New MGSV: TPP info – buddy system, protheses, and you may never meet Quiet

The gameplay demo for Metal Gear Solid V: The Phantom Pain shown during TGS has revealed some new information. Here are the translations of the most important bits, and gameplay elements.

  • Kojima can finally do the things he wanted to, now that the hardware has evolved
  • Snake has lost weight, they say
  • You can choose your own routes during the missions
  • Quiet can assist you during gameplay with the buddy system
  • You can choose where the helicopter sets you down
  • Riding your horse is hard in the jungle environment
  • Snake is ‘naked’, Miller tells him they are making a new suit at Mother Base
  • The new suit is delivered to Snake
  • You can climb walls with cracks
  • The climbing section seen in the demo is a shortcut, you can also go around through the jungle
  • Snake is wearing a different arm prothesis in the demo
  • You’ll be able to use different protheses with different functions
  • There will be a lot of different protheses according to Kojima
  • You can set up a talking decoy. He has a lot of lines, including ‘Kept you waiting, huh?’ and ‘You’re pretty good!’
  • Snake calls in Quiet and orders her to scout up ahead
  • Quiet can also provide cover fire
  • When she is in position, she hums
  • She marks enemies during reconnaissance
  • If you speed up the time too much, the POW target dies
  • By hovering the reticle, you can select Quiet’s target
  • Snake throws a grenade and orders Quiet to shoot it
  • Quiet has a weakness that will tie into the story, and also into the way she is dressed
  • Quiet’s abilities depend on the degree of her bond with Snake
  • In the demo, the attacks commands were: shoot, target and wait for my signal, shoot this, and provide/cease cover fire
  • However, a lot has to happen for all these options to be available (bond degree)
  • If the bond isn’t high enough, Quiet won’t come with you
  • When Snake uses the ‘pin radar’, all the icons represent animals, but it reacts to people as well
  • You can analyze soldiers to see their statistics, like in Peace Walker
  • The binoculars can be upgraded by through R&D
  • Another interrogation option is asking: ‘Where are your friends?’
  • Snake’s can stun enemies with his arm, it packs 1.2 million volts
  • According to Kojima, you may never meet Quiet. It depends on how you play through the game.
  • Snake can also jump out of the chopper while it’s in the air… but it would kill him

MGSV-The-Phantom-Pain-TGS-2014-Screen-Quiet-African-Jungle-Gameplay-2

To watch the gameplay demo, go here. To see 30 new screens, go here.

Source: JunkerHQ, The Nasian

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