Check out the trailer for Metal Gear Online

During the Video Game Awards 2014, Kiefer Sutherland walked on stage and introduced Hideo Kojima to step into the spotlight. Kojima shortly talked about the new Metal Gear Online game, and then passed the microphone to Kojima Productions Los Angeles studio head Tom Sekine, who showed us a trailer of the multiplayer.

Update: Now in 1080p60fps (remember, for 60fps watch it in Chrome).

Update: Gamersyde has once again provided a high quality version of the trailer, which you can either watch online or download (file size around 1GB).

Tom Sekine noted that what the trailer showed is still a work in progress, and that we can expect more news on Metal Gear Online in the coming months.

Kojima Productions LA is also looking for feedback:

To see the talks by Sutherland, Kojima and Sekine followed by the trailer, go here.

Source: Video Game Awards 2014, Gamersyde

  • mr white

    Best game ever

  • thetrooper1989

    Looks great and thank you for the quick upload Nyxus. I’m still sad we didn’t get a release date for MGS V: TPP, I guess we can throw out a Spring/Summer release date. It’s looking like Fall of 2015 most likely.

    • im a dot

      coming 2040 (while kojima is messing around with the sunsets in game)

    • Rational Thinker

      Indeed. I was expecting the MGO reveal would be of a nearly finished state, leading way to a probable release date for MGS5. Instead it clearly states (via Twitter above) that the trailer is for “MGO3 in development” and they’re requesting feedback on the kind of MGO experience you want to have.

      That signals to me that they’re nowhere near done with MGO, if they’re collecting fan feedback to shape the online experience. Furthermore, it’s obvious that MGO is holding back the release of the single player TPP.

      My hype for TPP was really low with all the continuous teasing by Kojima as it is. MGO3 looks cool for sure, but now my hype for TPP is completely dead, as it seems way too far off now. Not even going to bother checking status on this production anymore.

      • flying_fox

        No need for your hype to die out just yet. There’s still the possibility (more than ever, I’d say, after seeing this trailer) that Metal Gear Onlin3 will be released separately.

        • Rational Thinker

          I’d love to agree with you. With all the teasers Kojima is throwing at the public, he could easily state in an interview at this point that the 2 are related, but will release separately. TPP is obviously not done because they’re still doing VA sessions, but MGO seems more like holiday 2015 release.

          Wouldn’t kill Kojima to unearth some of his plans at this point. We literally know more about the next Tomb Raider game at this point than we know of TPP, and all that had was a short trailer with a release window and likely not actually in-game footage. HK Is a master of creating games, but he sure doesn’t do his fans justice the way he teases them.

          • moto hellogoto

            Kojima’s perfectionist nature is becoming a pain. I know he wants everything to be perfect but at this point I wouldn’t mind a FEW bugs with an earlier release. He can crank out a patch soon after.

          • Shalashaska

            Oh, I’d rather find out about the game when I’m actually playing it, rather than everything being spoiled to me in trailers.

            But hey, that’s just me.

  • Solid

    Looks amazing!
    I hope Team Sneaking Mode and some MGO2 Maps @ MGO3 !

    • Jimmy Dean

      Sneaking mode confirmed

    • WhatTheJuicay

      i dont think theyll be using past mgo maps.. atleast initially.. it looks like maps are pretty massive (atleast on GZ scale) to include operating vehicles.

  • Datguy8923

    Hype levels…cannot be contained.

  • ThreeMadFrogs

    I was happy to see the crowd showed some class and not heckle about David Hayter. And MGO looks fantastic.

    • No Place For Hayter

      I couldn’t see why they would, only the single player story portion of the game suffer from losing Hayter, this is all about awesome online content, also yeah it would be very unclassy to even bring it up, certain things for certain times and situations 🙂

      • ThreeMadFrogs

        Because people are petty. Sometimes.

  • Solid

    TSNE Mode coming back?! 😀

  • Rob Machado

    I was praying for a release date but nope :/

  • RoderickThe13

    I wasn’t really excited for this, but after seeing how amazing it looks now I am. The mini Metal Gear is awesome.

