MGSV will make use of the DualShock 4 built-in speaker

A while ago Kojima expressed his appreciation for Sony’s new controller, the DualShock 4. Today, he has been using the controller doing checks for Metal Gear Solid V: Ground Zeroes, shedding some light on a new feature.


“Back to game check on PS4 today. Voice of Donna-san comes out from the speaker in DUALSHOCK4 controller.”

Donna Burke, who is performing several songs for Metal Gear Solid V, will also be the voice of the iDroid Big Boss uses in the game. Kojima’s comment seems to confirm it will make use of the DualShock’s built-in speaker. So even though the game is multi platform, Kojima is still making use of this exclusive PS4 functionality.

Why Kojima is wearing camouflaged gloves on that photo… that will probably remain one of the mysteries of life.

Source: Hideo Kojima Twitter

  • Ricardo Oe

    This guy Kojima likes one mistery…
    Kojima´s gang…
    said : Ramburger – just a soldier…

  • Raynes

    Kojima-san forget to cut his nails.

  • ObsessedGeorge

    It’s just that the glass of his office broke, and cold wind blows in the room, so he wore his gloves!

    • Nyxus

      Ah yeah, I saw the photo of the broken glass on his Twitter.

    • César H. Sandoval

      SNEAKIN’ gloves! =)

  • Markos

    I would have loved to have a built in speaker in my controller back in MGS2 days… Playing while listening Rose in a never ending monologue from start to finish… :s

    • Cartmangus

      Markos… just popping by, do you know what day it is tomorrow?

  • DarkCerberus

    I hope this is just an optional thing, I use my headphones when I play games. When I was playing through KZ Shadow Fall I had to take it off one ear so I could listen to the audio logs.

  • Samuel Sanchez

    I would like for the lightbar to change colors when I’m in the different awareness phases (Normal=Blue, Caution=Yellow, and Alert=Red) and the speaker should be used for codec conversations (of course) maybe some sound effects (reloading a firearm, clicking buttons on the walkman, possibly enemy footsteps) although probably not as the speaker sounds a little harsh at least during the break-in period

  • Cartmangus

    Never got the appeal or reason for this, why would I want noise coming out of my controller? It’d just be distracting I feel, not to mention I play with headphones so I wouldn’t hear it to begin with, lol

    • Nyxus

      I must say I was surprised by the quality of the controller’s speaker (it was used for audio logs in Killzone Shadow Fall). Much better than the Wii speaker, not even comparable in terms of quality.

    • somaxd

      i was surprised by it as well… much better than the Wii’s controller speaker. It actually adds a really cool sounding mechanic to the overall gameplay experience. (most prominently when i was playing Resogun… everytime the controller made noise it was like a trippy secondary surround sound effect (i cant describe it… its just… AWESOME!)

      And in Killzone Shadow Fall, all the Audio Logs played through it, again its really cool to hear. (i assume this is what MGS will be doing basically… radio transmissions or codec conversations

  • PrinceHeir

    reminds me of No More Heroes during the phone sessions(shame they removed it in the 2nd game)

    maybe you could use this for codec conversations in the future?

    • Nyxus

      Ah yes I remember the No More Heroes phone calls. It was pretty funny because you could hold the Wiimote against your ear as if it were an actual phone.

  • Pingback: Kojima Reveals How MSG V Will Link with Tablets - News |

  • Pingback: Kojima Reveals How MSG V Will Link with Tablets - News | Owned Gamers Gaming Blog()

  • Pingback: Kojima adjusting Metal Gear Solid V for each different controller – Metal Gear Informer()

  • Pingback: Kojima wants people to play Ground Zeroes on PlayStation 4 – Metal Gear Informer()

By continuing to use the site, you agree to the use of cookies. more information

The cookie settings on this website are set to "allow cookies" to give you the best browsing experience possible. If you continue to use this website without changing your cookie settings or you click "Accept" below then you are consenting to this.