Hideo Kojima visited Guerrilla Games to work on Decima Engine

A few days ago Kojima flew to the Netherlands to visit Guerrilla Games in Amsterdam. As we know Kojima Productions and Guerrilla are collaborating on the Decima Engine, with Kojima even setting up a satellite studio within Guerrilla Games (they are currently looking for programmers to work there).

Hideo Kojima visiting Guerrilla

The Decima Engine has proven itself to be a very competent engine, capable of generating incredibly rich open worlds while maintaining steady performance. Guerrillaโ€™s latest game, Horizon Zero Dawn was just released to critical acclaim, and visually itโ€™s own of the most stunning games currently on the market.

Kojima did not give any concrete details as to what was discussed during his visit, but his personal assistant Ayako tweeted out the following:

Discussing from horizon to our future.

Hermen Hulst, managing director at Guerrilla Games had this to say:

This was 5mins of versus mode; the rest of the day was collaborative mode on Decima Engine. I’ll let Hideo Kojima say who won though ๐Ÿ˜‰

Seeing how well Horizon holds up from a technical standpoint we can conclude Kojima made the right choice with this engine. Itโ€™ll be interesting to see how he will adapt and improve it for his own game Death Stranding.

And of course Kojima couldnโ€™t leave Holland without trying some โ€˜haringโ€™.

Source: Hermen Hulst Twitter, Ayako Twitter, Hideo Kojima Twitter

    • Full Options
      • Zelda. 1 2 Switch certainly doesn’t look like it’s worth 50 euro. ๐Ÿ˜›

        • Full Options
          • LeGuyWhoDownedQuiet

            Karl urban > Sylvester the cat

          • Full Options

            I really like Karl Urban’s acting, whatever the movie. He’s acting really great, love how he plays Bones in ST…
            And the cat stays a Legend in all cases… ;D

        • LeGuyWhoDownedQuiet

          Games here are either 60 or 70 euros
          Hell even 80 or 90
          Fuck this place ffs

          • Hm, here they are usually between 50 and 60 (regular versions at least).

      • Batzi

        Well I never played Zelda before so I bought it to try it out and I am not going to lie but I was sold the moment I saw the Switch reveal so I took a risk when I purchased it given there aren’t many games for it yet but holy shit Zelda turned out to be perfect! In fact, I think it is the best launch game ever released on any console! The Switch is currently a Zelda machine. I am buying Shovel Knight next and will get 1 2 Switch when the price is half what it is now.

        • Full Options

          Nintendo’s first party titles are always very well polished.
          Super Mario & co should also rock as usual.

    • Batzi

      BEAUTIFUL! Got mine too! ZELDA! ๐Ÿ˜ฎ

    • Batzi
      • Ah, you got the Neon version as well! Any issues with Joy Con connections or scratches on the tablet?

        • Batzi

          Left Joy-Con does not connect when I go from sleep mode to active mode. I have to manually connect it by pressing any button. At one point while playing Zelda it disconnected once. Never happened again. Apparently if the Switch is close to another wireless device (ie: router) it will affect the Joy-Cons. My Switch is very close to my router but it’s weird that only the left Joy-Con is getting disconnected.

          Regarding the scratches, I don’t have any yet. I am being very careful when I slide the Switch on and off the dock. And I am still not sure how people are getting it scratched. I honestly hate screen protectors but I might look into the glass one, apparently it’s crystal clear quality. Nintendo should have added fiber padding to avoid all this, I still don’t get why they didn’t do it.

          What about you?

          • Haven’t really used it yet, but the reports on the internet are a bit worrisome. In any case, good to hear it isn’t that bad in your experience.

          • Batzi

            Not at all. It’s usually when you go sleep > active. Just touch any button on the left Joy-Con while it is booting.

            Zelda is amazing!

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          • No, not yet. Not sure if this is a common problem or not (every time a new system launches you hear these kinds of stories, so it’s hard to say).

          • Full Options

            Yeah, I hope they are exaggerating because some of them are really severe. I have to say I am a bit perplex about the 720p screen whereas 1080p could have been decently expected.
            Regarding the GPU, I was not expecting a 4K-capable one neither for something that compact, so it is fair..
            For the screen scratches, it finally looks like a false problem / easily addressable..
            Some are experiencing major failures judging by some videos (bricking, cartridges not detected, system crashes, etc…) but I suppose / hope those are isolated issues.

