If there’s one thing Kojima likes to do in his games, it’s surprising the player with unexpected moments and out-of-the-box game design. Breaking the fourth wall or using the medium to communicate the message like in Metal Gear Solid 2 are just some examples. CVG asked Kojima during their E3 interview if he’s planning to do something like that in Metal Gear Solid V. Kojima replied:
“We do have a big surprise for the players in this game. We have challenged and pushed ourselves with something that movies can’t do but only games can do. It hasn’t been done before.”
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