Metal Gear Online: new screens and info on DLC map
In this week’s volume of Designer’s Notes, the developers first discuss the unique MGO character Ocelot, before revealing the name for the new Mother Base DLC map and sharing some more details and screenshots.
In the previous volume, we’ve shared detailed information about one of the Unique Characters, “Snake”.
This week, we would like to cover another unique personality from MGSV, “Ocelot”!
Ocelot’s health parameter stands right between Scout and Enforcer class, with a stamina level equivalent to Scout class. He also has similar mobility levels to a Scout, which allows him to move across the map at standard movement speed.
Just like with Snake, Ocelot has a powerful signature ability known as “SHALASHASKA” and includes the following ability effects:
Ocelot’s SHALASHASKA retains 27, mainly intel related, ability slots. Purely looking at the number of slots he uses, you could argue Ocelot’s ability is even more powerful than Snake’s signature ability.
Ocelot’s signature weapon is the “TORNADO-6”, a single action revolver that features a unique bullet ricochet when fired at solid surfaces. Aiming at nearby objects adjacent to a marked enemy will lock the ricochet right on target.
A single TORNADO-6 can be used with a shield, or equipped as stylish dual pistols without the shield, allowing him double the rapid fire ammo count without reloads.
A couple weeks ago, we’ve asked players to help us name one of the upcoming new maps for our DLC.
Firstly, thank you all for sending us a tremendous amount of great ideas. We’ve looked at every name idea from every corner of the world, but ultimately decided on one. The Motherbase map, available in the upcoming DLC, is officially named “CORAL COMPLEX”! Coral resembles the ocean surroundings and the bright orange coral reef fits the color of the Motherbase platforms or “complex” itself. In the end we felt this name perfectly fits the new map!
CORAL COMPLEX is built using the Support and Base Development structures from MGSV:TPP single player.
We’ve made some adjustments to the length of the bridge to best suit multiplayer gameplay and increased the number of cover points across the map. An alternate entrance has likewise been added on the first floor of the Support base, and additional vertical paths throughout.
Both the Support and Base Development structures represent opportunities for higher verticality, which will introduce some great long range sniping action and new infiltration gameplay in MGO.
Look forward to Designer’s Notes Vol.12 next week and, as always, thank you for your continued support of MGO!
Source: MGSV Official Website









Are we getting other maps or is that just this one? .-.
I really feel like we need more game modes too, such as Res, Bomb and Cap.
Yes, they confirmed there will be more maps.
I think we will have only one map now and others in the future.
https://twitter.com/MetalGearOnline/status/686976345096622080?ref_src=twsrc%5Etfw
Thank you.
Konami should better prevent spawn camping posibility, not like on Amber Station.
Yep and dont upvote ur comment lol
Watch out, we got a cowboy over here.
Shields are for pussys.
One question:This new map pack will be free or …?
We don’t know yet.
Thanks for the info.
yeah but…konami
free dlc ?
They haven’t detailed any price yet.
Looking good ^^
Will there be more game modes for online? I just don’t want the online to go dead when no one wants to play because of lack of content.
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