            I don’t think I will acquire a switch tho.. At least not that soon… The shopping list is a bit busy with next a PS4 pro, a good 4K TV screen.. ๐Ÿ˜›

          • To be fair the resolution is fine, it looks sharp on the screen due to its limited size. The most common issue with the Switch seems to be malfunctioning / disconnecting Joy Cons. But maybe this is just a small percentage as well, not sure.

          • Full Options

            Some stated it may come from surrounding devices interference in the room.. But why always the left one ?..
            If I had to choose, I would go straight to the gamepad pro, but the price is just a joke compared to a Dual-Shock…

          • True, and it’s also pretty much sold out. Besides, the joy cons should simply work in the first place.

          • Full Options

            Yeah, for those prices, I would definitely stick to the bundled grip for a while… ๐Ÿ˜›

        • Nekkedsnake

          I was actually at the Nintendo store during my lunch break in NYC. They were sold out on the Switch on Friday and there was a huge line. When I finally got a chance to check out the console for myself it was the store model encased in the clear plastic cabinet which had a Zelda BOTW demo. While the game was interesting what caught my attention was how nice the Pro controller felt while controlling the game. Felt like a contemporary gamepad which is great.

          On the other hand, the Joycon pads felt lightly small in my hands when separated (I actually never was allowed to hold the console in the undocked handheld configuration) and the right Joycon felt awkward to wield because of the asymmetrical positioning of the stick itself (face buttons above and stick at bottom) I kept having to struggle to reach for the right stick when moving the camera. Also, the right triggers were a bit difficult to press when trying to aim and shoot arrows because the plastic was slippery so I kept fumbling. I almost had to do a crab-grab with the right Con. But once I got a better hold of it the experience eased up a bit more.

          I’m guessing I would have had an easier time had I been able to try the Switch in handheld mode. But again, that Pro controller felt nice.

          I still really want a Switch but will hold off for a while till they at least update the firmware to finally include a way to back up your game save. Imagine being 50+ hours into BOTW and then your save gets corrupted or you drop the console? Doesn’t happen much but it does happen. I mean it’s 2017. Everything has a way to back up files to a separate SD or even cloud storage service.

          https://uploads.disquscdn.com/images/a67120ee583e32c20928977ae6d2704ad306554e8feda9cfb708fce104830b21.jpg https://uploads.disquscdn.com/images/2fad8be28326093422807735e802c38935f73ab9e99b9039771f4f7970f51391.jpg

    • I got today SWITCH and Zelda too. But need to finish Horizon:ZD.
      Will play it later.
      do you have PRO controller Nyx? I got myself PRO controller for 90 EUR =/

      • No, not yet. They are so expensive…

      • Batzi

        The Pro is not really required to play any of the games and honestly I don’t see myself buying it anytime soon. And Switch accessories are frickin’ expensive!

    • BurntFM

      I’m so tempted to buy it because I love Zelda and BotW looks amazing. But I’ve been saving up for a Thinkpad and this would set me back a bit.

    • Tom Brearley-Smith

      Man, I’m so jealous! But I am considering getting a Nintendo Switch for Christmas (the price might drop a tad bit by then).
      In all seriousness, I hope you enjoy Breath of the Wild. I’m considering playing through past Zelda games now that BotW has just come out!

  • LeGuyWhoDownedQuiet

    I need to send this midi file to Cuntami

    • Full Options

      Stunning… Must be awesome to play it in 4K even @30 fps… ๐Ÿ˜€

      • Yeah, this is regular PS4 and it already looks great, should be even better in 4K with HDR.

  • Full Options

    Kojima took Chun-Li ??? Mah…

    Here is who I would have worked with if not Ryu…

    http://thenerdstash.com/wp-content/uploads/2016/12/AkumaFeat.png

  • Lamp123

    Seems Stefanie Joosten also visited Guerilla Games as well. Hmm…

    https://twitter.com/stefanieGMJ/status/838144294011686912

    • Yeah, noticed that as well. Maybe she’s involved after all?

