Details on the CQC system in Metal Gear Solid V

The CQC system of Metal Gear Solid V: The Phantom Pain will be a lot more dynamic and fluid than in previous games. This was announced on the Kojima Productions Alert 4, the official podcast of the studio. One fan asked what’s new in the CQC system of The Phantom Pain, and how it differs from Metal Gear Solid 4, in which you could also grab guns from enemies.

The podcast host Sean Eyestone explained: “You can take it [their weapon] from them while in the middle of doing CQC. So the CQC is very dynamic. In past Metal Gears you’ve seen it happen during cutscenes. The Boss for example, will grab a weapon away from someone or Ocelot in MGS4 grabs a weapon away from somebody. Now you can do that. You can disarm someone and in the middle of your CQC combo use that weapon against the person you’re attacking. So it’s very dynamic, very fluid, has more options to it, so in the middle of your combo you can take your gun and clear out several enemies at once. Without having to stop, knock them out, pick up a weapon, that whole process. It’s much more fluid and dynamic.”


Source: KP Alert 4 (June 21 2013)

  • Deep Throat ;]

    We saw this in the trailer, they aren’t telling us anything new.

    • DiamondDogs1

      wouldn’t want everything spoiled to you, would you?

  • Your 360

    Superior version on the Xbox One. Kinect 2.0 will allow 120 FPS and cloud computing will give 4k Rez. God, anyone who buys this on WiiU, PC or PS4 is f@cking stupid.

    Microsoft constantly innovating, while retarded Sony and Nintendumb copy everything *rage face*

    • johnnyking

      u mad bro u xbot fags need to chill out

    • dtoxz

      Puh-leeese. You are quite a fucktard 360. Nobody cares anymore about you or your dumbass remarks about Xbox. Keep suckin that MS dick. Tastes kinda like Money that you will never see doesn’t it? Its OK Look on the bright side Xfag, at least you and hookers have something in common.

  • Pingback: Kojima Productions Alert 4 – Recap | Metal Gear Solid()

  • PrinceHeir

    great 😀

    i hope we could still hold up people, but add some depth, by making them to counter some of your moves if you make a mistake!

    • Nyxus

      I guess you can either choose to shoot them or hold them up after you take their gun. That would make the most sense.

  • kazboss

    “that some kind of judo?”

  • Sudarsan Ragavan

    But how will CQC work out on xbox 360 since the buttons are all digital. I think CQC will be casualised like press A to disarm or something D: I don’t want button prompts in MGS.

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