 🙂

          • Nyx, here for the first time won’t agree with you 😛

            MGS2 stuff are not really plotholes. Vamp? Died? Does it matter? 100 years thing was a planned twist from the very beggining.

            but in MGSV Liquid with Sahelanthropus escape was not explained later in the games which is a bit of a problem. KojiPro included it so fans could stop speculating much about that moment.

            but, whatever. Mission 51 is not really a huge problem imo.

          • No it doesn’t really matter what happened to Vamp, but nor does it matter what happened to Sahelanthropus. Going by the rest of the saga we can assume Diamond Dogs managed to track it down and destroy it, and Liquid escaped, which is also what happened in Episode 51. So that’s something we could have guessed with or without that mission. The point is, not everything needs to be explained, and the whole Eli plot-line was a side story to begin with.

          • Vamp is not that important compared to Liquid/Sahelanthropus. That is the difference. MGS2 was also so packed with lore and story that for fans something like a plot hole does not really existed back than. MGS2 had groundbreaking storytelling design. Besides, there were few games in the series but MGSV had established lore, games, comics and a huge angry and smart fanbase.

            I agree that Sahelanthropus escape could easily be explained on it’s own but it felt like not a side thing really. That’s why they included it on the disc and that’s why some of the fans are still angry.

          • Okay, but what about The Patriots? They were one of the the most important aspects of MGS2’s story, and MGS2 just ended with the members being dead for over 100 years, and actually nothing was really solved. Also, Snake still had to go free Olga’s child.

          • MGS2 ending was superb. It was planned so fans could speculate about MG’s future.
            Olga’s thing is also not that important. It was a side story and if Konami wanted they could make a spin off game out of it. It’s not a big deal, that’s why no one is complaining about MGS2.

            with Sahelanthropus you can’t. MGSV has 50 missions. You build, research for some last big event. Sahelanthropus was the biggest Metal Gear so far and that story moment was done that the player will eventually fight Liquid. Maybe DLC… But never happened.

          • Full Options

            Can a mod ban another mod and if yes, is it technically bound to the unsheathe / firing speed ?
            😀
            http://i.imgur.com/P6A22bX.gif
            https://media.giphy.com/media/GjYjLvGErsggg/giphy.gif

          • Spectralbuttplug

            Sahelanthropus was weak even with mantis at its side 🙂

          • Full Options

            I kind of miss this fireworks like ending, with a dense succession of boss-fights.

            Ex : Fortune -> Snake take care of her -> Raiden Vs RAYs (wow, looks like the final boss) -> Hell no, look me those cut-scenes on top of arsenal, Fortune is indeed Lady Luck -> and BANG, Solidus duel…
            What a gaming roller-coaster sensation !

            Sahel + Quiet exit was top cool but not the type of habitual craziness I was expecting.

          • Spectralbuttplug

            Nope vamp was more important than liquid 🙂

          • Johnno

            The point about not everything needing to be explained depends on what the creator intended.

            With MGS2, such threads were intentionally made to be open-ended.

            With MGSV we clearly see that this was not the case and that it was intended to be closed by Kojima but he was not allowed to finish, something he alludes to at times in various interviews over his departure from Konami.

            Thus the debate here about whether 51 was cut for the reasons Troy Baker states… Naughty Dog cuts content based on creative and technical decisions, and the final game will be made to accommodate and work around the cut content so that nothing will feel missing. With MGSV we clearly see that 51 being cut was due to issues between Kojima and Konami that had nothing to do with the story or technicalities of the game’s development. And Kojima is even on record saying he never went over budget.

        • JJBYACH

          Those scenarios are not completely comparable due to the severity of what you propose – you see, if Alien ended on the Engineer ship and like a month later they release un-finished footage of the rest of the film – that would completely change everyone’s perception of the original story as it would fix *all* of the problems people had with the original.

          Episode 51’s exclusion from the retail game does not significantly change your perception of TPP’s story – it adds closure to only *one* plot thread, whilst the game has so many left untied it feels kind of pointless it was included anyway. What’s the point of fixing one thing but leaving the rest broken? It is not a “missing chapter” of an unfinished film, it’s just a deleted scene that doesn’t exactly change the story in a large enough way to justify its existence.

          I guess this is a more subjective point but I honestly hated Eli’s story. At the start of his story he hated Venom from the moment he saw his face, and at the end of the story; guess what? He still hated Venom – he had 0 onscreen character development, making us having to design our own fan-fiction/headcanon in order to fully characterise him. All his poorly written plot-line did was confuse the timeline unnecessarily and I personally wish all of it was cut along with Episode 51.

      • Johnno

        Kojima himself has (due to gag orders) ambiguously alluded to the idea that he was not allowed to complete the game. He even promises his next game with Sony will be (in his words) a complete game.

        A ‘deleted scene’ (even if mentioned as such on the blu-ray) can be due to creative decisions (pacing, a scene not working etc.) but the final product can still be considered ‘finished’ in the creator’s estimation.

        So it seems that according to MGSV’s creator, at least in what he has been allowed to allude to with regards to his departure from Konami, he was not allowed to finish the game to his satisfaction.

