Kojima talks about Death Stranding during PlayStation Conference, will support 4K and HDR

Kojima made an appearance at the PlayStation Press Conference in Japan, that took place on September 13th. He stated the engine for Death Stranding has been chosen. It will be an action game with an open world and some online elements. The game will give the player a degree of freedom, and you’ll also be able to enjoy the story at the same time.

The theme of the game is ‘to connect’, and ‘strands’ will be important to the story and the gameplay.

playstation-conference-japan-kojima-sticks playstation-conference-japan-kojima-rope

Also, Death Stranding will support 4K and HDR (on PlayStation 4 Pro, presumably).

Furthermore, both Kojima and Shinkawa will attend the Tokyo Game Show stage later this week, on September 18th, and you can send questions for them to answer.

playstation-conference-japan-kojima

"How did you like the PlayStation Press Conference? I'll see you at TGS on Sept 18th."
“How did you like the PlayStation Press Conference?
I’ll see you at TGS on Sept 18th.”

Source: PlayStation Conference, Kojima Productions Twitter

  • FoxTamerMGO

    So del toro and mads are officially working on death stranding now?

    • No. It is just a small easter egg at the show.
      I think Del Toro helps Kojima finding the actors but he won’t be in the project.

      Mads Mikkelsen at this point is confirmed for about 99.98%

      • JJBYACHFullOptions2FucKonami

        I’m pretty sure he’ll be the main antagonist, he has to be…

        • LeGuy(CertifiedPIS)

          You can’t beat your friend in the stomach with a stick :3

          • BurntFM

            Umm. Yeah you can. That’s why you’re friends in the first place. LOL

      • César H. Sandoval

        99% Sure Del Toro is at least giving ideas for the game. Ofc that could just be wishful thinking on my part for a “Silent Hills” team reunion.

  • Tom Brearley-Smith

    I just wanna put down what I think on all this. On one hand, I like the idea that Kojima is going open world with ‘Death Stranding’, which may give him a expand on what he learned about open world environments from ‘Metal Gear Solid V’, but hopefully, not throwing too much out there. But on the other hand, the pacing of the story would be maybe too inconsistent – that is if you spend an awful lot of time exploring the open world environment.
    Overall, I like Kojima going open world once again, but a part of me wishes it were linear like with his ‘Metal Gear’ games pre-MGSV.

    • I think it won’t be as open as MGSV. I think it will be similar to the “The Division” structure of open world level design or Deus Ex:Mankind Divided but bigger in scale.

      In other words, Level design like in linear Metal Gear Games but enough space for it to be open world. For example a small village or a city where you can explore a lot. Like A LOT. But at the same time it won’t have vehicles, so it won’t be That big and you will get story cutscene there, story exposition there and etc.

    • LeGuy(CertifiedPIS)

      Pffftttt
      Stop saying “It must be like mgs”
      It shouldn’t

    • Matrixcity

      Kojima did say that fans of The Division and Uncharted 4 will like DS.

      • Icosikaidigon

        I think he probably meant that in a very broad sense. In the sense likely that it’ll be a part of the “action” genre in general, whatever he deems that to be.

        • Jak

          well, both are cover based TPS, so we can draw conclusions there…

  • Snake and Liquid going at each other huh ; )

  • Here’s my personal recap about Hideo Kojima’s TGS 2016 speech:

    Sony Bravia 4K HDR tv 42″: not less than 800 Euro ? (speculation)

    PlayStation 4 Pro: 399 Euro

    PlayStation VR: 399 Euro

    PlayStation Plus: 59 Euro

    Death Stranding Collector’s/Limited Edition: 150 Euro maybe ? (always if isn’t just a Playable Teaser…)

    Total: 1860-2000 Euro

    I need a job.

    • Eugene Voldo

      Oh, but you have at least 3-4 years before Death Stranding will be released. Take your time!

      • Always if isn’t just a Playable Teaser…

        • LeGuy(CertifiedPIS)

          As Mr Take your time Reddit bro

      • LeGuy(CertifiedPIS)

        2018 the earliest
        Trust me this isn’t a 60 hour campaign and production on TPP started in 2012
        So development time will be much shorter
        And the ps4 shortens stuff

        • Johnny 13

          Yeah, but it’s very likely that MGSV was released a few years earlier because of Kojima’s fight with Konami. 2020 sounds about right.

          • LeGuy(CertifiedPIS)

            Kojima said he would take the fastest time to release it

          • Johnny 13

            so what?

    • LeGuy(CertifiedPIS)

      Why are you so creepy?

  • Batzi

    1- I want his shirt.
    2- This is AMAZING news!
    3- Expect a trailer at TGA.

    • LeGuy(CertifiedPIS)

      3-Expect the unexpected
      4-Stop asking for it to be like MGS or Silent Hills or shit Hideo’s already done

      • Batzi

        Always expect the unexpected with this guy. I want something new and original, just like he did with PT.

        • LeGuy(CertifiedPIS)

          Don’t worry buddy, I wasn’t insulting or judging you at all
          Excuse my rough language
          Blame the salty haters on IGN

          • Matrixcity

            Calm down

          • LeGuy(CertifiedPIS)

            Wut????
            I have already calmed down
            You’re 3 hours late

      • No Place For Hayter

        “or Silent Hills”

        ……What’s wrong with wanting it to be like Silent Hills?…. Lol I wish, if only we could find out that that game would have been like.

        • LeGuy(CertifiedPIS)

          Kojima did hint at it
          I only explained what’s wrong

    • LeGuyWhoDownedQuiet

      3.YOU WERE RIGHT BUDDYYY

  • Tong Ninja

    I love the cute cartoon pictures! 😀

    Interesting to see what he will reveal on the 18th September. Since Yoji Shinkawa will be there as well, maybe some more concept art/teasers?

