As play testing continues, Kojima explains the various approaches to MGSV and shares some more images
On Sunday January 11th, Kojima Productions continued with play testing Metal Gear Solid V: The Phantom Pain (go here for yesterday’s post). Hideo Kojima shared some more images, most notably a picture of the interior of Snake’s helicopter, and he also mentioned some of the possible ways to play through the game (translation by JunkerHQ).
MGSV is a stealth game, but because it’s an open-world stealth game, there are various possible approaches to it. Perfect stealth — completing missions without leaving any traces. Approaching enemies from behind and neutralizing them with CQC. Neutralizing enemies from a distance with a tranquilizer gun. Using Fulton recoveries to reduce the risk of detection. Utilizing preemptive assault to facilitate infiltration, and on and on.
“Having a break while flying above Africa.”
Source: Hideo Kojima Twitter, JunkerHQ