Metal Gear movie director Jordan Vogt-Roberts comments on Konami-Kojima split

In a couple of interviews with EuroGamer, GameSpot and GamesRadar, Metal Gear movie director Jordan Vogt-Roberts talked about his vision for the movie and how the Kojima-Konami split impacted the development. The movie is still in early stages of production, but Jordan is about to hire a new writer (who is also a Metal Gear fan).

“We’re about to hire a new writer on Metal Gear. It’s probably the most complicated property on the planet. The reasons people love that franchise are – well, you need to run towards those reasons as opposed to away from them. The most beautiful thing for me, the past few months, is that Kong’s been a success, critically and commercially, and that gave me an incredible amount of freedom to go to Sony and our producers and say we live in a world that’s post-Deadpool and post-Logan. With the success of Kong, that obviously breeds a bit more trust so I can say let’s make the Kojima version of this, the version that commits to the weird and strange and isn’t necessarily what you think a big blockbuster franchise could be.”

Apparently the movie is currently being rewritten, because Vogt-Roberts didn’t like the direction in which the script was heading.

“I was able to go to them and say, ‘Let’s stop where we are, because I think we’re heading down a direction that doesn’t fully capture why people love this game, what Kojima’s voice is, why people who have played this game for decades love it, why people who have never played this game will love it.’ I was able to say, ‘Let’s really think about whether we’re making the truest, most balls-to-the-wall Metal Gear version of this–the most Kojima version of this. And even if that means we make it for a little bit less money, let’s make the version of this that’s true to what it is, fully committed to what Kojima’s voice is.’ So we’re sort of re-working the script right now, and hopefully we get a script that they are excited about, and then get more serious about making it.” he told GameSpot.

In another interview, with website GamesRadar, he added: “We’re about to hopefully get our new writer hired on Metal Gear, so that’s going to be a really deep dive. I’m pretty sure we’re going to go lock ourselves in a room for a weekend and watch every Metal Gear cutscene that ever existed and talk about it, so that should be pretty interesting (and probably smelly).”

Jordan Vogt-Roberts finds himself in a curious position, working with a franchise that’s owned by Konami but wanting to stay respectful to Kojima’s vision at the same time.

“Technically it’s Konami’s property.” he told EuroGamer. “I will always be making this movie to interpret and service the world that Kojima made. That’s why all of us care about the words Metal Gear Solid. Regardless of their split – Kojima and I have become friends and colleagues, and it’s important to me to shepherd something that he’d be proud of. Konami’s made incredible games, but Metal Gear – they supported him in making these games early on, but it’s Kojima’s voice and the voice of his colleagues and artists and designers, and I’ll always be trying to service that.” To GameSpot, he said that he hasn’t had a single meeting with Konami. “I have not dealt with Konami at all.”

Recently the director has revealed that the movie will not simply be an adaptation of a specific game in the series, but rather something that carries the themes and story elements from the whole franchise. During the interview with EuroGamer he added that he aims to make something people haven’t seen before.

“It’d sound too much like a modern statement to call it a remix, because that’s not what it is, but it’s trying to fuse a couple of different storylines together, and it’s all tied together with a device I can’t really talk about right now but that I’m really excited about. I think it’s going to make a movie where people go ‘whoah, I’ve not seen that before’, and that’s very cool. And I think it’s very Kojima in its approach.”

“I simultaneously want to tell a small story, and an enormously complicated one at the same time. It would be the easiest franchise to take on too much and to try and do too many things, but it’s not going to make sense until you see it.” he told GameSpot. “I’m trying to tell a contained, emotional story, but also bring in the scope and weirdness of the Metal Gear franchise and to understand the different generations.”

To GamesRadar, he said: “I really give credit to our execs at Sony and our producers for really backing me on this, saying, let’s make the version of this movie that succeeds because it’s different, because it’s weird, because it is Kojima. Understand that those things are important to this franchise, that the intensity and the aesthetic coolness of the franchise is one element, and there’s an inherent goofiness and a weirdness and a Japanese quality; let’s not be afraid of that stuff.”