  • From The Distant Future

    Metal Gear Online…is going to be…Legendary…

    Nyxus, you should create something on this website that’ll allow its community to game with each other. Some sort of easy communication, like, a forum or something along the lines. Perhaps make a clan of your own? I’m sure many on this site are willing to join.

    I want that one mode where the players only have one life so people can play stealthy and cautious. That mode should be rewarding more than any other mode so more people are willing to play it. Maybe punishing too, Idk, so that there really aren’t any “rushers”. Either way, the trailer was epic on a scale bigger than MGS4’s MGO reveal.

    • decoyF0XX

      I second your first paragraph, most of the people on this site seem really cool.

      • turkishgamer35

        agreed just find this site two months ago but already my favorite site visit everyday for news and people great too

    • turkishgamer35

      great idea man olso just like you said if u compare mgo 2 vs mgo3 almost looks like a old gen vs next gen still can’t believe this game olso on ps3 and x360

    • 9Ocelot9

      I think maybe a chat in this page would be good for calling games and all that?

  • PrinceHeir

    Glad you can now play other Metal Gear characters in the game 🙂

    I hope we could use MGS1 Solid Snake, Metal Gear Rising Raiden from Ground Zeroes.

    MGS Characters Past/Future characters in Fox Engine. Old Snake, Young Ocelot, Liquid Snake etc.

    Come on! Just follow Resident Evil Mercenaries.

    • decoyF0XX

      Lisa from P.T.? haha

    • From The Distant Future

      RISING Raiden! I wish!
      I agree wholeheartedly.

      Solid Snake (Shadow Moses suit, Tanker Infiltration suit, Old Snake Octocam suit, & perhaps Outer Heaven Infiltration suit)

      Ocelot (Ocelot Unit Commander suit, Sons of Liberty Russian Soldier outfit, & Liquid Ocelot)

      Raiden (Raiden’s Skull suit from Big Shell, both his Cyborgs suit from MGS4 & RISING)

      EVERYONE and their various outfits!

      • PrinceHeir

        They already have Rising Raiden from the Jamais Vu mission 😀

        They could make a killing with those DLC outfits!

  • decoyF0XX

    FUCKING OCELOT MAN!!! This is the best thing I’ve seen this year. Ocelot’s gun tricks and Snake using Quiet’s ability, that was amazing!

  • Guest

    I’m so EXITE!!!!!!!

  • Golgari
    • flying_fox

      That selfie functionality may be the greatest thing ever! 🙂

    • MichaelPayneV

      The lack of Tessellation makes my eyes hurt.

      • decoyF0XX

        Dude, come on.

        • MichaelPayneV

          What, is just an observation.

        • MrVux007

          The guy is a douche …just ignore him 🙂

    • Big_Boss88

      C’moon Ocelot, smile 😉 …

    • MrVux007

      Nice watch …..

  • Fraaancis

    Dat MGS 3 Ocelot boss fight easter egg.

  • Invader_skoodge
  • Yaro

    How can Ocelot carry the Bazooka and jugle his pistols at the same time?

    • WhatTheJuicay

      same way “snake” can change his outfits 7 times until he finally looks like big boss all within 10sec.

  • Le Guy who drowned quiet

    AWESOME!!!!!!!!!!!!!!!!!!

  • slugnuts

    Was that Raiden’s voice at 0:56?

    • Le Guy who drowned quiet

      yeah maybe.

  • Solidfox

    new screenshots

    • Big_Boss88

      Nice!

    • Hellrasinbrasin

      I’m thinking that the poster is the North American Box Art for the Phantom Pain and the previously shown Box Art could end up used as an alternate cover or as the Import Box Art.

