Xbox exclusive mission for MGSV: Ground Zeroes lets you play as Raiden

Konami has provided some details on the Xbox 360 and Xbox One exclusive side mission for Metal Gear Solid V: Ground Zeroes. Where the PlayStation exclusive mission Deja Vu lets you play as classic Snake with elements reminiscent of Metal Gear Solid, the Xbox exclusive Jamais Vu (literally Never Seen) mission lets you control Cyborg Raiden from Metal Gear Rising Revengeance.





Check out the trailer below to get an idea of what to expect.

Source: Gamespot,, DualShockers

  • K

    You missed the part where they gave a release date! March 18, 2014

    • Nyxus

      I saved that for another post because I feel it’s important enough to have its own, and so people won’t miss it. That’s the US release date by the way, for Europe it’s March 20.

  • Cartmangus

    The ideal DLC would’ve been a naked Raiden stripped of any equipment (except his equipment hint hint .. penis.. his penis) running around getting illogical and barely comprehensible orders through his codec. But that would’ve forced me to get the Xbox version so maybe it was for the better that this didn’t happen

    • Nyxus

      Yeah, imagine the action figure you would get with the limited edition.

      • Cartmangus

        Oh shit, son, day 1 purchase

  • Markos

    It’s not Raiden, it’s Raiden’s skin!! If you look at the trailer, he has exactly the same movements Snake has, also, Raiden using a firearm over his trademark HF Blade?!?

    • Jonny2x4

      I don’t remember seeing Snake running in high-speed or jumping over buildings in any of the previous GZ trailers. The only reason Raiden is using a gun instead of slicing enemies with his blade is probably to avoid getting a Z-rating from CERO in Japan, since they’re more strict about human decapitation. Unlike MGR, the enemies in GZ are humans.

      • Jon

        Or, you know, because they didn’t want to implement sword gameplay just for one little exclusive mission?

    • Nyxus

      Raiden used guns in MGS2 as well.

    • Guest

      Seems like Snake gives him his sword.

  • Jonny2x4

    This isn’t just an extra mission with MGR Raiden. It’s also a Snatcher homage, complete with an arrangement of Creeping Silence playing in the trailer.

  • K

    There’s another video too, showing part of the ground zeroes mission from TGS except in english this time and with Eyestone narration:

    • Nyxus

      I saw it, working on it.

  • Kaniebas

    Well, I guess that’s what M$ money-hatting get’s you. It’s a pity PS owners can’t play this….

  • Nekkedsnake


    OK, it’s not a mission about impeaching The Senator from MGRR, but I was totally right! (even if I didn’t really wanna be, haha).

    We can consider this an extension to the Metal Gear SOLID: Rising build that KJP had in 2010 before it was handed off to Platinum Games. I wonder if players will be able to actually given a chance to ZANDATSU something aside from the gunplay.

    Actually this exclusive content is way better IMO than the DEJA VU mission being offered to PS3/4 owners. I was pretty disappointed about that. Then this Jamais Vu content announced Exclusive to 360/ONE consoles. But then i remembered, I also own a 360 so I’ll just pick GZ up for both my PS3 and 360. sucks for those who only own one console, unless these are TIMED EXCLUSIVES. Devs inclucing KJP should really consider making content for ALL CONSOLES, and stop this exclusivity, which I feel only serves to alienate ppl who don’t own other consoles.

    • William of Orange

      congrats, dude! Yeah, i’m still going for the ps4, but this is really a downer.
      Who wants to play scenes from mgs 1? Not me, i’ll dust off my psx if i have to. Who wants to play as a gun wielding raiden who even kicks ass without his blade? I do!

      • ZenTzen

        that wouldnt be a problem if they made a freaking proper MGS1 Solid Snake 3D model instead of that blocky crap, i just hope the Raiden thing isnt exclusive forever

        • Nekkedsnake

          Solid Snake done in THE FOX ENGINE woulda been WAY better for the Deja Vu mission. I would feel so let down. cmon Kojima!

