Why Kojima puts ‘a Hideo Kojima game’ in his works

In an essay published by Glixel, Hideo Kojima talks about Guillermo del Toro’s latest movie, The Shape of Water. In it he discusses the difficulties of retaining authorship over a large production in a market driven industry – whether it be Hollywood or the AAA games industry. However, Kojima feels that the ‘creator’s soul’ is important for the creation, and for that reason he labels his own games with the famous ‘a Hideo Kojima game’ line, in the same way The Shape of Water is ‘a Guillermo del Toro film’.

In AAA games, the division of labor is well established, and there are almost no “directors” that like James Cameron or Guillermo del Toro can take charge of both direction and creation from the initial planning stages all the way through to release. In fact, there is no desire for this kind of director. This is one of the traps the current game industry has fallen into. The assembly line process and digital manufacturing are an efficient pair. As a result, the “director” only need be a delegator of jobs, just as in major Hollywood film making. A director that takes part in planning, conceptualization, production, script, music, and even promotion is only wasting time and resources, and is inefficient. It doesn’t benefit the corporation either.

This line of thought, which may sound correct to some, is a big mistake. And from a different angle, this may also lead one to the false conclusion that efficient digital creations don’t have authorship, and are mere products, while only painstakingly crafted analog creations can be considered creative. Analog or digital is merely a question of methods and tools. How they are used is what defines the difference between a mere product and a creative work; the difference between copycat products and truly original creations.

Films and games are forms of entertainment that require a significant investment of the user’s time. There must be love from the creator there. A human with a soul must deliver love through their creation to an unfathomably large and unseen audience. To succeed, every ounce of their creation must be imbued with the creator’s soul. At the very beginning of this movie made “for those with a deep love for film and love itself”, on-screen text reads “A Guillermo del Toro Film”, but it’s not for the sake of vanity; it’s a statement and a signature stating whose love and soul is in the creation. It’s pride and responsibility towards the creation.

It’s the same reason I put “A HIDEO KOJIMA GAME” in my works. I want to deliver a game with the love from a man named Hideo Kojima to an audience that has “a deep love for games and love itself.”

To read the entire article, follow the link in the source section below.

Source: Glixel

  • Full Options

    Thanks for the post ! 10 days to go… ;3

  • Serpent

    This is why I love him so much! <3

  • https://twitter.com/geoffkeighley/status/935249527086256128

    Someone already asked about Kojima. 😛

    • Full Options

      Just like Kiefer said, no matter the show he is supposed to promote, everybody around are raising flags with Snake …

    • When it comes to our pal Geoff, ppl will always ask about Kojima. He won’t say much though.
      But soon we will get that grand reveal. That trailer that we have been waiting for so much time. We lived for this moment for over a year. This is it guys. It’s coming.

      • Serpent

        Hopefuly! I would also want some gameplay but that’s too much to ask 😛

  • No Place For Hayter

    Uhhhh, well, yeah. It always strikes me as odd when people don’t understand this concept, lol.

    In other words ‘Yeah, what he said’

    • Well, a lot of people seem to mistake it for arrogance or something like that. In any case, it can’t be said often enough because we need more creators like this in the game industry.

      • Full Options

        Most of these people somehow take it this way so they have just something to say… Criticizing a great professional helps their mind to exist because they think it somehow raise them over his level…
        Others won’t even notice so bother if an artist simply adds his signature on his own work..
        Otherwise why not sue as well painters for signing their canvas ? xD

      • Johnno

        Sadly many people today are indoctrinated in ideas gleaned from socialist/communist thought. Thus with some insane ideology of ‘equalism’ in mind there is no God and there are no creators or leaders. Everyone is on equal footing and a mindless mass of moving parts doing things without direction… which is odd given that even Communist states have a committee and a chairman leader. They apply this thought to everything. And following their logic, the works of Leonardo Da Vinci ought also to be credited to the guys who produced the paint and the canvas and the marble, and the maid who cleaned his shop and the farmers who sold him food.

        Understandably Kojima also has his staff pitch him ideas and feedback and also has co-writers and researchers, but the sole authorship is ultimately his because he calls the shots and guides the process, and he subsequently bears the responsibility for whether the product is good or bad (excepting certain circumstances like during MGSV’s development where he was physically hindered to a significant extent).

  • Mr.Pony
    • Lex Radu


  • Mago Som

    No big News

    • No… but could still be interesting to some.

    • Kol Leqejza

      but boring as hell.

      • Thanks.

      • PREÐATOR

        That’s fine, you’re probably just not that big of a Metal Gear fan.

        • Kol Leqejza

          his explanation is boring. what has that to do with the quality of my affinity in the metal gear series?

          • PREÐATOR

            Because it’s a pointless response that’s even more boring than Kojima’s explanation.

          • Kol Leqejza

            are u butthurt?

          • PREÐATOR


  • Pingback: Ecco perché Kojima firma i suoi videogiochi con la dicitura “A Hideo Kojima Game” | Crazy Magazine()

  • Greg

    Because he saw it on a movie poster.

  • Johnno

    Well here’s how Junji Ito’s anime is coming along…


  • Johnno

    Hmmm? Did Yoji Shinkawa tease Stephanie Joosten’s character? 😛


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