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Metal Gear Solid V – New artwork and development photos

The development on Metal Gear Solid V: The Phantom Pain continues. Here are some photos Kojima posted, one showing a document with an artwork on it, the other two the motion capture process (wire stunts).

Metal-Gear-Solid-V-The-Phantom-Pain-Artwork

Metal-Gear-Solid-V-The-Phantom-Pain-Mocap

Metal-Gear-Solid-V-The-Phantom-Pain-Mocap-2

Source: Hideo Kojima Twitter

6 thoughts on “Metal Gear Solid V – New artwork and development photos

  • ObsessedGeorge

    Is that a horn that is see coming out of Big Boss’ head? It’s gotten bigger people!

    Reply
  • Hirouakan

    Well, this pretty much confirms we will be playing with a “horned” Big Boss…
    Maybe its important to the plot, but it’s just seem… silly.

    Reply
  • NoHayterNoBuy

    Without Hayter will not buy

    Reply
  • Trash of the Titans

    Fun
    fact: David Hayter gave up half his paycheck merely to get the original voice
    cast for Metal Gear Solid: Twin Snakes.
    He was that dedicated to bringing the fans the authentic metal gear
    experience. He is too nice to ask us, but how could we possibly turn our back
    on him in his time of need? I will fight for David Hayter any day.

    Reply
    • Heavenly_King

      I think Kojima is changing from Hayter to the actor that is going to portray snake in the movie.

      Reply
      • I hope that is not the reason. The movie should be separate from the game, and not influence it. The movie should be influenced by the games, not the other way around.

        Reply

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