      • Batzi

        I really hope she’s not involved. Norman, Mads and Emma are on a different level in terms of acting experience. Stefanie might ruin it. She was pretty good in V because she didn’t speak and it was awkward when she started speaking.

    • LeGuyWhoDownedQuiet

      Sorry bro but just because she is cute doesn’t mean she can act
      She can’t
      She absolutely is awful at it
      And she will ruin the game if she is in it

      • Absolutely awful seems a bit excessive, she did fine in TPP.

        • Batzi

          She was absolutely amazing when she was quiet. Otherwise, not so much! ๐Ÿ˜ฎ

        • LeGuyWhoDownedQuiet

          That’s because she barely spoke and her body language seemed a bit off

        • Tom Brearley-Smith

          I thought she did pretty good too. But IMO, in terms of MGSV characters, Kaz stole the show.

          • Yeah, Robin Atkin Downes was amazing in MGSV.

      • radun

        Still better acting than The Boss VA in 3 (the japanese actress was amazing though)

      • Lex Radu

        She was good in TPP, she showed emotions without saying a word, and shen she did, she was credible!

        • LeGuyWhoDownedQuiet

          She felt stiff and emotionless
          A lot of times imo

      • Lamp123

        I thought her motion capture and facial capture was good. Her voice acting on the other hand … needs a lot of work. Keep in mind that this is her first time acting. She can only improve from there (I hope!). At least Kojima is using unknown actors along with Hollywood actors. That I can appreciate.

        I think she put in a lot of effort for MGSV. She did motion capture, facial capture and voice acting (in English and Japanese) for Quiet. She underwent military training, learn Navajo from Jay Tavare, got to sing a song for her character, etc. Even after MGSV was released, Stefanie is quite humble and gracious. So she deserves another shot at being in another Kojima game.

    • FoxTamerMGO

      I hope this time Kojima gives her a better role than just being an eye-candie, she deserves it

      • Lex Radu

        She was more than that.

        If she was not real though, the Metahuman version of her, then she looked like EVA, and acted like The Boss!

        • FoxTamerMGO

          “Acted like The Boss”.. these two characters shouldn’t be mentioned together at the same sentence because that’s just demeaning to the boss.

        • radun

          Completely agree. Only that a better version of each.

          There’s a lot of subtext to the character and her objectification by the masses is a big part of it.

          • Lex Radu

            Exactly, she was meant to not mix well, her visuals with her personality, because she’s not real!

      • Lamp123

        I think Kojima will give her a completely different character than MGSV. Hopefully that will showcase a different side of her acting.

        And, yes! She deserves another role in a video game.

  • BurntFM

    Nice. Sadly I haven’t experienced Horizon yet. Get paid this weekend :'( but I’m happy the Boss saw the potential in the Decima engine. All the screenshots people are taking are simply astonishing. I would frame some of those on my wall.

  • Mr.Pony

    [off-topic] You guys probably remember project Shadow Moses and how it was supose to be a remaster of MGS1 and after a cease and desist it became more of a gallery thing. It seems that they are up to something new and it looks it might be MGS3 related https://www.facebook.com/ShadowMosesUnreal/videos/1611864852162286/

    • Lex Radu

      RIP in advance, since this probably won’t see the light of day, just like the MGS1!

      • Tom Brearley-Smith

        Or the MSX Metal Gear remake that got canned in 2014.

        • Lex Radu

          To be honest, i was more interested in the Shadow Moses project, it being Third Person like MGSV was a nice change of perspective!

      • Graham Brinkert

        Or what if Konami shut it down and on the sly told them, “If you really want to remake an MGS game, our data says SE is the way to go. Here’s some money, save us from ourselves! Please!”

        A man can dream…

    • Yeah, waiting for some more information on what this is.

  • Batzi

    @Nyxus:disqus check Norman Reedus’ Instagram (4th post).

  • SNKtheStampede

    Some intense footage from Life (2017). I suffered for him.

    • Full Options

      Now that’s a rather firm and sticky handshake…
      Thx for sharing !

  • moto hellogoto

    If they really want to show what the engine is capable of then they should bring it to pc.

    • It’s a Sony Engine though. But looking at games like Horizon, the PS4 is already pretty capable of great things.

      • Full Options

        BTW, Nyx, spotted a possible typo in your text :

        The Decima Engine has proven itself to be a very competent engine, capable of generation incredibly rich open worlds while maintaining steady performance.

