Kojima: I’m not at the point in my career yet to be proud of anything

“Honestly, there’s nothing I’m proud of yet.” Kojima said in a recent interview, speaking through his translator Ken Mendoza, when asked about his proudest achievement. “I’m not at that point of my career where honestly I can look back and say ‘I’m proud of this or that’.”

Kojima did add that coming to Gamescom and seeing all the cosplayers and the fans from all over the world who are enjoying his work, that’s something that he does feel proud of.

Gamescom-MGSV-Cosplayers-and-Kojima

During the rest of the interview held during Gamescom 2014, in which Kojima answered fan questions, he talked about his favorite robots (saying he actually likes cyborgs, who are caught between being machine and human being), his favorite revenge movie (Park Chan Wook’s Old Boy), about how the times creators live in influence their work (which of course, also applies to himself and his creations) and about the implementation of CQC in the series. He explained that given MGS3’s setting, the game needed a close combat system. He and his team spent a week training in the mountains, a practice they would repeat for every new Metal Gear game.

To watch the entire interview, go here.

Source: Konami Youtube

  • Z!

    It was a pleasure to see him in Cologne and i’m proud to have 2 of these 🙂 Thank you Hideo Kojima <3

    • Awesome! Did you buy any merchandise?

      • Z!

        Thanks Nyx 😉 I’ve only bought the fox mug and got 1 tpp poster for free <3
        Edit* Sorry triple uploaded the last pic 🙁

        • Nice! Comes with a free eyepatch?

          • Z!

            No, eyepatch was a gift from konami hehe

          • Always good to have one.

          • Z!

            Yeah 😉 Konami also gaved out 5 Euro Voucher codes for pre-ordering at Amazon.de (Germany).

          • Not bad. Now Konami just needs to announce a limited edition.

          • Z!

            A release date won’t hurt 😉

        • Nekkedsnake

          nice eye patch!!

    • No Place For Hayter

      Oh dude that is awesome, I am envious lol.

    • BigBoss_88

      Oh maaaan, you lucky son of a snake :). You met God :(…I’m kinda jealous lol. Congratz though <3 and it must've been pretty exciting!

    • LukesAlike

      Snap my skittles and call me Sally, that’s pretty freaking cool.

    • Nintendo Fan 4 Lif3

      Lucky you man 😉 I hope to get his signature someday.

  • No Place For Hayter

    Nothing he’s proud of yet, yeah I guess just simply looking at what you have made wouldn’t make you feel proud, it is seeing the influence and how much what you have made has effected people that would make someone proud, simply making something does not make a person proud of said thing, it has to have impact and effect someone or something for it to make the creator proud. Though I don’t know why Kojima doesn’t see the impact his MGS games have, it has changed the lives of many people, I didn’t make the games yet I’m proud of them, heck I’m proud of them just for their innovation alone, I have no idea why Kojima is not proud of anything in his carrier yet, wierd, maybe he just sees the definition differently than me.

    • WhatTheJuicay

      I guess kojima has been reading most of his mgs fans feedback about his games’ story lines. Mainly the retcons. maybe he will be proud when he could perfect a storyline with every question being answered. Maybe he will be proud when he finally makes a movie. Maybe he will be proud when MGS is as big and widely accepted as Star Wars.

  • BigBoss_88

    Wow I never knew this, but I hope Kojima can be proud of his work after MGSV + SH :). His games effect so many people, in a good way. Also a week training in mountains O_o, damn that must be extremely tough thing to do. I guess he must be in pretty good shape then and a master in CQC combat ;D.

    I’m super proud of his work <(^O^<)…

  • gerber

    I have just seen mentioned Old Boy… Now I expect to see some seriously weird plot twisting in Phantom Pain haha

    • BigBoss_88

      I watched Old Boy too few months ago, awesome movie :)! It’s good to expect some insane stuff to be revealed in TPP, as we never know what Kojima might come up with ^_^.

    • decoyF0XX

      Phantom Pain is so weird already, god knows if we’re even playing as Big Boss.

  • Jason Mounce

    He’ll be like, 80 years old and on his deathbed and probably say the same fucking thing. LOL

    Humble bastard you are.

  • PrinceHeir

    Good stuff Kojima 🙂

    I wonder if he watches Miike Takashi films as well like Ichi the Killer and Audition 🙂

    • Romain Robin

      Rising’s Raiden may have been inspired by Itchi the Killer 😀 joking, this movie was sick as hell. I felt bad after watching it.

  • Nekkedsnake

    nobody is a harder critic than one’s own self, i suppose. and having worked on MGS for so long, Kojima has been striving to reinvent it in all these different and updated ways. he reminds of me of the typical artist, always self depreciating and never really satisfied about their work. i’m sure he always sees something about his work, whether MGS or otherwise, that to him always needs fine tuning. and as almost self loathing as it makes him sound, we as the fans, reap the rewards through his games. hard work pays off!!!

    • decoyF0XX

      Ha I’m an artist and I know this.

  • Invader_skoodge

    I liken Kojima’s attitude to that of Hayao Miyazaki. To us, the fans, what they create are really something special. We connect deeply with whatever they put out and regard it in very high standards. But maybe they feel that true potential of their artistic vision will always be weighted down by the pressure and expectations from fans who might demand perfection with every new project. I like a quote from a Miyazaki documentary where they asked about the iconic name “Ghibli” he simply said that it’s a random name he got from an airplane, and that “it’s just a name.” People WANT a deep secret meaning to the name, so they can feel closer to something they like so much. Just like with Kojima. People WANT everything he does to have this intricate double, triple, quadruple meaning to every little thing he does, so they feel closer to the franchise they like so much. I think if Kojima could make something that accurately portraits his vision without the pressure of criticism, or sales to worry about, that’s when he’ll be proud of his work. Of course that will never happen. He’s trapped by fame.

  • Bullshit

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