        Deleted scenes usually don’t involve an entire end-game chapter with a lot of planning. Some parts being cut are one thing. But a whole scenario that is built up in the previous chapters being excised entirely under various suspicious circumstances? Doubtful.

        51 was cut, but not due to the creator’s desire. but to fully confirm any of this will probably not happen any time soon.

        • JJBYACH

          I don’t think he ever alluded to MGSV being incomplete – I would say he alluded to the opposite:

          “He essentially states that there will “be a blank space” and “it won’t be filled”. He claims that within that blank space there is always a hero and “one can advance ahead.”
          Read more at http://gamingbolt.com/hideo-kojima-on-metal-gear-solid-5-there-is-a-blank-space-will-not-be-filled#hvX0s1BYWg2pYPgJ.99

          I think he knew that in his situation with Konami he wouldn’t be able to design a typical Metal Gear, so instead of throwing in the towel, he took what he had and worked it around the central themes if the story.

          When he said his next game will be “complete” – I’m pretty sure this was a jab at Konami for splitting off the prologue of the game and selling it separately. I think he just means his next game will not be split like Ground Zeroes.

          “Deleted scenes usually don’t involve an entire end-game chapter with a lot of planning.”

          Huge plot elements that have been planned, and filmed and already in post-production being cut is nothing out of the ordinary. See the Amazing Spiderman 2, the trailers hinted at giant plot arcs that were cut in the final movie (Harry Osborn was suppose to help Peter find out what happened to his father), or in Alien, Ripley was suppose to have romantic relations with one of the crew members – I forgot his name – and this is hinted at in the movie but it is never fully fleshed out because it was cut. Promethus had a shit ton of deleted scenes and cut content that explained plot threads and linked into the first film.

          Also, Fun Fact: Moby Dick originally released without its crucial epilogue, not explaining what happened to Ahab and some of the characters: it just ended abruptly, and people weren’t happy. From Wikipedia: “Why the “Epilogue” is missing is unknown. Since nothing objectionable was in it”. Is Moby Dick also “unfinished” in that case?

          • Full Options

            ;D At least we know it was not with Ash… xDxD
            http://i1185.photobucket.com/albums/z341/pcongiusta/alienagain3.gif
            More seriously, the romantic relation was supposed to be with Dallas (our awesome Tom Skerritt).
            http://ia.media-imdb.com/images/M/MV5BNzY3Mjk5MTMyMl5BMl5BanBnXkFtZTYwMjUxMTc1._V1_UY317_CR2,0,214,317_AL_.jpg

          • JJBYACH

            Ah, thanks for that, haven’t seen the movie since my binge run of the franchise during Alien Isolation’s release.

            On a side note: Jees, he’s gotten old…

          • Full Options

            My pleasure.
            Correct, the fellow has already a certain age. He was yet the oldest Top-Gun instructor, remember ? 😀 What a cool and charismatic actor !

          • Johnno

            Kojima touted Ground Zeros as his approach to a more episodic format for releasing things faster. So Ground Zeroes was not what he was referring to when remarking post-MGSV, post-Konami-controversy about releasing a ‘complete game,’ the latter was therefore entirely with regards to MGSV as that game was where the controversy over his leaving Konami to go to Sony lay.

            Again I’d say it comes down to the creator’s intent. Which again would likewise apply to your examples above. Were they cut due to being forced not to be included? Or cut for creative reasons by the creators themselves? Plenty of things are cut sure… but as we can see in MGSV’s case, and given Kojima’s remarks, while MGSV could be described as a ‘finished shippable product’ in the retail sense as Konami would have it, it doesn’t seem to be that way with regards to what Kojima intended. Hence why Troy Baker’s comparison to cut content in the general sense doesn’t hold water.

            Also if the intent of the documentary disc was to include deleted scenes, then why the significant emphasis only on the final chapter that never was? Where is all the other cut content/changed characters etc.? There’s a lot to suggest that Kojima was forced not to complete the game as he’d liked and including this on the blu-ray disc was the only concession Konami would allow him so that we could see what he intended to do.

            Ultimately the only way to know is when Kojima is finally able to talk about it. I’m still more or less okay with the final product that MGSV is. But I would dispute the point with Troy Baker that the end chapter of MGSV was cut for creative/technical purposes, but rather that Konami for whatever internal reasons deliberately forced Kojima never to complete it and this amongst other things led to his gag orders & eventual departure. Troy Baker doesn’t want to say anything negative against Konami and hence spoke in a more diplomatic sense by suggesting we should not worry about it because obviously every form of media has something cut out for various reasons. But this doesn’t clarify for any of us why MGSV’s end chapter was cut.

            Was it technical like with Naughty Dog? Officially speaking we don’t know.

            Was it a creative decision by Kojima? Officially speaking we don’t know. And what little he’s said alludes otherwise.

            Was it a financial reasons? With regards to budget, officially Kojima has said it wasn’t the case that he’d gone over and was still working within the limits of his project timeline despite delays which any business plan also accounts for if necessary. But perhaps Konami themselves decided to halt or limit any pre-approved spending on MGSV long after what was initially agreed upon with Kojima? Again, we don’t actually have any concrete details except circumstantial evidence.

            So for Troy baker simply drawing a comparison to Naughty Dog can easily be disputed.