        Maybe you meant “generating”.

        • Thanks, fixed.

          • Full Options

            Pleasure !

      • moto hellogoto

        I understand but it’s not as capable as the pc is, and consoles never will be.

        • No, but consoles also have their advantages, such as knowing that everyone uses the same hardware so you can optimize for that.

          • moto hellogoto

            A well optimized pc port will usually look better than it’s console counterpart. You are stuck with whatever hardware is inside a ps4 or xbox but you can always upgrade a pc, and the hardware will always be more powerful.

          • Well yeah but since the Decima Engine is developed by a Sony owned studio PC doesn’t really fit into the equation here. At least we know the game will look very impressive anyway, since Horizon has already demonstrated what the engine can do on a PS4.

          • moto hellogoto

            No doubt it will look impressive but I know it would look better on my pc. So it’s a shame really.

          • Played Bayonetta 2 years ago. ๐Ÿ˜›

          • moto hellogoto

            Yeah at 720p bro. Wouldn’t you like to play it at a genuine 4k 60fps? I know I would.

          • Nah the game was fine as it was. Maybe sometime in the future on the PS5.

          • I’m not a fan of any mods, because they clearly destroy the original vision of the game.
            And honestly, a well optimized PC port is always a huge “If”. It depends on the engine if it is well supported for the PC and how much resources you want to put in to begin with.

            Decima engine so far was designed specifically for the PS4. It will push the Ps4 hardware. Nothing bad about it because Horizon:Zero Dawn in my opinion is the best looking game right now.

          • moto hellogoto

            You say destroy, millions of pc users say improve. Just look at the amazing mods created for skyrim alone. To say that mods have destroyed that game is just silly. And there are many examples of well optimized pc ports. Witcher 3 (looks better on pc than console),mgs the phantom pain, shadow of mordor etc. So it isn’t some rare thing that almost never happens. Good ports happen all the time.

            As much as this game may push the ps4, in theory it would look better on the pc version. That’s my point.

          • Elder Scrolls games always were popular with the mod community. Mods creation tools were always a big feature for the PC gamers for these games since TESIII:Morrowind. Does not make any sense to do it for the other games really.

            Maybe Death Stranding will come out for the PC. No one knows but that is up to the Kojima and Sony.
            For now I’m really happy as a Ps4 owner and can’t wait to play DS on my PS4 console. I don’t even have PRO (I don’t really need it) and I’m fully satisfied with my decision.

          • moto hellogoto

            I have almost all of my games modded with texture mods that would give me 10 fps on any console, including the phantom pain. I also have mods for minor annoyances for games like mass effect 2 and 3 for getting rid of things like the annoyingly tiny fuel limit. All of these mods improve my experience with the game. So I don’t see why that’s a bad thing. I guess if you only want to experience the game as the developer created it then that’s fine, but many times developers mess up and add something in that they regretted later or because of time constraints that didn’t add in as much content as they wanted.

            Mods make up for those things.

          • Full Options

            It also heavily depend on the game itself and the quality of the mod. What’s cool with mods is that the game can kind of continue to evolve in rendering quality even if the game itself is discontinued… I have in mind X-Wing Alliance or Spectrum Holobyte Falcon 4.0 flight simulator.
            Only PC allows that but that’s not console’s manufacturers fault. Their contracts with devs just guaranty that the experience will conform 1:1 with what the studio had in mind.
            I agree that can be rude in some case but that’s in the contract, both parties should just better discuss OR develop the level of freedom for editing new contents for the game…
            Ah… that reminds me that Kojima wanted to ship a MGSV map editor… T__T

          • Full Options

            PC will always win on a raw perf standpoint, but on a dev point of view, it is also very resting to target a well known unique architecture… It leaves room for tuning the experience and more… The ideal is to have a game that does not require a lot of resources so the port will look even more close to the initial version… We are in fact very close to those perf satisfaction floors these days… I believe 2 console generations will be enough to make it hard enough telling the difference.

