The character in the Kojima Productions logo is called ‘Ludence’

‘As of today, it’s been 5 months since the establishment of Kojima Productions’, Hideo Kojima posted on Twitter earlier today. The new Kojima Productions was established on December 16th, 2015. So far we have heard very little about the studio, and Kojima is allegedly still in the process of setting up the studio and hiring staff.

Kojima also posted a poll on Twitter asking his followers what kind of outfit they imagine the character in the company’s logo to have. And we learned this figure’s name: Ludence (clearly linked to the ‘Homo Ludens’ slogan of the company).

Kojima is currently in Copenhagen, Denmark. This Thursday he will be in Sweden for the the Nordic Game Conference where he will be answering questions from fans. In the meantime, you can check out Kojima’s holiday pics below.

Source: Hideo Kojima Twitter

  • Gatsu

    I didn’t expect him to reveal more of it already like the name, but now I wanna see how Ludence looks like in armored suit :D!
    Nice pics too :).

    • Kojima like to tease us… Poor fans. 🙁

      • Gatsu

        Yep he sure does ;D T_T…

    • Gatsu

      Lmao xD!

      • Maybe that was the moment he realized his new studio is already 5 months old. 😛

    • Full Options

      Wait ! Maybe you should put this fellow in the Intel unit (S) rather than R&D’s (A+). 😀

      • Leguywhodrownedquiet

        Kojima is so fluent in SOME LANGUAGES that he can understand el chombo.
        Let’s put him in the Intel Unit 😀

    • Leguywhodrownedquiet

      To those who don’t know who el chombo is



  • Full Options

    2 days to go to NordicGame… Do we know if there will be some sort of Koji-Live-Stream ?
    Could not find any info so far.. THX
    Seems he took off from Denmark.. Perhaps yet heading Malmö or something. 😀

  • I like how everyone heard the name LUDENCE and the whole internet freaks out with so little information about the game. So good. People really want his next game… honestly, people want his new game so much after MGSV/P.T… Just read his twitter. People are mad.

    I’m happy for Kojima, and god damn it. I love Copenhagen so much. Everything that has rain in it is automatically my place. :3

  • MichaelPayneV
  • MichaelPayneV

    Off-Topic: So apparently the Assassin’s Creed Movie will be 65% Modern Day and 35% Animus, what do you guys think?

    • Everything is permitted. 😛

      • MichaelPayneV

        I think is great, having the Modern Day Protagonist access his ancestor’s memories only after reaching full synchronization, having this happen at the mid point climax of the movie, is a great way to set up this new character, Callum Lynch, make you care about him, even more than Desmond, and then second part of act 1 (from minute 40 to 70) be the Past, and act 3 be the escape and set up for the sequel, all in Modern Day!

      • MichaelPayneV

        As a Movie it make more sense…actually as a Game this is how they should have done it, take time to make you care about the modern day, establishing the game as a “Portal Like” Game, and then Boom, out of nowhere you play up to 8 hours in the past.

        Imagine the impact this series would have had if this is how it was created in 2007.

        I got a feeling that this Movie will not be as good as the Game, but better, and improve the future games!

    • Snake

      As crappy as games.

      • Leguywhodrownedquiet


  • Venom_Sina

    I think we can expect some teasing in the near future 🙂

  • Venom_Sina

    If you have time,check Kojima’s Twitter page.Fans guessed a lot of bodies for our new friend,Ludence.

  • Small Off-Topic:

    MGI community is freakin’ smart and I tink we can discuss something like this…
    So, guys, what’s your opinion on this situation?

    • The source of the problem is that Metacritic has too much power and influence. Because of this, a rating can mean more than it should.

      • That is true, but in my opinion Metacritic is a great source of power for Users too. It’s a great tool for the users.
        On the Uncharted side. Uncharted 4 is 93 on metacritic (just like MGSV on the PS4) and 7.8 with User Score.
        That reviewer gave 40 on meta but overall, journalists think that it’s a great game and users think it’s good.