Lastly, EuroGamer asked Vogt-Roberts who he wants to play the role of Snake.

“I can’t tell you that! I don’t care about it being a movie star, I want a cast who’s best for the role. It also depends on when this thing gets made, and how quickly it gets made. We’ll see…”

This won’t be the first time Vogt-Roberts is working with a large videogame property, as today he announced he directed the launch campaign for Destiny 2. You can watch the live action trailer here.

To read the entire interviews, follow the links in the source section below.

Source: GameSpotEuroGamer, GamesRadar

  • Abudy Saad AlBaldawi

    I really fuckin hope he gets it right. He seems to know a lot about Metal Gear, just as much as we all do, but that’s not a guarantee. If it was in my hands I couldn’t guarantee I’d make a great Metal Gear movie, but I hope to God he can and he seems confident he can. “Spread your wings and fly, God be with you.”

  • OkitaMakoto

    This is exciting news. I hope it happens. It’s nice to see them wanting to do something new and unique but also keeping the spirit of mgs. I hope it’s a sort of True Detective style retelling of a period in the games where they flashback from the past to the present retelling and then it catches up to the present moment and goes from there(or something similar). Obviously hoping the “device” he references is not a literal (time travel) device lol. Good news so far, keep giving us more news as available!

    • Abudy Saad AlBaldawi

      He means a story device, could be hinting at a fourth wall break but whatever it is, it’s something to do with the plot.

      • OkitaMakoto

        Yeah, I think it’s safe to say that too. That’s what I meant about the true detective story telling device or similar. Just hoping he doesn’t mean literal device – I think we all hope he doesn’t lol

  • It’s interesting that he mentions a new writer. Not really clear if he means a replacement for Jay Basu ( or an additional writer.

  • Full Options

    Nice article, Nyxus, thanks…
    Really wondering about the so called “device he is really excited about”. I am probably out of my mind, but if this device is hardware, and not a story-telling feature, please don’t tell me they’ll shoot it with 360-VR cams to project all in equipped theaters, because this is gonna make me run nuts forever. I mean VR is so awesome that if we had to choose which movie should be shot like that first, the one that pop in my mind would be eh.. MG pioneering games and areas of cinema… He is so proud of the device.. can not really isolate what he is talking about but for that excitement, would be great to shoot all like that.. I am probably too away from reality however, but it is technically possible, nowadays more than ever.. What is this device ?? ;P

    • Maybe his device is Kojima. 😛

      • Full Options

        Koji-Device… must be that at least !!! 😀 That’s cool we know he can just call him to ask anything.. So cool and re-ensuring.

  • Update: some excerpts added from another interview with GameSpot (see the source section for the full interview).

  • and this is the commercial Jordan made:

    Looks great.

    • Eugene Voldo

      This looks like… a generic videogame ad. I’m not quite sure what’s great about it?

      • HoxtoniteIsLoveHoxtoniteIsLife

        So I take it you hate puppies and love stupid cats , huh?

        • Eugene Voldo

          I like them all! But I hate this kind of ads :'(

      • Ishmael

        You’re right, there is nothing great about it.

    • Kol Leqejza

      looks like any CoD live action trailer. especially the music makes me feel that way.

  • FoxTamerMGO


  • Robin030

    my hopes are getting higher for this every time he opens his mouth

    pls don’t fuck it up! *fingers crossed*

  • radun

    At the very least this guy is enthusiastic about it. He obviously cares about MGS, and most importantly, he actually consults with Kojima. It’s really the best case scenario.

    Odds that the movie will not be a complete failure just jumped from 1 in a million, to 1 in a thousand.

  • NickTheCage

    I’ve got this weird feeling that Konami will somehow manage to mess up the production of this film

    • HoxtoniteIsLoveHoxtoniteIsLife

      That’s not called “Weird Feeling”
      That’s called “Paranoia” a very bad disease that needs to be treated urgently

      • NickTheCage

        Eh, I’ve adjusted to it

  • Biggy

    He needs a shave asap. What about kiefer Sutherland?

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