Geoff Keighley interviews Kojima about Death Stranding
Hideo Kojima unveiled the first trailer for his new game Death Stranding during Sony’s E3 conference, and Geoff Keighley was able to conduct an interview shortly after for Youtube Live at E3.
First of all, Keighley asked if Kojima did already pick a game engine after all. “No” Kojima answered. “We have a couple of candidates but we haven’t settled on a game engine yet.”
Norman Reedus will be starring in the game as a character whose name Kojima did not want to reveal yet. However for this game the studio is not collaborating with filmmaker Guillermo del Toro. Death Stranding is unrelated to PT. Also, Ludens, the company’s mascot, is not related to the game, Kojima said.
Keighley also asked him what type of game this is going to be. “I can’t answer that quite yet, but it will have a lot of action elements. I believe there’s a lot of players out there that are enjoying action games, and those players should be able to play it very naturally.” Kojima explained. “And after two, three hours, four hours of playing it, that they will get the feeling that it’s something completely different from what they’re used to, from what they’ve been playing so far.”
The world and setting we see in the trailer is very intriguing. Keighley asked Kojima where this game is set. Kojima chuckled and replied: “Still a secret.”
After that Keighley asked about what other characters aside from Norman’s character we can expect (we can see a baby, oily handprints and prints in the sand). “There are a lot of elements such as the ones just mentioned in this teaser.” Kojima said. “You know, I want for people to create their own ideas.”
What does the name Death Stranding mean? “So you call it ‘mass stranding’ when you have a lot of whales or dolphins stranded to the beach.” Kojima explained. “When they’re alive, it’s called a ‘life stranding’, and when they’re dead and they’re stranded they call it ‘death stranding’. So this means that something from some world comes and is stranded, that’s what it means.”
Keighley also asked if this was the game he has dreamed of making. “Not necessarily.” Kojima said. “When I established my new company towards the end of last year, I started to think of many ideas, and from there I started to pick some ideas that would be good to make, and from there I was just like: what would people want right now, what do I need to make at this point? And the idea that was selected was this idea of Death Stranding.”
So is it going to take a long time before we can play it? “Yeah, it probably will take some time.” Kojima replied.
To see the full interview follow the link in the source section below.
Source: Youtube Live at E3 – Hideo Kojima ‘Death Stranding’ Interview