Kojima adjusting Metal Gear Solid V for each different controller

With Metal Gear Solid V being developed for multiple platforms, Kojima now has to adjust the game for each different controller.

“The trigger button of PS4,360,ONE looks like the trigger of gun. PS3’s button is curved in the opposite direction.” Kojima stated. “Each controller not only differs the location of buttons but also its forms & mechanism. Extra work for adjustment.”


When talking about the different mechanisms of the controllers, Kojima is most likely referring to things like the speaker of the DualShock 4. Yesterday he revealed Metal Gear Solid V will make use of this feature. The Xbox One controller on the other hand has rumbling sticks, so maybe he’ll do something with that as well.

Source: Hideo Kojima Twitter

  • Kj Kim


    • William of Orange

      Is the kinect 2.0 required to indentify the player at all times? The xbox one is currently not avaliable in Holland, so i’m all at sea. If it is not required, kojima might implement some kinect features in mgs V.

  • PrinceHeir


    • Ricardo Oe

      Yeah , Cool !!!

  • ilovegoogleglass

    Nice development setup….

  • Super Anonymous II

    PS3 is the only canon version

    • Nyxus

      What does the system have to do with it being canon or not?

By continuing to use the site, you agree to the use of cookies. more information

The cookie settings on this website are set to "allow cookies" to give you the best browsing experience possible. If you continue to use this website without changing your cookie settings or you click "Accept" below then you are consenting to this.