After playing Ground Zeroes, do you have any comments or suggestions for Kojima Productions that they can use for The Phantom Pain? Producer Ken Imaizumi tweeted earlier that the studio wants your feedback on the controls of Ground Zeroes, so it can be used for development on The Phantom Pain. Hideo Kojima repeated this statement on his Twitter, adding that it’s ‘getting better’.
We are collecting ur comments of GZ trying to tune TPP for providing more comfortable play. Getting better, hope you’ll like it. Should be.
Kojima also shared his ideas behind the changes and additions he’s made for this new game in the series.
“New thing” always has to deal with pros&cons, especially in order to surpass previous title of series u can’t proceed if u see it as risk.
Indeed, makes sense to provide according to everyones response in this information age but that doesn’t mean creating the future step ahead.
Once, story was added in the game, and taken as expiration once you clear the game. Game had been consumed. Primarily, game should be be interactive, differs every time u play, possible to replay repeatedly. I take that feel & replay value heavily in GZ.
For those accomplished GZ 100%, pls watch MGSV trailers released at GDC 2013, E3 2013(Red/Green), u may get different impression after play.
Source: Hideo Kojima Twitter