        My problem with metacritic is that gaming industry when it comes to the scores don’t know any score other than 8-9-10 while Movie industry is much more complex and proved, so you don’t see death threats for movie journalists at all.

        Look at the civil War –

        It’s 75 from journalists and 83 from Users. Overall people Loved the movie. There are reviews that are mixed and no one is mad about them.

        • User ratings are hard to take seriously, because there are always trolls dealing out 0 ratings for good games. But yeah, Metacritic can be useful as long as people realize it’s just an aggregate of opinions, not a fact.

          • Mr.Pony

            Plus the very core of reviews boils down to one simple thing, which is, subjectivity. There is only so much you can actually “rationalize” (for a lack of better word). Two people can agree on a game having good or bad graphics, but that does not mean that they both have the same level/intensity in regard said opinion. Now expand this to any other aspect of game reviewing and attachment to a franchise and there you go, two different opinions that in the core don’t differ that much.

            I never played Uncharted but I saw the reviews of 9/10 for this game and was impressed, because for what i saw of the game I would have considered that game to be like and 8 or 8.9. Again take this a grain of salt, coming from someone who haven’t played the game(s), and yet I’m sure i can easily find someone who have actually played it who would give the same score has someone who hasn’t played it. Same goes for higher and lower scores. It all boils down to subjectivity and in that midst you will find “anomalies” within the range of scores given.

          • Full Options

            I use user critics as a raw first and fast trend. If I see a movie at 1/5 or 2/5 public rating, ehm, I admit I get very careful, even if I love the franchise, just not to get too disappointed.
            For games, I believe all is still more “niched” lost between domination of sometimes poor gameplay concepts and the lack of visibility of awesome ones because not accordingly marketed due to smaller target audience.

    • IStealthierI

      I don’t know.I don’t visit that site because I don’t let others opinions (particularly and especially on video games or movies) dictate for me until I’ve tried the game, or seen the movie myself. And they’re making, or at least trying, to make a big deal out of nothing, really.

    • Full Options

      With all this soup of wise or sometimes lobbied critics, still people have their own sensation. Their sensation can although get influenced and finally impact the meta-scores for good or bad reasons. What is re-insuring whether for movies, video games and other art medias is that the right combination for the success of a project is always some kind of a magic dose of rhythm, angle of views, photography, sound / musics, so many complex parameters…

      Unfortunately, opinions can be impacted by some factors that first impress or disappoint point of views specific to some personalities, not always reflecting the majorities of tastes. Since we never have enough time to test everything, we may consider listening meta-scores to help in choosing “faster” whether to watch or play something or not.
      What is really damageable is that trends do not take into account the kind of “snow-ball” effect of first critics impression. I guess those trends can be compared to some climatic or oceanic models, whereas the currents go exponentially faster somewhere because they are yet strong instead of growing at least linearly.
      Maybe like in politics too, democracy is not perfect at all..

      Meta-critics get more and more accurate and matching a global taste, but definitely deserve to be constantly verified instead of blindly trusted.

      I have to admit that meta-critics are a bit more reliable than in the past. As a result and as you said, the evaluation gets harder for “pretended” good product, but when a score get’s, say, below 7, we can nowadays fairly consider it won’t be as good as we expect. You are right, over 7, we are blind again.

      What does not help as well, is that tastes evolve through generations, so maybe critics could be perhaps improved by classifying a bit more journalists on a generation / age basis for example, rather than roughly mixing all their inputs and pull conclusion through a simple rule of 3, without considering enough coefficients.

    • Gatsu

      I think some people take reviews too personally and go way too far if start threating the one who wrote it… Sure I understand if it is the game you have waited forever and want it to be perfect even in scores, like I did for MGSV, but still this isn’t right imo.

      Everyone should have the freedom to express their opinions, but instead people do a petition to remove them… I think Washington Post gave quite low to MGSV too. But still I don’t like how metacritic enables those scores of people, who haven’t really played the exact game or seen the movie and just give it 0/10.

