Interviews from Dubai: Kojima on Gray Fox game, storytelling in Ground Zeroes, next gen and more

During his visit to Dubai, media outlets were able to interview Hideo Kojima about his past and future work. Here are some of the more interesting parts of four different interviews. To see the full interview click the link below each segment.

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Metal Gear Solid 4 had long cutscenes because it needed to close the story and explain everything. For Ground Zeroes, a new method of storytelling will be used, and Kojima thinks players will really like it.

Screen-Ground-Zeroes-Snake-2

The player will have the freedom to do what he wants and get the story events in the order he wants based on how he has chosen the missions. At the end however, the player will receive the message as Kojima originally designed and intended it, without change.

From Saudi Gamer

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Kojima said he believes storytelling through cinematics has become a bit outdated, and therefore he used a new method of story telling for Ground Zeroes.

Screen-Ground-Zeroes-Driver

When asked about The Phantom Pain, Kojima laughed and said that while he sees the resemblance, it is being made by Moby Dick Studios, and that he has nothing to do with it.

He also said he is working on Ground Zeroes and ‘a few other titles’ in which he is involved in the script writing and the game design.

From Youth Arabia

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Gray-Fox-Skin

When asked what other character possibilities there would be for spin off games, aside from Raiden, Kojima said once again he wants to make a Gray Fox game, although he cannot assure it’s actually going to happen.

From Game Overviews

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Kojima believes that with evolving technology, we will eventually reach a stage when gameplay rendering quality will have the same standard as movies. However, aside from just creating better cinematics Kojima wants to create new gameplay mechanics as well, that will make players feel like they are playing a movie. He added that he can’t get into more details at the moment, but that next generation it will become more clear what he means.

Screen-Ground-Zeroes-Base

As for Ground Zeroes, Kojima couldn’t say anything about when we can expect the game, but he did say everything is on schedule.

From The Arab Gamer

  • 13attle

    What a genius he is. I actually met him in a signing session in Dubai, it was great.
    I can’t wait for MGS GZ, it’s a game that I’m eagerly waiting for. I’ve made a list of the game I’m anticipating in 2013, and you could easily guess where this’ll be.
    http://www.ign.com/blogs/13attle/2013/01/14/129

    • Nyxus

      My most anticipated game is also Ground Zeroes, but I’m not sure if it will come out in 2013. Hopefully it does, but I wouldn’t be surprised if it will be 2014.

  • Markos

    Too bad no one asked about the ‘metal gear solid V’ abobe TPP logo…

  • John
  • Pingback: PS3 Metal Gear Solid V: The Phantom Pain - Pagina 15()

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