          • Jon

            Like this?

        • William of Orange

          no offense, but i prefer that blocky crap, but lets hope it’s a timed exclusive.

      • Nekkedsnake

        thanks! hahah. ya i agree, which is why ive expressed disappointment in the PS3/4 exclusive of players running around as a Blockhead… I’d MUCH rather have the Jamais Vu mission. I have both a PS3 and 360 so I’ll have to pick this up for both consoles.

  • Ilja Y.

    my mood got raised drastically

  • Janeo

    This is extremely cool even has its own little story to it, to bad I am getting the ps version of the game but at least we get déjà vu

  • Rob Machado

    This is awesome! I hope you can use his sword!!

  • PuertoRicanThunderGod

    It’d be great if there was a “Snake Eraser” reference sometime during this mission.

    “I guess I should be glad I didn’t kill you.”
    “Er, nothing.”

  • William of Orange

    why didn’t they showed this at the vgx? It (VGX)was boring as hell and i was really looking forward for any mgs related news!

  • PrinceHeir

    tbh i kinda prefer this than the MGS1 mission.

    we already have MGS1 and MGS4 to relive that, so why reuse it again?

    plus Raiden here actually fits(besides his animation, which looked kinda stiff)

    i was hoping he would be able to use his gameplay mechanics from Metal Gear Rising or at least the original Solid Rising Zan Datsu gameplay ^^

    • Nyxus

      I don’t see how Raiden fits, I think he stands out like a sore tooth. 😛 Not that it matters anyway, the mission isn’t canon of course.

      • PrinceHeir

        i don’t know, for some reason even though this game takes place in the 1970s-1980s the soldiers here look too high tech tbh.

        the only thing i would say that makes him stand out from the rest is that his body is purely made of augmentations and cybernetics.

        but will see, i want to see more gameplay other than just running around and shooting rockets(want to see the blade!)

        • Nyxus

          Also the fact that it’s the Raiden from Revengeance, so having him in a Kojima made MGS seems kind of weird to me. Whereas ‘classic Snake’ is from the canon MGS series. But of course, it’s just an extra anyway.

          • PrinceHeir

            i think Kojima is willing to accept Rising as some sort of canon in the series.

            he might even incorporate some of the personalities or designs into new characters in future games.

          • Nyxus

            I doubt it. I like Rising in its own right, but it’s too crazy and ‘batshit insane’ to be considered canon if you ask me. And besides, it wasn’t in the Legacy Collection, which contained all the canon Metal Gear games.

          • PrinceHeir

            i mean it terms of taking a nod about the series.

            and i don’t think it’s too “batshit crazy” the only reason alot of people say that is because the game is too fast paced compared to the older games.

            i bet if they tone down the speed and made the game a much more Hunting Stealth game like the original Solid Rising was gonna be, the characters would really fit well in the main series.

            as for The Legacy Collection, it’s just the games Kojima the mainly directed and produce. if that’s the case Twin Snakes and Portable Ops should be there seeing as Twin Snakes is just MGS1 from a different style and Portable Ops had made a lot of nods from future games as well as mechanics being carried over to Peace Walker and MGSV; base recruiting, level up etc.

            in any case, i think this is why Kojima is too obsessed in MGS, not only he’s being force by Konami to make new ones, but he’s also getting attach to the point that he’ll probably won’t let anyone produce the games besides himself.

            alot of games already passed on from their creators, Resident Evil, Devil May Cry, Virtua Fighter, Persona, Shin Megami Tensei, Final Fantasy etc.

            though i don’t really blame Konami, MGS is basically they’re only cash cow left along with Yu-Gi-Oh! with the card selling and all.