    • At TGS 2014 they made this:

      I’m 99% sure it won’t be like this, this year but I think you can expect something cool.

  • Machine Gun Kid

    Good article. I’m likeing where this game is going. All good news so far. Pretty sure this game is going to be awesome when it comes out which is the only thing I don’t like about it so far lol. Will probably be awhile. So far so good

  • Jav

    I don’t want a new trailer. It’s too soon, the game will come in 4 or 5 years. He could show us something about the engine and the new actors. We don’t need promises again about features that are not in the final product.

    • LeGuy(CertifiedPIS)

      Haha lol nice joke

      • Matrixcity

        I don’t get it. 3 hour later… oh i get it.

  • Jav

    Watching movies.

    • LeGuy(CertifiedPIS)

      Haha xD

  • Lex Radu

    Some are assuming that Mad Mikkelsen is the forth caricature, and that him fighting Norman with sticks, hints at him being the Physical Villain.

    Also, Del Toro being part of it could suggest that he is as involved in this as he was in Silent Hills…unless…
    https://uploads.disquscdn.com/images/fd03607a39d88306388d48faa52ad0f52f1c540e218708d6303fd47e9724b4de.jpg

  • Lex Radu

    Don’t know how many of you noticed this, but the cords from lower says “standing”
    Standing must mean a lot for Kojima, since he is still standing, he is standing for something. I got a feeling DS will be about standing for what’s yours, therefore the “Rope” element!

    https://uploads.disquscdn.com/images/e4ecfe19df6513d0dbe25130c1ffef7a3ab7251069f87dbb5b8bc634e9d796aa.jpg

  • Lex Radu

    Update: This is probably just Kojima’s Humor, and sending a positive message, since some say it’s healthier to EAT STANDING, but knowing Kojima, this must have Double meaning.
    I think we have the “Snake Eater” Case here, it was the title of the mission, and a Gameplay mechanic, so my theory is that “Eat” and “Standing” 2 themes, “EAT” symbolizing the “Survival aspect of the Game, and maybe even be a Gameplay mechanic, and “STANDING” being the main theme and goal of Norman Reedus’s Character, “STANDING” for Humanity against these Gods that “EAT” worlds, and tired to do so with us, through Norman Reedu’s Character…
    But Guess what, i will be coming back, and bringing my new toys with me!
    And i’ll keep coming…and there i just found another connection between PT & DS while writing this very comment!
    https://uploads.disquscdn.com/images/a447ab3a17466513b26f1de37acb1e76b7ad04273f9b1ce0bd12ce3f5922b58f.jpg

  • Danny Patten

    Death Stranding will be the ultimate Tech-Demo for the PS4 Pro.
    Graphics will be insane, now with 4k and HDR…it’ll probably push the limits of the new PS4 generation.

    Btw @Gatsu you fucking Viking. That new Hair do looks sick^^
    You truly look like a north xD

    • LeGuy(CertifiedPIS)

      I need those glasses in my life
      I can even blind myself for them

    • Gatsu

      I been busy on other fansite recently lol, but thanks haha :D.

  • ADAMJENSEN13

    And of course like every game, this one will be open world too.
    Shooters, driving games, no matter what type all games are open world!
    I think I would be more happier if this one would be linear.
    But Im happy engine is finally decided.
    Maybe new trailer on TGS?

    • Full Options

      Both concepts present pros & cons. If a game is more linear, and if you want it long / big, it may require a lot of resources / visual assets that will more or less be used as “one shots” during the playtrough.
      Open world requires tons of modeling as well, but the assets usage become naturally more modular so more level design friendly, hereby facilitating stages conception on many more angles.
      It is a more dynamic scheme, so sometimes less artistic than a genuine interactive show where developers are supposed to more hand-craft the gaming experience. Seeing what he tasted while developing TPP, I trust the Boss on chasing the right tunings’ for making the dynamic / machine aspect properly vanish inside a whole extremely artistic decorum (graphics, sounds, but also AI, physics and other areas considered like art as well for people like him). ;D

      • ADAMJENSEN13

        Yeah, I understand and I think Kojima will make fantastic open world game.
        MGSV was his first open world game and it was soooo good like other games making for years!
        It was full of surprises, many questes, herbs, vehicles, fantastic animations etc
        And im sure Death Stranding will be fantastic too.
        But Im kinda more frustrated about how whole gaming indstry works now.
        No matter what game we makes, make it open world and everyone will be happy. Thats how I see it.

        • Full Options

          “But Im kinda more frustrated” Don’t be, open world games are just maturating, thanks to game devoted talents. And how open you might see them, they are not really “open” neither. The freedom is just shifting to some other levels, that need to improve. What we call open world nowadays could be classed as more linear some day in the future, but the linear we know is not forbidden. All this makes me remember a title named “House of the dead”, it was far more linear / on-rail than many other fantastic titles but its gameplay was so advanced in terms of input controls. A smart gameplay is what’s crucial. ;D

          • ADAMJENSEN13

            ”A smart gameplay is what’s crucial. ;”
            You are 100% right! 🙂
            The only thing that we should care about in videogames is gameplay.
            If gameplay sucks whole game sucks!

  • Fernando Benítez

    I tweeted this… No one seemed to realize….
    https://twitter.com/L_P_Fer/status/776175913935470592

    • Johnno

      The guy on the far right is Kyle Cooper.

  • Serpent

    Any info on MGSV recieving any update for PS4 Pro?

  • Full Options

    Thanks Nyx, just back, watching all the news one by one… Yum !

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