          • JJBYACH

            Apart from your counter argument about GZ being released as a way to accentuate the games’ episodic format (I believe Kojima was just trying to justify Konami’s decision to split the game up. If he really wanted to showcase the episodic format and release the game faster, it would make more sense to split every chapter into its own game and release it that way.), I completely agree with all your points.

            However, my initial argument was not on whether or not episode 51 was cut as a creative decision or a business/production one, it was more on how episode 51’s inclusion will not significantly change – at least my perception on the games’ entire story, as it only tied up one of the many threads left untied, in my opinion it helped solidly the problems with the story – why answer one question that shouldn’t have even been asked in the first place, but leave other valid questions unanswered? Henceforth I felt like according to Kojima’s creative vision the game is “complete” artistically and retail wise. I’ll explain why…

            Of course he would initially want a fully completed Metal Gear, bigger, more open that loops the entire saga – I think he went into the games early development with this sentiment, but the reality hit him that the production issues are going to hinder the game in some way, so he took what he had and worked it around the revenge/moby dick theme -yadayadayada… All signs point that this game wasn’t stolen from his hands and forcibly cut up by Konami execs without his knowledge or consent, but it was cut by Kojima himself – he knew what couldn’t be completed due to time constraints, Konami not wanting to give him access to resources and/or whatever the reason was. It was his vision that dictated how the game got pieced together – and upon this merit is where we should look at episode 51 in Kojima’s position: “we have a game, it has various plot threads hanging, we can spend additional resources adding a mission (or set of missions) to add “closure” to just one of these threads, or we can cut it and polish the rest of the game some more since Konami are a bunch of assholes who are putting me in this position to make these kinds of binary choices”. He had to make constant choices like this – they weren’t optimal choices (like most things in life), but they were choices, nonetheless: choices that couldn’t of been made if Konami was in complete control like some suggest.

            The game was set back by forces out of Kojima’s control (maybe it was his fault; he could of slept with a slew of the Konami executives mothers for all we know; but let’s give him the benefit of the doubt), it happens all the time in all media – it’s Murphy’s Law: “all that can go wrong, will go wrong”. What separates the good content creators from the exceptional ones, is that when things go wrong they find workarounds: the bigger the problem, the bigger the workaround, the better the creator is, the more exceptional the product is. Nowadays, I try and stop labeling things as incomplete just because the project met various obstacles that ultimately set it back, but I try and look at how they well they dealt with those obstacles, as just having the ability to tackle obstacles grants us choices in how we do so, and choices mean control. If an obstacle is so large there is only one path to can walk across- that is not a choice, you do not have control, this was not the case with MGSV – Kojima was the one who had the most control over his game, not Konami. It’s a fine line; I know, and there is an extent to where no creator can create workarounds large and clever enough to save a project and at that point I believe the project should be cancelled (see last years failure of a superhero film Fant4stic).

            I guess my entire counter argument hinges what I define as an “artistic decision”. I always viewed a business choice to be when the nature of the content in a piece of media is not dictated by the creator in any way shape or form – the creator has 0 say in what gets removed or added: this is not an artistic choice. Business decisions are made to help the company e.g. the creator in their eyes is using too much resources that they feel are draining the company, or the content in question will attract controversy that would damage the company.

            I can ramble incoherently for a while, but my main point is that MGSV is one of those clever games that works around its problems: the ratio between obvious production issues and clever workarounds is more in favor of latter, but episode 51 definitely wasn’t one of those workarounds. It was cut as an artistic decision, Konami didn’t tell him to cut it – they just put him in a scenario where he had limited choices in how to tackle it; spend time and resources completing the episode or spend time and resources polishing other elements – it wasn’t a perfect scenario but if everyone expects for things to go perfectly and hide behind the external disruptive force as a reason for not getting things done, nothing would ever get done.

            Kojima didn’t have to polish the game, he could of completed episode 51, thrown in the towel, Konami wouldn’t give a shit – they probably didn’t want to give him to access anymore resources to develop the game because they seem to hate him for some reason. It’s not fair; that is true. Some games will have far better publishers and development environments which will result in better, and more cohesive products, and MGSV has to compete with that, but that is just the nature of the beast – and that shows how much of a masterpiece MGSV is, that despite its tumorous development, it can easily compete with the best of games this generation – that shows how good Kojima was at working around issues, that he’s one of the best game designers of all time.

            The nature of his choice to cut episode 51 influenced more so the game as an art piece, not so much Konami as a company; this is what makes it an artistic decision, rendering episode 51 as a “deleted scene” oppose to a massive gaping hole that completely destroys the story when excluded.

  • Mr.Pony

    “I think you can always cut” oh you sneaky Patriot, you win this time GW…this…time…

  • JJBYACH

    Kinda off topic but not really:

    it turns out Kojima is not the only game director that can spend decades at a company and get forcibly removed from it. It just recently happened to Lezlie Benzies: CEO of Rockstar North, producer of all games made by Rockstar, and lead game director of every single GTA game – and he’s pissed and trying to sue Rockstar.

    http://www.polygon.com/2016/4/12/11414028/leslie-benzies-lawsuit-rockstar-north-take-two-interactive

    Brief recap based on my understand of the events: According to Lezlie; after he took a sabbatical in Q4 2014, the Houser brothers fucked him over by denying him of his royalties and then going on to remove him from the company. According to him when he tried to resume work April last year, his key was declined and the office manager told him to leave. Rockstar denies these claims and filled a counter lawsuit.

