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Konami answers some questions regarding Metal Gear Solid Delta’s development

We have some more details on the recently announced Metal Gear Solid 3 remake, after IGN Japan posed some questions to Konami regarding the game’s development and who exactly are involved.

First of all, Konami confirmed that neither Hideo Kojima nor Yoji Shinkawa will be involved in the project, which shouldn’t come as a huge surprise given the circumstances. However, the game is being developed internally at Konami, which means it will be created by developers who have worked on the Metal Gear series in the past. As has been rumored, Singaporean studio Virtuos will also be cooperating with the game’s development.

As to why Konami chose to remake MGS3 as opposed to the first Metal Gear Solid, the spokesperson answered (via IGN US):

“We chose Metal Gear Solid 3: Snake Eater because it depicts the birth of BIG BOSS (Naked Snake), which is the starting point of the Metal Gear series. Another reason is that many fans have been requesting a remake of this game for a long time.”

Konami has also confirmed that the original character voices will be used as they are, including those of actors that have since passed away (several members of the Japanese cast are no longer with us). It remains to be seen if this is also the case for the English voices, but it does seem likely.

Lastly, Konami said there is a possibility more games in the franchise will be remade in the future (via IGN US).

“Regarding remakes of previous games in the series other than Metal Gear Solid 3: Snake Eater, we will listen to player demand and consider accordingly.”

Konami didn’t want to respond to inquiries about possible gameplay changes or additions for new hardware features such as 3D audio and haptic feedback, other than replying with ‘Please wait for future announcements’. For more information about the game, including the reveal trailer and some screenshots, you can visit this page.

Source: IGN Japan (using Google Translate)

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