Kojima has been talking about tackling taboo subjects and sensitive topics in his next game, Metal Gear Solid V. During an interview with Gamespot, he says that this is needed if games want to become more than just games.
If we don’t cross that line, if we don’t make attempts to express what we really want to express, games will only be games. If we don’t try to go beyond that, we won’t be able to achieve what movies or novels have achieved. I didn’t want to stay away from these things that could be considered sensitive. If we don’t go that far, games will never be considered as culture.
According to Kojima, not too many games are trying to go really far.
In Breaking Bad, I also see that these guys are trying to go to the limit; trying to take it as far as they can to try to get their message across. For us as well. In games we have to go to the limit; we want to stay within this limit of how far…pushing the boundaries of conveying our message. We look around and we don’t see too many games like this; that is unfortunate.
Kojima is aware of the fact that the content of his game may be met with strong criticism.
One of the main topics of Metal Gear Solid V is this chain of revenge. That is something that I really didn’t want to step back from, I really didn’t want to go around it. I know that I will probably face a lot of criticism because of it but I really wanted to portray that accurately.
However, Kojima doesn’t think this is something every game has to do just for the sake of it.
I don’t think necessarily that all games have to go this far; in our case we have a strong message that we want to convey.
Metal Gear Solid V: Ground Zeroes already faces censorship in Japan, but it doesn’t seem Kojima is willing to avoid shocking content.