    He could just be lying in order to defame the Houser brothers (maybe he has a petty grievance and he wants to hurt their image), and claim pre and post termination royalty payments because he’s a greedy bastard who has found a way to make money by doing nothing (GTA is his baby, the amount of royalties he would get from that franchise alone would be more than enough to live on). At this point it’s just his word vs Rockstar.

    I think Leslie’s claims could be true, the whole sharkcard controversy, and R* general behaviour since Leslie went on sabbatical and left, kinda hints at a more cynical and corporate entity than before. It seems Rockstar may have taken a book out of Konami and how to be toxic to the most important people in its company, a true shame if all this turns out to be true.

    • Visionaries robbed of their future

    • Frederick Guese

      Jason West and Vince Zampella as well. They and the employees at Infinity Ward had their residuals hostage.

    • Spectralbuttplug

      What’s bad is that I thought the Houser brothers were talent not power hungry corporates

    • Full Options

      Carmack, slamming the door his own IDSoftware lab, the company he created 25 years ago because Bethesda-ZeniMax did not accepted to let him develop a VR-Ready Doom 4… Tell to the fans a bit of that too… 🙁

  • LegendarySnake

    I can’t wait to play new Hideo Kojima game. I am still playing MGSV: TPP and I am trying to reach the top leaderboard on FOBs. I would like to share with us one of my run. Tell me what you think, like and subcribe MGS fans brothers. http://youtu.be/5EudwLZipcA

    • You’re… Pretty good! 😀

    • Xilurm

      Yeah, I can’t wait too for his new game.

      Also, Laughing Wallaby FTW! 😛

  • Full Options

    I think that it is the reason why 51 (or more) was removed that really matters.

    2 possibilities :

    1 – removed by the will of Hideo for artistic reason = 100% fine

    2 – removed by the production because not enough time since Konami fires Hideo next December = 100% unacceptable

    In both cases, which explanation is the most comfortable for Konami’s official PR ?
    Who benefits from the crime ? If the latter possibility is the truth, I however hardly see this version make its path through the press for now.

    • Stuff often gets cut not only for artistic reasons but also for practical reasons, like with the Uncharted 4 example Troy gave. At the end of the day, they have to deliver a game. Also, Troy doesn’t seem to be too Konami-friendly when saying he thinks the series should end and he’s more interested in Kojima’s next game. 😛

      • Full Options

        😀 Agreed, however this sounds like the usual and very standard speech that reminds us they are legally forbidden to even leave the slightest leak about what happened.Thinking about this, I just can’t forget Geoff speaking to us with his mic, to explain the absence of Hideo.
        Perhaps I am mistaken but think there is no smoke without fire (51, Battle Gear…).

        Stay sure that such devs are so fragile that there are millions reasons why a game project of this size could fail.
        Even the fluttering of a butterfly’s wings can really mess the development. Compared to this fluttering, they literally “nuked” Koji-Pro during the dev and made legally sure to keep the crew mouth’s shut.

        Again, I am so amazed by how they wonderfully managed to pack up TPP in all this stinking atmosphere.

        But you are right, let’s just focus on the future awesome project ahead.

        • Well yeah, it’s safe to say things were scrapped due to lack of time or other practical reasons (Battle Gear was cut to balance the game, but Mission 51 probably had to do with lack of time since they would need to create an entirely new area).

          • Full Options

            Exactly, they probably also needed to “bring” us to this area through several kind of playable progression/steps that would have ended up with this cut-scene + this boss fight. I feel that EP51 can’t start straight away like that neither. We may have sneaked through the level and neutralized some fire-teams/outposts before getting there.

          • JJBYACH

            I have; well, not exactly a theory, but more like – speculation, that Episode 51 was an ending to a set of missions: they all got cut from chapter 2 which explains all of the repeat missions.

          • Full Options

            I have 1:1 the same sensation. A set of mission corresponding to a whole new map and maybe closing a chapter.
            The overall missions (without fillers) of the game could also have fit in say a ~5 mission per chapter for 5 chapters + epilogue.
            That’s why I am really puzzled by the chapter structure since the beginning, so that a part of me feel missing between 20-30% of the game, and the other one feels like it is likely complete but just dispatched in a rush across 2 chapters.
            God, I was ready for 10 more missions over a new map…

          • JJBYACH

            It’s a true crying shame…

    • Joao Ribeiro

      The game was finished by february, most cutscenes were shown from 2012 to ’14, mission 51 was cut on purpose by kojima.

      • Full Options

        “The game was finished by february” Are you sure it was Kojima’s decision to stop the development there or was he forced to ?

  • Spectralbuttplug

    Off Topic: Suicide Squad looks amazing

  • Jav

    Yeah troy, it’s super normal to steal a metal gear and say nothing about that.

    • RevolverRoden

      Yup. It is. It happened in MGS2 and now again in V. Liquid ran off with a metal gear at the end of both games.