            Silent Hill is going some major identity crisis, Contra, Suikoden, Bloody Roar(RIP Hudson Soft), Gradius are all dead. their rhythm genre is going nowhere other than arcades like beatmania and guitar freaks, Lords of Shadows is not really a Castlevania, just a hack and slash GOW rip off with a Castlevania name to it.

            take MGS away and the company would be stuck doing Pachinko and parlor games along with SNK. which is funny seeing as both companies uses it as one of their main revenue from keeping them afloat.

            sometimes i kinda wish Kojima Productions was a seperate company like Grasshopper Manufacturer or Platinum Games.

          • Nyxus

            Kojima said he wants to pass the MG series to another generation and have them continue it without him. But to be honest, I don’t think there is any other series for which one person is as important as Kojima is to MGS. He does the writing, the directing, the supervising, the producing and a lot of other things that make him leave his mark on the series. That’s what makes it so difficult for others to create games in the series without him.

          • PrinceHeir

            well nowadays actually he doesn’t do that alone now.

            you got Shuyo Murata writing with him as well, other artists besides the main guy Yoji Shinkawa(like Huke for example). others doing the gameplay adjustments, music and OST everyone has flexibility in this department.

            as i said in the previous posts, the thing that makes Kojima unique is the ability to hold the team together and take them from point A to the end in a clear and coherent manner and doesn’t stray off their goal.

            as Kojima said in his interviews, whenever he makes his games, he always asks himself how will he end his game and what will be the aftermath. does he have to shock the player and leave an impression? etc.

            again i understand the people really love him due to the MGS games, which i also too so i don’t really blame anyone from wanting more MGS games from him.

          • Nyxus

            Yeah he is working with a whole team of course, but still, there are not many series that have one man involved in so many of the game’s aspects.

          • William of Orange

            What? Even if you would tone down the pace, this game is not mgs worthy.
            Memorable characters? Give me a break! None of them had a personality,whatsoever.
            The most interesting character in mgr was the cyborg dog.

            I do agree about kojima’s inevitable fate if he keeps walking down the same road.

          • PrinceHeir

            huh? that;s why they can modify the characters to make it a more realistic scenario.

            they can make Mistral a perfectly normal girl who were force to be augmented against her will, Moonsoon a crazy masochist and a sadistic killer who kills people by chopping their body parts, and in the past he killed his friends and it felt good for him, Sundowner your typical power hungry guy who loves to get augmented and play with his toys, Samuel, your honorable Samurai who has a conduct code for killing people who abuses their augmentation against other people. he sees Raiden as just as mindless killer and he feels it’s his duty to stop him

            or something like that.

            seriously if you really paid attention to Metal Gear Rising, they really did try to write a lot of backstories to the characters, but since the game was ONLY in development for 1 YEAR, i was even surprised they managed through.

            heck i can argue that Rising Characters had a lot of personality compared to most of the Peace Walker cast besides Miller, Paz, Strangelove(maybe).

            Zardornov is just a KGB lapdog that didn’t became relevant until the last part of the game, same with Coldman, heck he didn’t even tried to pilot Peace Walker to take matters in his own hands, Amanda and Chico and crew same thing, bunch of mercenaries who only got caught in this affair, i’m surprised both are returning in MGSV seeing as i thought they would carry his father’s legacy and lead their men the way their father did.

            again the only reason people aren’t giving it a chance is because it’s not made by Kojima himself. if Kojima did write the characters here no one would complain here.

            and nowadays Kojima doesn’t even write the main games alone, Shuyo Murata is probably adding all the details and backstories of the characters along with the team while Kojima creates the concepts and designs along with Yoji Shinkawa.

            i think people here don’t really understand how much of a genius Kojima is and thinks he’s only a MGS guy. i can tell he can definitely make two distinct games that are vastly different yet bring new and innovative things on the table.

            take Hideki Kamiya for example, compared Devil May to Okami to Viewtiful Joe, all three are vast different games, yet they play amazing and are very well crafted games. or Shinji Mikami, Resident Evil to God Hand to Killer is Dead.
            it’s like a universe of a difference between these three games.

            again nothing wrong being the MGS guy, but it’s shame that he’s potential is not being fully maximize. oh well he’s still one of my top 3 favorite developers/producers along with Shinji Mikami and Suda51.

