In an interview with website Den of Geek, Jordan Vogt-Roberts, who will direct the upcoming Metal Gear Solid movie, talked a bit about his ideas for the project. Directing a big movie like Kong: Skull Island helped Vogt-Roberts get a shot at this franchise, and according to the director, producer Avi Arad had a good understanding of what he’s going to do with the story.
“It’s like, fundamentally, Metal Gear is about the cycle of pain and it’s about this f*cked up weird family soap opera, and it’s about ideologies, and it’s about characters and philosophies. And it’s about playing with tone and it’s about so many different things. But a lot of those things are conceptual ideas. So I was able to go in and say, and have that moment to say, ‘Here’s what it needs to be, if you don’t want to do this version, just say so now and let’s split paths.’ But with Kong being what it was in a post-Logan, Deadpool world, they all kind of said, ‘Okay.’ Let’s make the version that I have pitched.”
It seems that the movie at this point isn’t a certainty yet, but Vogt-Roberts does believe they’re currently headed in the right direction.
“Right now what we’re trying to write is the craziest, punk rock, Kojima, rock and roll, like ‘holy shit they’re going to try to make that movie that does this in that many time periods?!’ Like it’s special. Whether we can execute on that script, whether we can get it made, who knows. But right now, I truly believe that the target is in the right direction, and so we’ll see what happens from there.”
Interestingly it sounds like the movie will cover multiple time periods and not just focus on one point in the series’ timeline. The Metal Gear timeline spans a century and several generations of characters, and fitting even part of that in a single movie seems like a challenge. It seems like Vogt-Roberts is well aware of this but still wants to try and pull it off.
Metal Gear’s complicated timeline as explained by the official MGSV guide
To read the full interview, follow the link in the source section below.
Additionally, on Twitter, Jordan Vogt-Roberts said that the movie is not designed to be a retelling of a particular game, but instead will ‘likely share heavy thematic and story elements from a few games mixed together in a way that attempts to respect the canon’. He added that he can’t say much more about this because it would get into a very cool device he’s using for the movie. He concluded: ‘My way into the film is very punk rock and Kojima but that won’t make any sense until you see it… I’m fighting the good fight every day.’