      I don’t trust that Metacritic site very much because of this, I rather see myself if I like the game etc. But if I see lots of positive reviews there it give some kind of idea I guess if might like or not.

      • JJBYACHFullOptions2FucKonami

        Well, Washington Post gave MGSV an 8/10 – which is a great score. But still metacritic sucks. Kotaku specifically avoids number rating systems in their reviews so good ol’ Metacritic converts the reviewers subjective article to a number. They literally have to guess what the review would give a game and incorporate it into their average – that is not very reliable to me.

    • JJBYACHFullOptions2FucKonami

      It doesn’t matter. People’s shouldn’t feel the need to have an arbitrary number represent their enjoyment of the game. Washington Post is one of the worst review sites out there – their editors give 0 fucks about the articles published on their site and any review they post should be taken with a grain of salt. Here’s an extract from their MGSV review:

      “The game’s story is as enthusiastically elaborate and gracelessly metaphoric as earlier games, turning its epigraph from Romanian philosopher Emil Cioran — “It is no nation we inhabit, but a language. Make no mistake; our native tongue is our true fatherland”— into a plot about a parasite that’s activated by the sonic properties of specific languages, which transforms its hosts into empty shells bent only on keeping the parasite alive.”

      This single paragraph ruins one of the main points of intrigue and complex plot thread that wasn’t already stated in the trailers. This isn’t even the biggest thing they’ve spoiled, plenty of other games have had huge plot threads exposed on their reviews. This is why I avoid them like the plague. The key word is avoid: I don’t care that they gave Uncharted 4 a 4/10 – he’s entitled to his opinion just like how I’m entitled to my opinion that his opinion is stupid, and that’s it. So what their review lowers the Metacritic average? Its just a number…

  • All I can say is that…………..MY BODY IS READY

    • Gatsu

      Lol this site has the best gifs ;).


    Hey, off topic question,
    What You guys think about Metal Gear solid 1 and 5 stories comparing to other games? I played only these two so no spoilers please 🙂
    Before playing MGS I heard this game without story is nothing great. But after palying I think that story is not so amazing afterall. I think I played games with better stories like Final Fantasy 7,8,9,10,13, Binary domain or Star Ocean 3.
    I think the best part of Metal Gear is its gameplay. MGSV especially. For me its better than MGS1. Much better.
    What do You think?
    What is the best story You saw in the game?

    • MichaelPayneV

      Is not at much the stories themselves, as the world and their characters, they are the stars here!

    • JJBYACHFullOptions2FucKonami

      I don’t want to overhype Metal Gear Solid 3 to the point where your expectations for the game are too high – but MGS3 has the best story in the franchise imo…

      I got overhyped for MGSV – I went into it thinking the game would be the greatest thing since sliced bread and got burned and upset when it turned out not as good as I thought.

      • ADAMJENSEN13

        I see. Thanks for reply!

  • MichaelPayneV

    Question: What kind of main character do you think this game will have, based on this having a Body, and the Hot chick artwork from the last Christmas?

    My assumption: I am expecting a Max Payne like Character in a futuristic “Dark” World, a “Womanizer” detective that hides his pain behind really dry Sarcastic humor, who is really old school and hates how the world is now, and a really badass skilled one, with no problem to “Reatire” a, let’s say “Snatcher”

    • MichaelPayneV
    • JJBYACHFullOptions2FucKonami

      I want to play as a badass female character, because why not? Lara in Rise of the Tomb Raider has some badass moments (she’s not at Core Design’s Lara level of badass but she’s coming closer each game):

      Also; as Kojima said himself: [in regard to third person games] you spend most of the time in games looking at the protagonists ass – so the better looking it is the better the experience… Yeah

  • MichaelPayneV

    Little Off-Topic: Is it just me or most of the female characters in the MGS Series, are hot as hell, and in the end they always sacrifice for the male characters?