    • Spectralbuttplug

      Yup it is

    • Full Options

      Congratz ! Thank YOU for your articles and all your efforts !
      http://media0.giphy.com/media/GCLlQnV7wzKLu/giphy.gif

    • JJBYACH

      o7

      We are truly grateful for all your work here Boss…

    • Venom_Sina

      Congratz,Boss.Let’s go for 20.

      • Will probably take a while. 😛 About 6 of the 10 million were from 2015, because that was the biggest year in terms of hype for MGSV.

        • When Kojima will announce his new game… Oh yeah! The internet will die that day.

          • Full Options

            😀 How about a week before the release, then ?? Hehe :DD

    • 83000 comments. That is so awesome. Nyx, YOU are awesome.

      • Full Options

        83%, huh?
        ;D

      • JJBYACH

        If I remember correctly this is the article with the most comments:

        http://www.metalgearinformer.com/?p=20021

        The memories; and the comrades we’ve lost – alot of people who posted frequently back then are not here anymore 🙁

        But we’ve gained some newer folk, so it’s all good.

        • Spectralbuttplug

          The newer folk are shy

        • Gatsu

          Yeah that ultra hype train was fun 😀 and yep I remember that article, comments exploded.

          • I been working a new job for about 6 months and haven’t really commented to much. But im still here lurking!

          • Full Options

            Just hope you have good vibes in your new position. Good luck !

          • Gatsu

            Nice to see you crimson =) and it’s ok when have new job. I’ve had busy times too. It’s good to know that you’re watching over us ^^.

          • Gatsu

            Holy shit … I didn’t remember we had soooo many.

          • JJBYACH

            I stand corrected…

    • Spectralbuttplug

      Holy fuck!

    • MichaelPayneV

      You are truly welcome!

    • Gatsu

      That’s one hella achievement Nyx, gratz to you and to all of us! Amazing <3

  • SteeLisPain7

    “Neil Druckman is cut from the same cloth. So yeah, I’m really excited to see what Kojima comes up with.”

    Haha…no Troy….Neil Druckman is the laziest writer in the history of writing…all he does is ripoff other stories in a blatant matter and having 90% of the storyline as filler where you go from one set to the next just getting into trouble and fights.

    His stories are mind numbing and don’t provoke any thought what so ever.

    Kojima’s stories are always mind provoking and always make you come up with theories, always filled with hints and clues….MGSV is a game that’s pretty much like 2001: A Space Odyssey…It doesn’t give you all the answers, but it gives you enough clues to think for yourself and come up with your own conclusions.

    • Lewis

      Hey, guy! Thank you for your input! Catch a downvote 😉

      • Spectralbuttplug

        Too bad downvotes don’t work here

      • SteeLisPain7

        Sure, downvote all you want, I got evidence to support my evidence, your downvotes won’t prove anything 🙂

        • Lewis

          I don’t need to prove anything, besides you being an idiot: trying to “prove” a subjective view and supporting evidence with evidence. And you being an idiot is already proven by yourself.

          • SteeLisPain7

            Okay, since you “don’t have to prove anything”, I’ll consider myself the winner and ignore your stupid comments from now on, I know you have nothing except your own “opinion” to back up your BS…so have a good day, sir. 🙂

    • JJBYACH

      MGSV = 2001: Space Odyssey…

      HAHAHAHAHAHAHAHAHAHAHAHA!

      You’re a funny man.

      • hunner

        I hope he’s trolling.

        • Spectralbuttplug

          Noooii
          Hiz nawt trauuulling

      • Spectralbuttplug

        Why tf did you shoot Barbara !!#!-
        Why did you strip her!!!
        Tell me jokerrrrrr

      • SteeLisPain7

        I am being serious…it’s a story that’s designed for interpretations just like 2001: A Space Odyssey…quit with your double standards.

        • JJBYACH

          All media are designed for interpretations: just some more than others.

          I love MGSV, but I know for a fact that not even Kojima himself would put it in the same league as a Stanley Kubrick film.

          • SteeLisPain7

            A subjective view that I respect, but don’t agree with.

        • Full Options

          2001’s story has a pretty “unique”/essential and powerful philosophical core, a lot more purified elements.

          MGSV has many different imbricated sagas of characters.

          You may far more easily compare TPP’s with some stories like Star Wars’s or Mad Max’s, but 2001 is a dense punch where it really hurts about the past, present and future role of any human being in his existence.

          Kubrick is at a far higher level of abstraction on how 2001 story should be experienced. He is not in pure entertainment and action like Hideo is on purpose. Kojima don’t necessarily want something else neither because it is harder for games to entertain/plug gameplay sequences with too highly philosophical stories / messages.

          • SteeLisPain7

            That might be true for the previous MGS titles…but I was specifically talking about The Phantom Pain…it is the most abstract MGS game ever…heck you have to watch certain scenes again to see some hidden elements (for example, Skull Face in Mission 31 running away with the jeeps then suddenly appearing where the tower falls on him) …the story is designed for interpretation…that’s how 2001 was.

    • Venom_Sina

      WHAAAAAAAAAATTTTT?!
      You know,I had lots of problems with The Last of Us (gameplay,story etc…),but I can’t call Mr. Druckman a lazy writer.

