PlayStation Access video interview with Kojima and Shinkawa, plus new gameplay clips

PlayStation Access uploaded a new video interview with Hideo Kojima and Yoji Shinkawa. There are also new gameplay clips, so it’s definitely worth a watch.

Here is also a recap of the information given during the interview:

Kojima says that releasing Ground Zeroes as a prologue wasn’t as much a strategic move, as it was because he just wanted to show people the game. It would have been impossible to get The Phantom Pain ready in time for the PS4 release window, given its sheer scale.

Character design itself hasn’t changed, but the process of creating a character is different. First it was done by hand, not it’s a more ‘mathematical’ process. What has changed the most is the amount of information they can convey to the player, such as wether the character is feeling pain or anger, or is upset.

When asked about their favorite character design, Kojima mentioned the Cyborg Ninja (Gray Fox), because Shinkawa came up with something very different than he had in mind, and he liked it a lot. The character would have turned out very different if it wasn’t for Shinkawa, and he became a very popular character.

PlayStation gamers have helped shape the series in what it is today, and the Deju Vu mission is sort of a way to say thanks to them. It’s a homage to 15 years of Metal Gear Solid. Kojima thinks the mission will make people want to go back to the original Metal Gear Solid and replay it.

The open world changes the nature of the game. Kojima wanted players to feel the dangers of getting spotted. Gamers will have to change the way they play compared to previous Metal Gear games. Shinkawa thinks the game will be the most fun if players take their time and think of strategies to complete the mission.

When the journalist asked if we will see Raiden in the game, Kojima answered with a simple ‘no’.

Update: Here is the gameplay video (running on PlayStation 4) with commentary by PlayStation Access.

In this video you can see Snake use different vehicles, blow stuff up with C4 to create diversions, and use CQC to chain attacks together like in Peace Walker.

Source: PlayStation Access

  • crimsonfox

    Wosrt last question ever hahaha I like Raiden but come on.

    • Golgari

      Yeah. That question was super lame.
      They could use that time to ask him something about The Phantom Pain, MGSV merchandise or Mother Base rumors for Ground Zeroes.

      • crimsonfox

        I mean, if you’re going to say “most important of all” I’d ask about Grey Fox or Solid Snake.

    • Batzi

      Couldn’t agree more. That was really lame..

      • Kevin Kerr Music

        Haha yep, yes it was.. But.. Maybe it gave us more information than we know.

        When he was asked about previous characters, like solid snake, hed be all smiley and giggly. Saying “uhhhh no I cant say that just yet” etc.
        Where as, Raiden is a definite no.

        In otherwords.. based off that being true. His other responses could very well be lies.

        PS. hey Batzi! Remember me? xD KevGuitarTutor from youtube? I demasked the whole youtube thing you done xD Onigawa or something. Thanks for that again xD Loved the hype and trying to figure it out.

        • crimsonfox

          Or he could not be giggly because Raiden ain’t in it o_o

          • Kevin Kerr Music

            Thats my point xD He was definite. Just no and thats it. Hes never been so blunt with those sort of questions

          • crimsonfox

            Are you saying Mr.Kojima is flippin the script on me? Also the dude is asking him in English maybe he didn’t “rike it”.

          • Kevin Kerr Music

            I am… A little lost in this conversation xD I don’t think my first comment was described very well. half asleep here.
            Just disregard it xD I Just found it strange how his reply to that was “No =|” without his usual Kojima charm when asked these questions.

          • crimsonfox

            Nah I understood I’m just giving you a hard time. That’s would be cool to see a young Jack in his child solider phase. You never really know with Kojima so we’ll see.

  • Twin Zero

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    http://www.destructoid.com/war-has-changed-what-s-not-in-mgs-v-ground-zeroes-271476.phtml

    http://www.destructoid.com/breaking-new-ground-metal-gear-solid-v-s-tactical-approach-to-open-world-271472.phtml

    Nothing really new, but I think they are worth reading πŸ™‚

    • Nyxus

      Thanks for the links! And welcome. πŸ™‚

  • EimajOzear

    It looks so much better!! Almost there!

    • Kevin Kerr Music

      Agreed!!

  • Cartmangus

    To go back to an earlier discussion we had in the chat, if you pay attention to the first 5 seconds of the clip, it looks like they’ve changed the jumping animation http://i.imgur.com/wKWPTfy.gif it ain’t perfect but it’s better

    • crimsonfox

      There is still a second after he lands where it’s the exact animation from the previous video, but then Snake justs crouches. It looks like they didn’t change the animation at all. Watch closely, He lands, he’s up right, then snaps into crouching.

      • Cartmangus

        I mean it’s still not very good, but it’s definitely been changed, in the video from that gif he jumps from the crouched running just like in that old gif, but the animation while in the air has changed which also helped it looking at least a little bit more natural http://i.imgur.com/5T05EDm.gif

        • crimsonfox

          Definitely, it doesn’t look as exaggerated. Like, who jumps like that? Haha it does look better but the landing still looks awkward. But what ever we have bigger fish to fry. SAVE CHICO!

          • Kevin Kerr Music

            Definitely a huge improvement IMO.
            Seeing the clear GIF comparison the first one is shockingly bad xD Granted it was in very early stages.

            Also, I wonder in the first gif, If his arms are up because of the grenade going off. It really does look like hes protecting his face from it. (much like how the soldiers shield their eyes from the light). If it is.. thats pretty impressive that the animation has been included even during jumping.

    • Golgari

      they changed just hands. It looks better.
      I can’t see what they can do differently as I said.

    • MrVux007

      still no stressing on legs (the most important part)…that is, he still lands like he is light as a feather

      • Cartmangus

        Yupp, and this is presumably from the latest build so I wouldn’t expect it to get any better than this. Also I’m still not seeing footsteps in the mud, it was reported that they’re in there, weird.

  • Kevin Kerr Music

    I believe this is a different game play video from the one uploaded recently.
    Check it out. (I havnt actually watched it all yet so if its the same, sorry! xD)

    • Nyxus

      Thanks, it’s the entire video of which they used clips for the interview. I embedded it in the post.

      • Kevin Kerr Music

        Nice, good to see you updated it =) also did you get the links ive tweeted you earlier on? =)

  • MrVux007

    So i guess judging from the last gameplay video from PS access they didn’t fix the jumping and falling animation ……nothing major, but for a game that is so well polished it aint easy NOT to notice it …..

    • Zero

      They also not fixed the animation glitch when snake’s crawling his weapon disappears.

  • Ricardo Oe

    I want see Meryl…
    And listen to her mature woman’s voice…

    • Nyxus

      She hasn’t even been born yet, let alone mature. πŸ˜›

  • Janeo

    Kojima is saying on ign now that he thinks phantom pain could be to big for player to finish that’s fine with me. The guy who played it ign says he played for 8 hours and wants to keep playing he also didn’t seem like a fan of Keifers performance but I think he is just hurt over hayter because I remember his gameplay impressions from last year saying Keifers performance felt phoned in after he saw the first cutscene.

  • glitchbomb

    Gah!! I have to stop watching these gameplay videos!! I want to discover some of these things by doing them. :/
    Also, as of The 18th, until I have completed GZ, I am just not going online. I will be blind to the interwebs!

  • PrinceHeir

    Well the JPN VA of Raiden was already confirmed to be working on the game(probably for the Rising DLC)

    Still was hoping Raiden would at least appear here, even as young kid that passes by Big Boss.

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