  • Benaiah King

    I can honestly speak for everyone and say we want the head shot and fps mechanics the old MGO had. This looks nicer and more polished, but with the “pure luck” head-shot mechanics in ground zeros; This game will not be a “SKILL BASED” game. Look up old montages or even if you played the game before; Mgo was a game where true skilled players would have the best gp and dominate game matches such as rescue 1v1. No one ever got bored of MGO because the way you can create the game! with level restrictions and weapon restrictions and 1v1 or 8v8 knife only lobbies. It was amazing. the possibility’s of lobbies were endless. MGO was overlooked by a long-shot. And that is mainly because metal gear solid came out 2008. 6 years ago not everyone knew of the online features as well as how addicting the game truly was!
    PLEASE keep the customize your character options. keep the skills such as runner and cqc and knife, assault rifle ect… With these, there was no superman on the field who can do it all. This creates variety and keeps it from being a solid “one tactic” game like COD. Would be nice to see all of the previous game modes as well. especially TSNE!!!!!! i was ranked top 60 in tsne in the world then i left for a year and came back ranked 23. TSNE is all i played tbh. fighting for that head shot with the Mk12 and aiming smokes as well as timing your knife perfectly, it all came together and created the worlds funnest online experience. I’m sure you have no read more than 4 comments ANYWHERE saying they disliked MGO. They only expressed that feeling towards things such as lag and glitches ect.. the game does not need a hugeee massive change. i understand change will come, but please keep it competitive. I like to go on and know that if i TRY hard im going to win and be top leader-board. MGO was not a game where camping got you special medals or anything. People did not focus mainly on kd. Pretty much keep all these aspects. everyone typing in the chat even without a headset was a cool installment also.
    Box abuse was very effective as well but most people used the up and down moving side to side to evade after the game advanced. I like the open world aspect but keep MGO and pp separate. Pleaseee do not mess this game up. I know everyone can understand where i’m coming from when i say ; we were ADDICTED to MGO.
    With the unlimited run in pp idk how this will be but with balancing and trials, i know we can get a amazing good. Look forward to seeing what kojima comes up with. Appreciate the trailer as well. but as always we can’t judge anything on this because the old MGO trailer was totally different from the real game. Gonna save a final analysis for a game play trailer.
    ALSO!! konami id. keeps idiots off the game and lets us get any sick name available. <3

    The game doesnt look like you can go out in the feild and just kill people with skill, CHANGE THIS?! Kojima, push to make this game better, not more mainstream.

    • Datguy8923

      What? Most kills in old MGO came down to internet connection.

      The headshot hit boxes were way too big in that game and the weapons had little to no recoil on AR 2, even on AR 1 which alot of people took.

      Headshots in this game are somewhat harder at least because the recoil is much stronger, at least from my experience in GZ. With players moving about much more randomly quickly,I’m sure headshots are even more difficult.

      Besides we have only seen this snippet, so it’s too early judge if it’s skill based or not.

      And not to make fun of you, but I find the idea of boasting skills in video games to be giggle worthy.

    • moto hellogoto

      Sorry dude but tl:dr

    • Delta-21

      If you where that high ranked in tsne you knew me. I’m Delta-21 I played mgo for years and years. My highest tsne rank was 2 and I never dropped out of the top 100. I used to play 2v14 tsne games with spartan2023 and win about 80% of the time. I had every beret color from the tourneys 5 times over and every unlockable item minus a few like Robbie the rabbits head and the white ghillie suit that was rewarded for the online championship in 2009, not the world championship of ’08. I’m about as die hard mgo fan as you get and this trailer kinda bummed me out. It was nice to see the sop back and the eloc’s. But when I saw people dropping instantly from body shots it churned my stomach, then the gecko like vehicle just put me over the edge. Go look at the gamefaq forums for metal gear online, people are still posting and talking about that game and reminiscing about the good times years after the servers where dropped. If you truly want to hear some fans opinions then I really hope you take the following criticisms and suggestions to heart because you’re going to hurt a lot of feelings and burn bridges with the die hard player base should you stray too far from the original mgo 1 and 2 formula. So without further ado my opinion and suggestions.

      1) Every game doesn’t have to compete with Call of Duty and Halo. If I want to play a game like Call of Duty, guess what, I’d go out and buy Call of Duty Advanced Warfare. Metal Gear Solid is going to be bought by the majority of people, I’d say greater than 95% of people for the single player game. So sticking to the original formula of mgo1 and 2 won’t hurt the sales of this game in any way. Just look at every mmo released in the past few years, they’ve all flopped for one big reason. They wanted to be wow, but….not wow? Guess what wow exists and is so far a long in development that any new game released will always feel incomplete compared to it. Every new mmo released people complain about bugs and lack of features but fail to realize that wow had these on release as well, they’ve just had years to listen to feedback and correct errors. Consumers don’t care, or seem to remember that though so abandon new mmos pretty quickly.

      tl;dr Don’t make a Call of Duty game re skinned to be Metal Gear Solid.