      • SteeLisPain7

        I’d call him a lazy writer because TLOU is the best example of lazy writing…95% of the game is just Joel and Ellie going from one place to the next doing nothing except getting into random trouble with the infected and the hunters…there is no storytelling whatsoever in those sections…the story takes a backseat to all this filler…and the ending makes the whole journey pointless to the point if Joel and Ellie sat on their asses and did nothing….nothing would have changed.

  • Full Options

    *Off topic* : 30 mn left, this ATL 1 – 0 FCB is turning into pure fire since barca is eliminated for the moment… Awesome game !

  • DonquixoteDoflamingo

    So yea there you people, Troy Baker just stated something that should be very obvious but something that many gamers fail to grasp; game developing is a long and painful process and not everything will make it into the final game.

    Also he is absolutely right. With the Phantom Pain releasing, i now am more excited to see what Kojima comes up with next instead of focusing on new MGS games.

  • moto hellogoto

    ocelot was boring in mgsv. Not Troy’s fault though.

  • MichaelPayneV

    I think i just found out the big problem of MGSV, a common problem that Movies like Spiderman 3, Iron Man 2, Amazing Spiderman 2, Age of Ultron and now Batman V Superman is facing, and NO, it is not a Director issue, but Studio one, here is my interpretation, of the situation.

    This Trend needs to Stop ASAP, i’m talking, of course about Studious forcing Proprieties like Movies and Video Games focusing waaaaaaay too much on setting up a world, or future installments in an already existing franchise, instead of focusing on being a good Movie/Video Game, the most common problem with this Problem (Problemeption) is the lack of pacing, the feeling of nothing happening, the feeling of slight disappointment with unsatisfying endings, and plot holes!

    TL;DR: Stuidos should learn from “Deadpool” Let creators focus on your product first being a good, satisfying product, and then on setting up a world, or characters etc.

    This is not really a Rant, is just me defending my 2 favorites Directors, Zack and Hideo!

    • Spectralbuttplug

      I hated sucker punch Petre
      Btw Affleck is gonna direct the batman movie

      • MichaelPayneV

        I was like “Whaaaaaaaat, this is horrible” during the whole movie, until the ending, EVERYTHING was explained, it made the Movie much much better for me, it made me understand what Zack was trying here. It was basically a “CV” to show Hollywood what kind of Movies he can do, what tones he can approach.

        for example, Sucker Punch shows that he would make an amazing Metal Gear Movie, or a really dark Final Fantasy, or a Mortal Kombat gritty Reboot.

        • Spectralbuttplug

          Nah I don’t really like him but he is a Frank “Fascist” Miller
          fanbpy which is why I respect him
          Also,I laughed my ass off when watching deadpool

        • Spectralbuttplug

          Are you watching the killing joke animated movie lol?

          • MichaelPayneV

            Hell yeah i am!

          • Spectralbuttplug

            Mark Hamill ftw
            Warner Bros gave a green light for a r rating(Fuck yeah)

          • Spectralbuttplug

            It has been confirmed the movie is r rated!

        • JJBYACH

          Personally, I hate Zack Snyder as a director and writer and would love him to stay away from any established franchise. If Zack directed the film, it would be shot in near monochrome, all the soldiers Snake would fight would die unnecessarily, all whilst the film argues fascist, nihilistic philosophy.

          I will never forget that line in Batman ‘s line when he was fighting Superman in BvS:

          “Your parent’s probably told you that you were special; that you were sent here for a reason. My parents taught me a different lesson – dying in a gutter, for no reason at all: that the world only makes sense when you force it to.” – “The world only makes sense when you *force* it to” – spoken like a true fascist, Batman…

          • MichaelPayneV

            That was the whole idea, the line is meant to show that Batman/Bruce has gone to the “Dark Side” and has become what he was fighting, he has become just like the guy who killed his parents, and he realized that, hence the “Men are still Good””we fight, we kill, but we can be better, we can change” or how he said it!

          • JJBYACH

            But the crucible to that realisation made no sense, thus making that otherwise thoughtful quote complete nonsense. To explain I need to get into spoilers so, yeah.
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            The reason Batman decided to spare Superman’s life was because he saw him begging for his mothers’ life. I assume the intention was to show that Batman realised that a god-like being like Superman can care so much for his mother – that even he can be more human than him (because we all know loving your mother = good person in FascistMan’s eyes. I bet Hitler loved his mother), which along with Superman needlessly sacrificing his life changed his entire world view (why didn’t he just give Wonder Woman the spear, or plant it in the ground and push Doomsday onto it, I have no idea)? Batman literally just acknowledged Superman’s parents obviously loved him and taught him that his existence meant something, so why is Batman so surprised just then that Superman loves his mother when the guy only came to Gotham to beg him to help him save the life of his own mother? The surprise was so strong, it somehow helped change his world view.

            If that is the case, then he’s an idiot. He tries to kill Superman because he thinks he has the potential to exterminate the entire human race, but he scalds him for believing his parents when they told him he was special, he scalds him for doing all he can to help the human race just because since his parents told him that using his immense powers for good is the right thing to do. Both his reasoning’s are contradictory – how can you want to kill someone for having the potential to abuse their power, but scald them for being a good person?

