Episode 15 of Designer’s Notes discusses free Sabotage mode

In the 15th Volume of Designer’s Notes, the Metal Gear Online developers discuss the new mode that will be added for free next month, Sabotage.

In this week’s volume, we’re excited to discuss the new mission, SABOTAGE! This new mission is freely available to all players in the next update to the game scheduled in March.


This new mission consists of the familiar setup of an attacking team and defending team. The attacking team’s goal is to destroy or fulton the enemy Missile before the round expires. If they fail to achieve their objective, the defending team has already won. The Missile is surrounded by an Electromagnetic (EM) Barrier that, when active, protects it from damaging attacks and nullifies fulton attempts.


In order to deactivate the EM Barrier, the attacking team must hack into one of two Terminals set in different places on the map. The defending team can choose to take back control of the Terminal and reactivate the EM Barrier or defend the now vulnerable Missile to the end of the round.


Once the EM Barrier is down, attacking directly, will weaken the integrity of the Missile. When the Missile defenses are 0%, the Missile will be destroyed, and the attacking team will be victorious. With the EM Barrier active, players can still deal damage to the Missile artillery shell, however with great cost to attack damage. In SABOTAGE, when choosing between defensive terminals or direct attack, team strategy is key.


Similar to saving a teammate, when a Missile is being fultoned, the defending team can prevent fulton recovery by attacking and destroying the fulton balloon directly. As attackers wear away at the Missile’s defenses, the window to destroy a fulton balloon shortens. A defending team’s use of the Terminals to restore the EM Barrier and defend the Missile is critical.

It’s clear that in SABOTAGE, a team member’s assigned role is very important. Whether attackers choose to deplete Missile defenses, attempt a fulton recovery, or disable the EM Barrier and at what numbers determines a winning strategy. Defenders likewise need to balance Terminal and Missile defense both in watching for attacks dead ahead and fulton balloons in the sky.

That’s it for now, but soon we’re hoping to show off SABOTAGE so you can get a clear view of the action. We are closer and closer to the release of the March Patch and DLC EXPANSION PACK “CLOAKED IN SILENCE”, and yet a few details remain, so stay tuned to future info drops!

The Cloaked in Silence DLC will cost 3.99, but the update that contains the Sabotage mode will be available for free.

Source: MGSV Official Website

  • When a “Zombies” and a “Machimina” dedicated modes will finally appear ? never ?

  • Jav

    If I died in that mode will it be like cloak and d or like bounty h?

    • Skicher

      I would guess more akin to Comm Control. Infinite spawns limited by time/objective

    • I would honestly love it if there were no respawns, but like Skicher said, I think it’ll have infite spawns and should be limited by time/objective.

  • Frederick Guese

    I’d like a Solo Sneaking mode.

  • Jav

    I hate the guys in this week fob event. They are like ironman.

    • Ardens Anima

      Use the S-1000 non-lethal shotgun.
      Two shots will usually take down the riot suit guys.

      • Jav

        I dont use it because of the fuel cost. I think Im going to kill them all with the sniper rifle, I dont remember the name of that gun.

        • scarecrow

          Custom Serval AMR with suppresor and an optic sight 😉

          • Jav


  • Ardens Anima

    That poll though was a tough one for Me.
    I can see though that the majority is pretty clear though. 😛

By continuing to use the site, you agree to the use of cookies. more information

The cookie settings on this website are set to "allow cookies" to give you the best browsing experience possible. If you continue to use this website without changing your cookie settings or you click "Accept" below then you are consenting to this.