    This is interesting, tells a lot about Kojima, about his perception of women, not only are they not damsels in distress, but they are the kindest and the truly good people in his universe, and how the male characters are the ones fucking everything up, the ones that truly need saving, and they are smart enough to know their place in this world, and to realize that they are the rational voice in the stories. This Reminds me of George Carlin, Rest in Peace, this guy was a Genius, and looks like Hideo thinks the same way

    And they are both right, we are the dumb ones!

    • JJBYACHFullOptions2FucKonami

      Eva is a great example of this. Snake wasn’t the one who threw her away at the end of the adventure like most of the 60s spy flicks the game was influenced by – she threw him away.

      At the end of the game you find out the only reason this super hot spy chick wanted to fuck you was because she wanted to steal some microfilm from you and use Snake’s (and presumably the male players) own sexual insecurity/immaturity to achieve her goals. And the worst of it all; after the player and Snake learns of all this, we find out all she left for Snake was a recorded tape that when listened to shattered his entire world view and destroyed him as a person – and through the dramatic irony of this game being a prequel we know this was what sent BB on his path of villainy – all because of a woman. She didn’t have to leave that tape – her intentions were noble, she wanted to give Snake closure but the truth did destroyed him in ways she didn’t intend – a more extreme version of how in most 60s spy films the male protagonist ends up hurting the girl inadvertently (sometimes overtly) as the adventure comes to a close.

      Also the Boss is another great example – she was the one who basically kicked off everything important in the franchise. Meryl – Solid’s old love interest who both endured so much, ran off with the living joke of the franchise rather than Snake’s dying old ass; they even got married – that must have hurt Snake like hell.

      There are alot of good examples – but there is a hell of alot of poorly written/overtly sexualised female characters: Quiet, B&B unit, Paz (Kojima redeemed her in MGSV, but she was still just a plot device like she has always been), the list goes on. This may just be me but it seems Kojima’s ability to write women (and various other things) has slowly delineated from game to game.

      Also Kojima is a Japanese man (a 50+ year old one as well), Japanese culture invites perverted behaviour – it’s just a part of the territory.

      • Leguywhodrownedquiet

        Akiba is living joke the franchise if some new guy is reading this

      • MichaelPayneV

        I disagree on Quiet, she was a great character, she saved Venom and she died, she was like The Boss on that regard!

        • Dr. Miles Manners

          She didn’t died.

          • MichaelPayneV

            She did!

          • Dr. Miles Manners

            Quiet leaved. Her fate was open to interpretation. The novel said she died and Kojima told the guy that wasn’t necessarily the case.

            They could bring her back whenever they want, much like EVA at the end of MGS3, when she disappeared after the Chinese philosophers got the fake microfilm.

    • Leguywhodrownedquiet

      I love george carlin

  • Full Options

    Mates, check who retweeted what ! 😀

    • Gatsu

      Gratz :D!

      • Full Options

        THX, so fun, he did it almost right away, my mailbox got harassed by other twitter likes notifications (o_O), hehe.

    • You are now popular xD

      • Full Options

        xD yeah, lol, a real super-star ! 😀
        HueHueHue !

    • JJBYACHFullOptions2FucKonami

      Senpai witnessed you!

      • Full Options

        An ultimate Sensei to surpass them all ! ;D

  • Pingback: Kojima visits DICE and other Stockholm based studios – Metal Gear Informer()

  • JJBYACHFullOptions2FucKonami

    Off topic: Seems like Homefront: The Revolution will be this year’s sleeper GOTY 😛

  • Motherf***er………….


    • No…. NO!!! OHhhhhh…..


    • Full Options

      HOLLY F.CK !!!! (O_O)
      Awesomely gorgeous !

    • JJBYACHFullOptions2FucKonami

      Mrw (until 0:29):

      [Couldn’t be bothered making it a gif, oh well]

  • SomaHeir

    Uncharted 4 🙂

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