Kojima talks about cutscenes, characters and the future of Metal Gear in an interview with Xbox Wire
In an interview with Xbox Wire, Kojima discussed several topics regarding Metal Gear Solid V and the Metal Gear series in general.
According to Kojima, the most important aspects of the series are ‘stealth and the desire to convey a meaningful message to the player’. “The way these elements are implemented may vary, but they’ll always be there.” Kojima said. “In that regard, my approach to Metal Gear Solid V is no different from before.”
Story is still a significant element in this game. But Kojima is trying to find new ways to tell a story, and to use cutscenes. “Naturally, there’s still a good amount of story to be told, but I’m trying to express it in a new way.” he explains. “It’s different from the linear style of storytelling I’ve used in the past. There will be cut scenes, but they will come together piece-by-piece based on each player’s individual progress through the game.”
This new approach is also reflected in the fact that Snake will be brought to life by a new actor. Kojima was asked what excited him the most about having Kiefer Sutherland take on this role for this game in the series. “It’s no longer just about the words that a character speaks, it’s about the depth of their facial performance and the expressive tone of their voice. As technology evolves, it’s vital that the expressiveness of the characters in the game evolve to match the capabilities of the hardware. Kiefer is helping us to raise the bar in that respect, and I’m looking forward to the final result.”
What’s in store for the future of the series? Kojima doesn’t really have a plan laid out, it seems. “I honestly have no idea. The only thing I can say for certain is that I personally will not be able to carry MGS forward for another 25 years. However, with new talent at the helm guiding the series through each new stage, I can easily imagine a world 25 years from now where a new MGS franchise continues onward into the future.”
One more interesting question was about Kojima’s favorite character from the series. “It’s a tough call, but maybe Otacon? He’s a character who proudly identifies himself as an “Otaku”, but is still able to survive and hold his own in the midst of all these amazing heroic characters, despite the fact that he himself never engages in battle. Back when we were making the original Metal Gear Solid, it was risky to include a character like his in the game, but I think it’s precisely because of his inability to fit in that people have grown attached to him. He’s become a sort of lovable mascot for geeks (otaku) the world over.”
To read the entire interview, follow this link.
Source: Xbox Wire



lol Otacon is one of my least favorite characters.
“It’s no longer just about the words that a character speaks, it’s about the depth of their facial performance and the expressive tone of their voice. As technology evolves, it’s vital that the expressiveness of the characters in the game evolve to match the capabilities of the hardware. Kiefer is helping us to raise the bar in that respect, and I’m looking forward to the final result.”
this is still a copout statement IMO. Hayter could have just as easily done the facial acting AND be Snake’s voice. im a sutherland fan but this is just a bogus reason.
How do you know he could? He is not a professional actor, and this kind of subtle performance just seem to me like the kind of thing anyone could do. Maybe he would be able to, but I wouldn’t say it’s certain.
Damn it, big Hayter fan here, hahah. well i see where you and ObsessedGeorge are going with this but we’ll never know now whether or not Hayter could have pulled it off. also a big Sutherland fan here. but i favor continuity. and if i weren’t such a big MGS fan i really wouldn’t care this much to begin with.
voice DLC,maybe?
Ocelot’s got a new voice too. 😉
true, tho ocelot is still younger. troy baker does an AWESOME job bridging the gap between mgs3 ocelot and mgs1 ocelot.
if Hayter could do an old worn out solid snake in MGS4 why not similar w big boss yknow?
Maybe they are looking for something else, to differentiate him from Old Snake. And it always surprises me that it’s a problem for people that Big Boss has a different voice actor, but not Ocelot, who has been voiced by Patrick Zimmerman since the beginning, just as long as Snake has been voiced by Hayter. True, he was voiced by Josh Keaton in MGS3, but on the other hand, Big Boss was voiced by Richard Doyle in MGS4.
Yeah, well ….well t that’s totally different, you know!*
(*five year old)
Have you seen the face that David Hayter makes when he records his voice for Snake? It’s like the ugliest thing. Kojima needed someone who doesn’t make joke faces when he speaks.
I bought the entire ”24” package and trust me,Sutherland is perfect!
I’m glad that kojima chose him. (Kurt Russel as Snake would’ve been epic, DAMN! I WANT KURT RUSSEL AS SNAKE!)
I did the same thing as you with 24 and I agree keifer is an amazing actor but for some reason I stopped watching 24 in the 5th season when I had like 2 episodes left, I liked the show but I just don’t feel like watching anymore
I bought it last Saturday and I’m watching the first season now. But to me, Kiefer’s performance won’t be flawless. I mean, the way he yells is so different! Come to think of it, he doesn’t even try to sound like Snake! It feels like Jack Bauer’s spirit possesses Snake.
Yeah that’s the one thing that has me worried his yelling what we have heard so far has been good but I do wanna hear boss yell and hope it sounds more like boss then Bauer
dude you had me at KURT ahahaha!
uhh no.
he has no experience in this kind of field and will need alot of training and years to master to do this.
he already admits he does VA as a side job, so how the hell could someone like that could do a difficult and sophisticated job like this?
tbh he could have made Otacon himself and add his likes to movies and anime 😛