        • Full Options

          Another advantage of consoles over the PC is that the hardware resources are 100% dedicated to the game you are loading on them. The advantage is less visible nowadays since hardware improves a lot, but still you can notice a drastically rock-stable execution.
          I agree that PC has to offer greater and much more evolutive perfs than consoles forever, but you have to see the price / processing power ratio… You’ll hardly find a 400 bucks PC running games so fast…

          • Yeah if you look at what they get out of a regular PS4, it’s hard to be dissatisfied.

          • moto hellogoto

            That is the one caveat when considering becoming a pc gamer. If you want the best graphics then it’s going to cost you a lot of money. For instance the new card I plan to buy soon costs almost twice as much as a ps4 =/

          • Full Options

            You are preaching a convinced… Just ordered a lap-top with “only” a GTX 1050 Ti which should be a rather “modest” GPU nowadays, but what’s cool is that we are really reaching tons of flops for cheap now… And it keeps increasing ! ;D

          • MrVux007

            Quite honestly,the graphical differences between consoles and PCs in most games this gen are quite minimal.

          • Full Options

            Quite agreed for current gen at 1080p, brotha.
            I think next gen should fairly nailed it for 4K, but I think 2 gens should definitely loose the problem to history for the highest details and frame-rates with 4K and VR..
            The reason I think that is console hardware is quite highly performing when released but often quickly degrading against PC’s perfs because they need to find cheaper components, so if the next gen can’t definitely solve the difference (because of slight lags or stuff like that at full detail), then its successor will for sure, making it the dev’s unique fault if the game can not sustain at least 60 in 4K.

          • MrVux007

            Heck I would be overjoyed if that can be achieved within two generations.

          • Full Options

            If we are not after higher res than 4K, those 2 gens younger GPUs will have enough processing power to draw literally a triangle per pixel at 60 FPS, which will yet be quite over-killing at 4K.

          • MrVux007

            Slightly going off-topic now, I can already see someone asking about 8K.
            Like where the heck would you put that kind of TV and WHY?!?!?
            Will there come a moment when people will realize what is too much?
            Heck i remember back when i first laid eyes on my very own 1080 TV and i thought “Couldn’t ask for more then this”.Then came the very first 4K TV-s(and i mean THE very first),that me and bro bought together,and we still use it actively,be it gaming on our PS3/PS4(with PRO making the image much clearer).
            No way in hell do i see myself buying anything bigger then 4K,i simply think it would be an overkill.

          • Full Options

            Good question and conclusion : Honestly, with the that small pitch sizes monitor we are having now, it will become very hard to tell the difference between 4 and 8K, unless you permanently stick your nose on the screen, hence not really using the whole screen surface for below 70 inches diagonals. Perhaps 5K, and even.. It would not be worth at all to buy a 8K monitor over a 4K one for gaming unless you want to play on a >2 meters long diagonal screen.
            The only advantage could then be to have a wider desktop for your OS, but for games, you need to watch the whole screen at the same time so… Or if you want to play on really enormous surfaces (even buildings who knows… ;D), but there, VR can largely come to rescue.
            I believe 4K / eye @90-120 Hz would so largely cover our needs, so maybe 8K in the sense of what your graphic card can shoot (GTX 1000 series can apparently output 8K yet at 60hz), but like you, I am fairly convinced that 4 or 5K will definitely be my last resolution in terms of home screens. ๐Ÿ˜€

        • MrVux007

          “and consoles never will be.”
          Pass me that crystal ball once you are done with it.

          • moto hellogoto

            Do you think computers will ever stop advancing? I don’t. And because of that consoles will always be limited. You are stuck with whatever hardware you have inside of consoles, but with pc’s you can always upgrade to the latest thing. So yes consoles will never be as capable as pcs. Also building a console as powerful as the a high end pc would cost a lot of money, and would drastically increase the price of them, which is another reason why developers won’t ever make them as powerful as they can.

          • MrVux007

            Streaming tech.

  • Here’s a GDC slideshow about Horizon, for those technical enough to understand any of it: https://www.guerrilla-games.com/read/gpu-based-procedural-placement-in-horizon-zero-dawn

  • Gatsu

    Such a damn beautiful engine. I have been taking lots of photos in Horizon, enjoying all it has to offer. Still ways to go until finished with story I think :D.

    Excited to see more of DS and Decima <3 !

  • Pingback: Hermen Hulst from Guerrilla Games visits Kojima Productions – Metal Gear Informer()

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