          • William of Orange

            Okay, you have a fair point, I’ll give you that. But trying to make this canon?
            You got to ask yourself: where were these guys during liquid ocelot’s insurrection?
            Really, that’s the only thesis I have for you.
            And I never said that pw was superb.. Sure, I used to hate Strangelove… But her motives are explained in the tapes. I actually enjoyed the tapes a lot more than the actual story.
            (though I must say that it’s kinda weird that BB is obsessed about Ernesto ‘Che’ Guevara)
            But I’m also willing to see pw as a pre-prologue to mgsV.

          • PrinceHeir

            no i’m not trying to make Rising in it’s state as a canon.

            but rather a potential canon route for future games. it was interesting to see what would things be like after the fall of the patriots system. do things return to normal just like that? it’s pretty plausible on how a lot of people fall back to augmentations and enhancements as the next step.

            again, i’m not dismissing people who don’t like Rising since it can be extremely over the top at times(which i don’t mind), but i’m just asking people to not dismiss it and actual see it from a different angle.

            and yeah, it seems the tapes have more stories compared to the actual cutscenes, but i think it cut off a lot of people since you can only hear it on briefing and not in-game.

            tbh i kinda wish they had taken the Portable Ops route.

            Big Boss is a better character there, he didn’t grieve to The Boss like that, but rather he would never live her life like that, and that is being used by the government all for one country.

            that is a major reason why he’d set up the MSF and the eventual Outer Haven. an army without borders, no government controlling them and everyone living their own battles.

            can Big Boss be the leader that holds them altogether? doubt it since as much as Big Boss is a Legendary Hero, he’s only just one man, and one can only do much.

            i find it funny that both Outer Haven and the philanthropy group led by Solid Snake and Otacon are no different than each other. doing their operations without government interference. different goals same system.

            i glad no one had an outburst and threw some slander in this thread for now. and i appreciate people reading this as i too from your replies.

          • William of Orange

            Don’t mention it, making others look bad by doing something as radical (read:stupid) like that isn’t the solution for every thread. I understand your point of view on the potential exploitation of the mgr universe ( in a good way).. But I think that mgs 4’s epilogue said enough. MGR is a great hack and slasher, don’t get me wrong.. But the characters and especially George were the complete opposite of every mgs character in existence. And I was never a fan of raiden, I like the concept behind him in mgs 2 ( he represents the gamer). I love the romantic subplot in mgs 2 between raiden and rose and I liked the “beauty and the beast” romance in mgs 4. But raiden changed a lot.. He became so shallow. He used to be a lot more mysterious. So I can’t relate with him at all, just a cocky samurai. And did we really wanted to see sunny after mgs4? It was fan service, where was rat patrol, otacon, drebin,Campbell,mei ling? What happened to the remaining armies and the former frog soldiers?

          • Nyxus

            It’s not really true people are saying Rising is over the top just because it isn’t written by Kojima. The way senator Armstrong talks and acts is just a lot more DMC or Bayonetta like than it is MGS like. Which is weird, because apparently the story has been written by KP (not Kojima though), but it really seems like Platinum had some influence on it.

            I mean, Armstrong kicking Raiden around like a ball, shouting ‘Don’t fuck with THIS senator!’, ‘Nanonmachines, son!’ and stuff like that, it doesn’t seem to be as serious as the other MGS games to say the least. Not that I mind, I find Armstrong pretty hilarious, but to me it seems very different in tone than the other Metal Gear games.

          • PrinceHeir

            tbh it’s actually that moment that made me go wtf in the whole game.

            i mean with all the badasses i have fought, i get to fight some senator asshole who wants to become the president and take over the world?

            though i later appreciate him being a badass, but yeah my initial reactions to Armstrong was a wtf at first.

          • Nyxus

            Yeah, it’s like they really went crazy with him.

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