            The complete disregard for human life shown in the movie is quite disgusting to be honest – I would of preferred if Batman preemptively murdered people like the Punisher, that is far more honest depiction of violence and human life than in this film – which depicts violence and human life so callously, so disposable – he just kills people by accident – no one brings it up, he avoids directly murdering people; some people, the ones who survive are permanently branded with his symbol: a class of subhuman’s belonging to him, spared by him. He hands them to the police where they are systematically killed off in prison, and rinse and repeat – just like the Nazi’s, branding classes of people as subhuman before herding them to areas isolated from the rest of civilisation where they are systematically killed off: not a direct comparison, I know, but it is close enough to draw concern. The odd thing is all of Zack’s films have this silver lining of Friedrich Nietzsche philosophy and some are kinda fascist, but this one was just too much for me – not in a superhero film.

            God, I feel sorry for the kids who went to see this film. Especially the kids who love Superman – they saw him get degraded by a sociopath who “forces the world to make sense” – Superman is thrown around like a sack of potatoes and there is no humanity in the way Batman fought.

            Side note: The alternative reasoning for him sparing Superman would be because his mother coincidentally had the same name as his mother – and the sad thing is that makes just as much sense as the other line of reasoning proposed by the film.

          • MichaelPayneV

            That’s exactly what i meant!

          • JJBYACH

            I see what you mean – I just didn’t like the films logic for it though: it seemed a little “heavy” for a 12A/PG-13 superhero film about men in tights running around beating things up. Maybe the issue is less with the film and more with the current state of Hollywood.

          • Spectralbuttplug

            Wtf did you expect?
            A romantic comedy
            Go watch adam west’s batman if you want men intights running around

          • JJBYACH

            As much as I dislike Marvel films, they do nail the tone needed to make a superhero team up film. The Dark Knight saga was dark as hell but it had a very heroic message underpinning the entire saga, that fits the idea of superheroes in a 12A or PG-13 rated movie.

            The Dark Knight saga: “Why do we fall? To pick ourselves up”

            “Deshi Basara – translation = RISE”

            BvS: “There was a time above. A time before. There were perfect things, diamond absolutes. But things fall. And what falls, is fallen.”

            “The world only makes sense when you force it to”.

            Not in a film rated 12A Zack…

          • Spectralbuttplug

            Why don’t you watch the r rated cut?
            300 was fascist but had a message
            The spartans were victorious not by winning the battle but by beating a so called god
            The dark knight part 4 returns also had a similar message
            BvS had neither but I still enjoyed it

          • Spectralbuttplug

            Why do you hate Nietzsche
            He is a genius
            My idol in philosophy alongisde Lao Tzu while Dr Stephen Hawking is my idol in Physics
            I don’t really like fascism and it’s the reason why Frank Miller went psycho (He also used the same theme of TDKR for 300)but there is this one fascist quote I like from a singer
            “There’s no time to discriminate , hate every muthafucka that’s in your way”-Brian Hugh Warner
            Maybe because of my antitheist beliefs lol

          • JJBYACH

            I don’t hate Nietzsche – I just think if you want to treat it seriously you shouldn’t put it in a 12A/PG-13 movie. If BvS was rated R or 15-18 here in UK, I would of been happy on that front.

          • Spectralbuttplug

            This alternative reasoning is the most bullshit criticism I’ve heard

          • JJBYACH

            I know, that is why I think it’s the most unlikely – hopefully.

          • Spectralbuttplug

            Oh and what do you think of affleck directing the batman movie and writing the script the geoff john (he finished it lol)

          • JJBYACH

            I think it will be good – Ben is a great director and writer.

          • Spectralbuttplug

            Yup
            Gone baby gone, Argo and gone girl were awesome

          • The Town is also good.

          • Spectralbuttplug

            Ah yes I forgot that one
            Armageddon was also good but Affleck didn’t direct it
            An annoying dude did

          • Spectralbuttplug

            Dude blame Frank Miller for that before calling Snyder fascist?
            300 was called fascist
            Who wrote the novel?Miller

          • JJBYACH

            I blame both – no one forced Synder to take inspiration from Miller.

    • Full Options

      In the case of MGSV I think you meant Publishers instead of studio / tech lab, right ?
      Konami’s Koji-Pro was a team that invested a lot in research, with the strong will to create new horizons with their products. They got even precisely fired/destroyed for that. At this time they were really the opposite, a rare exception that confirm the sad production rules you are describing.

      Konami now want to work like that, but Koji-Pro disagreed at this time and that’s why tons of elements in TPP are truly innovative in terms of gameplay of course, but also gaming ergonomics so, fortunately, TPP does not really fall in this category, at least to my eyes.

      The average consumer still easily watch or play with artistically cheap projects. Producers understood that and invest more in marketing than creation because they think it will be cheaper for them. This can be true in the very short term, because it is well known that great ideas without massive marketing possibly bring revenue far slower if not at all in the most unfortunate cases. However and hopefully, consumers will become exponentially more exigent regarding the quality, hereby even shortening until it disappear (let’s hope), the rentability of products adopting such business models.

      We can see almost the same pattern if we compare for example casual and HC gaming model’s artistic contents. Many production teams are cowards fearing so failing to aim at the adventures/journeys that represent the creation of new concepts. No balls… No fun…

      • MichaelPayneV

        Yes, i was talking about Konami putting their hands in MGSV Story, to set up for the new Metal Gear series!

