Here are the control options for MGSV: Ground Zeroes PC version
Community Manager Robert Peeler has announced some new information regarding the upcoming PC version of Metal Gear Solid V: Ground Zeroes. Check out the supported control schemes below, along with a new message by Peeler.
My friends, let us fight together again.
I hope you’re all looking forward to Metal Gear Solid V: Ground Zeroes on PC! Some of you have played it before on consoles and are looking for more information as to what players can expect with the PC version.
One of the questions I’ve come across asked about the control scheme. This is usually a frequent subject among PC players who often have their own preferred playing style. Let’s get started!
The first answer regarding controls I can give is simple: Keyboard and Mouse users are able to map controls to the keys or mouse buttons they choose!
In regards to using a controller, we’ve setup four different play styles for the PC version. Action Types A & B, and Shooter Types A & B.
I’ve gone ahead and detailed all the pertinent information in this handy info-graphic (feel free to share!):
Metal Gear Solid V: Ground Zeroes Controller/Keyboard & Mouse Info
Hope that helps things. I’ll be sure to answer more questions about the upcoming PC release of Metal Gear Solid V: Ground Zeroes in due time!
So what’s next…on the battlefield, you never think about what’s next.
-KJPDev
And once again… can you find all the Metal Gear quotes?
Note: Robert Peeler can also be found in this NeoGAF thread, using the name ‘Popsicle’.
Update: Two other questions have been answered in the meantime (thanks to Shiragama in the comment section for pointing it out):
– Unfortunately, Dual Shock 3 and Dual Shock 4 controllers, while supported, will not have proprietary input displays in the UI. The controller inputs rather follow the displays common to Xbox Controllers.
– The FPS is locked at 60 for MGSV:GZ.
Source: Steam


The Boss talking with the Cobra Unit, in the bridge/helicopter scene, MGS3: “My friends, let us fight together again.”
Solid Snake talking with Meryl Silverburg in the women’s bathroom scene, MGS1: “On the battlefield, you never think about what’s next.”
I found just these two.
I guess “Let’s get started” is also supposed to be a quote.
Either I was quoting the Pain or Will I Am
Robert, is that you? If is you say something on Steam, now.
Ocelot in the torture scene, MGS1?
Hey Nyxus, Robert Peeler has answerd two other questions.
Quote:
– Unfortunately, Dual Shock 3 and Dual Shock 4 controllers, while
supported, will not have proprietary input displays in the UI. The
controller inputs rather follow the displays common to Xbox Controllers.
– The FPS is locked at 60 for MGSV:GZ.
Thanks, added!
Theres anotherupdate on the pc version. It looks like the PC Version will be presented at one gaming presentation at nvidias booth. Heres the link to someone who posted this info first on steam:
http://steamcommunity.com/app/311340/discussions/0/617319460864715956/
Yeah, we’ll have to wait and see if some footage pops up.
People are gonna rage about 60FPS…
Yes, Frame Lock is unacceptable in PC Gaming, there are people with 120htz Monitors that can play at 120 fps, so it is a bad thing.
If that means Xbox controller layout only, then kill me now.
This guy working on the PC version is doing a fantastic job. Hope there’s more of this immediate feedback and eagerness to listen to players.
Wish Ubisoft had someone like him, huh.
Is that an AC:U complaint I hear? I heard that game has been marred with bugs and the like since day one.
Yes, i’m talking about Unity.
What would have fixed the Game in some form was being able to lower the Crowd Density, to modify the Draw distance, the Hair Quality that uses tons of Memory, the Characters |Quality and so on.
can we expect better graphics on pc?
System Requirements
Minimum:
OS: Windows Vista, 7, 8
Processor: Corei5 SandyBridge 4Core(4Thread) 2.7GHz or above
Memory: 4 GB RAM
Graphics: GeForce GTX 650 or above
DirectX: Version 11
Is Confirmed that those are not the final Specifications, that they were posted by accident, but that doesn’t change the fact that they sound credible.
I hate that “directX 11” thing this game like Call of duty ghosts or Alien isolation can’t be played on PC’s with “oldie” GFX cards.. even when those games launched on older gen consoles that run on DX9…
It suck to be poor with a “powerful” yet obsolete old video card…(my old gts 250 is a great card but im bitting the dust lately, also if I get a newer mid range card wich while cheaper antialiazing is worse, and makes everything look kind of crappy gts250>gtx750.. and then the 760 is freaking expensive
Sweet, I’m sure I will be able to play this with pretty good settings :D.
Pretty beast.
I hope they work something out, i planned to play it with Dual Shock 3.
Think D3 Tool will work with X360 gamepad mode, it gives me blue screen in MGR.
inb4 someone mods/hacks it to lift the FPS cap
Exactly, anyone could make a mod that replaces the Xbox Prompts textures with Playstation ones.
Great that PC players have different options to choose from or map the K+M buttons by themselves.
Also glad that I got XBox controller for the inputs to work properly, because I prefer to play my most PC games with controller if the option is available.
Anyways, I’m looking forward to play GZ again on PC 😀 !
Might get it, but i’m still waiting for Custom OST and Dual Audio like the one in the page.
i want dive and reload switched on control a……… why no custom buttons on control?