French gaming magazine Jeux Video published an interview with Hideo Kojima, revealing some new information about Ground Zeroes.
With MGSV, Kojima wanted to create Big Boss as a character from scratch. With the PlayStation, they were able to give him a voice and have him express his emotions through his speech. Now, thanks to new technology they can really create a complete performance that involves his entire body, including facial expressions and subtle movements. In MGSV, Snake is an even more complex character who wants to get revenge and fight his demons. They want to convey this with the new performance.
Kojima didn’t want to reveal much about Skull Face, other than that he’s a very important character and the commander of the XOF group. If you collect all the audio cassette tapes in Ground Zeroes, you can find out more about his background. The player can also discover the pacifist and anti-nuclear theme, although in Ground Zeroes it will be just an introduction.
According to Eurogamer’s preview, Skull Face leaves behind an audio recording of over 7 minutes, in which he explains his motives to a POW.
Metal Gear Solid 1 is the installment Kojima is most proud of, because they managed to include everything they wanted. He also likes Ground Zeroes because they have succeeded in recreating the same type of challenge, but with modern technology.
Metal Gear Solid 1 is also Yoji Shinkawa’s favorite, because everything was new and they were able to create a new type of action game, which was a real challenge. MGS1 contains all the essential elements of the series, all its DNA.
Source: JeuxVideo, via MGS.be, Eurogamer