        • Full Options

          Yeah, they probably forced everybody to shrink everything… Let’s hope they’ll figure out, at least, some heaviest mistakes, instead of spitting at their fan’s faces, as a “brand new business model”…

  • Spectralbuttplug

    Question: Are there restrictions on usernames here?
    Let’s say I wanna change it to “Hail Psych Rock” or “English muthafucka do you speak it” or “Typical atheist keyboard warrior” Will I get banned ?

    • MichaelPayneV

      Your current nickname is more than fine, it suits you! :))))

      • Spectralbuttplug

        I need an enbalming fluid now 🙁
        Could still change it to Leguy” lol

        • MichaelPayneV

          Nah, keep it the way it is!

      • Spectralbuttplug

        Or Jared Leto’s anal beads lol

  • Spectralbuttplug

    Does anyone have complaints against their national police.
    Well I am!
    A dude is arrested for using legal pet fokd with sterilised hemp seeds while rapists are free! Disgusted! Oh wait …. Wrong website

  • MrVux007

    Hello guys!
    Bit tired from work,so ill keep this short.
    Congratulations to Nyxus and MGI for reaching the big milestone.
    Thank you for taking your time to write really great articles,and for keeping this community happy as humanly possible.
    Thank you so much for a great comment section journey and for many great journeys to come.

    Thats it from me boys and girls,now im off to well deserved sleep.
    Cheers!

    PS Sorry for no updates from me,but only recently(2 days ago) i got some time off but with all the thoughts going thru my head i kinda forgotten to say hello… 😀

    PSS i sense there hasn’t been much of an “drinking gif-s” parties while i was gone….this is most concerning indeed.This has to be fixed!
    https://media.giphy.com/media/PcnUjSEMBlpgk/giphy.gif

    • Spectralbuttplug

      Sorry man but I don’t do drugs

    • Full Options

      Heyyyyy !!!! You Caribbean Sniper… Saw you up-voted some comments yesterday. Was afraid your bandwidth was just letting you up-vote, lol.

      I hope all is fine for you. We’ll do tons of parties when you’ll have more time, relax. ;DD

      Good night + best care Mate !

      PS: And stop drinking like that or you’ll finish like him, if not to late yet… xD
      https://media.giphy.com/media/oeDsgJg49mnw4/giphy.gif

      • Spectralbuttplug

        Don’t do drugs
        Just smoke weed lmao

    • Gatsu

      Thanks for stopping by mate and good night! Hoping your trip has gone well.

    • MichaelPayneV

      Welcome back, man!

  • Venom_Sina

    “Nintendo NX More Powerful Than PS4, Getting Remasters Of Four Wii U Games- Rumor”

    http://gamingbolt.com/nintendo-nx-more-powerful-than-ps4-getting-remasters-of-four-wii-u-games-rumor

    Looks like I have to save some money for Xbox and NX.

    • Spectralbuttplug

      Noo save yo judgement for later my friend

    • Full Options

      Even if all this hardwares were as powerful as each others, they would still not sell at the same time. Gates is not obviously a reference for everyone, but got an interesting point decades ago : “The future is in the software”.

  • Gatsu

    This was a fantastic interview, thanks for sharing as always boss <(^_^<)! He's right that content gets always cut from games, it sucks but we just have to live with that :P.
    It would be cool to see Troy working with Kojima in some future project again.

    Been away for couple days, but is good to be back :). How you all doing? If anyone cares, I finally managed to finish my The Witcher 3 playthrough on Steam, 149hours lol. All it took was 10-11 months since I first got it xD, 'cause of few reasons. Just wanna say what an awesome game and ending.

    Time to jump back into DS3 :D…

    • Full Options

      Gratz + thanks for the Witcher 3 feedback, good to know. “cause of few reasons”… You mean you were diverted by something… That sounds mysterious… What could it be ??…

      • Gatsu

        That’s a mystery indeed isn’t it :3.
        Also thx 🙂 !

        • Full Options

          😉

  • Kojimatroll

    For all the stuff Troy Baker has been in he surprisingly doesn’t feel like a recycled actor.

  • Spectralbuttplug

    Off Topic:Liverpool Fc just beat Dortmund !

    • Full Options

      Just heard from a friend it was a so legendary game… So ashamed i missed such suspense…

  • Full Options

    *Off topic* Hideo with Kenji Yano today… Shooting HideoTube 3 ?…
    https://twitter.com/Kaizerkunkun/status/720878176902066177

    • https://twitter.com/Kojima_Hideo/status/720917548431122433

      Yes. This time it will be about Video Games. Finally.
      http://www.miraikan.jst.go.jp/en/spexhibition/gameon/

      They are here right now. Playing some old school video games. The event is supported by Playstation. It will be interesting to see Hideo to talk about old school games.

      • Full Options

        Yeah, he feeeeeels those 2D sprites like rare ones… 😀 Struggling to stuff them in few Kb (and without any google support) when he started his career…
        The question I mailed him for Nordic Game Conf is also about his own old school games (although not coin-op but MSX related). I hope he’ll answer… 😀

  • Pingback: Troy Baker Habla Sobre El Contenido Recortado En Uncharted 4 Y MGSV | Noticias De Video Juegos()

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