      2) Bring back every mode that was in mgo2. Sneak, Team Sneak and Rescue where the most original modes to come to any game in a long time. They where memorable, popular, and fun. They where purposely unbalanced (save rescue) and the community adapted to the unbalanced aspects of the modes and created a unique experience with unique strategies. Some games require balance, rts games and mobas come to mind. Not all games do though. Sometimes imbalance in a game makes for a more enjoyable game. What am I getting at specifically? Well keep tsne the same. As the stealth side you have a stun gun, a knife, and a choice of non-lethal grenades. The other side? Well have at it, grab your m4 custom and your lethal grenades. You may be armed to the teeth but are you going to see someones shadow or their floating knife before they can drop you with a HEAD SHOT?
      tl;dr Keep all the game modes in their original condition.

      3)Notice I capitalized all of head shot? Yea that was a big deal in mgo, it took a good 2 or 3 seconds of solid gunfire to kill somebody with body shots. Where as a head shot was one and done, unless you where far enough or unlucky enough to get a hs flinch. What did that do for the game specifically? Well it allowed skilled players with good reflexes and good aim to consistently beat poorer players. The time invested in learning how to aim was actually rewarding because it actually gave you a dramatic advantage to be skilled and not just lucky. If I’m going to invest time to get better why should I not see results, and if you’re casual player you could easily join a casual room and not have to worry about players like me who would drop you dead over and over and over until I ran out of ammo.Stop jumping on the care bear bandwagon, let skill be a factor and let us leave it all out on the field. Head shots being strong while body shots being weak meant that with practice you could improve drastically. While failing to practice something so simple meant you’d never be as good as someone who took the time to practice.
      tl;dr Keep the headshot system from the previous two games. It was unique, fun, and it rewarded skill and not just spray and pray.

      4) Speaking of casual rooms, I’m not buying this game, flat out, if there aren’t custom rooms. If it’s got a global match making algorithm that just matches me with random players from all over the world you just lost 60 bucks. The most amazing thing about metal gear online, and the reason I played that game for as many years as I did, was the community. It was like a small town where everybody knew everybody. Certain people had dedicated rooms that they would leave open and you, your friends, and even your nemeses would be in those rooms every day to duke it out with and against people you recognized and knew. The rooms had their own rules and setups because they had customization options, such as turning off auto aim or disabling certain guns. The game was set up so that the players could play the game the way they wanted to. Towards the later years of mgo every single tsne server had auto aim off? Why? Because you could auto aim the knife as stealth and instantly kill people with zero effort. So what did the best of the best at tsne do, we never hosted a game again where auto aim was on. Either you could aim or you couldn’t and if you couldn’t go find a room where the game would aim for you. That was the beauty of the custom rooms and games. You could play the game the way YOU WANTED TO. You need to look at this from the perspective of the consumers. Yea we appreciate the time and effort you’ve put into making the game, but it’s not your game it’s ours. So don’t force us to play it your way. Let us create and enjoy our own experience as the previous two incarnations of mgo did. You let us play the game our way and we supported it for years, buying expansion pack after expansion pack.

      tl;dr Keep the custom rooms and the ability to change the settings of what’s allowed and disallowed in that particular room, as determined by the host of the game.

      5) Allow us to create our custom characters, with custom voices, and faces, and clothing. Dear god the clothing. I remember saving up to get all red clothing, which was so fucking expensive and time consuming. But my character had red from my berets to my toes. It was sweet, not so sweet where the 10000 period jokes I had to endure but it was mine. I was “That guys who’s always in all red?”. On a side note, as far as community is concerned, clothing was big. I could recognize a player instantly from the way they dressed from across the map. I could see someone and instantly know that was x-law or that was ray_5. That guy that ran past my screen for a split second, yea that was pmcmercenary. I’m not going to say it was essential to sustaining and creating a tight knit community but it helped make our characters real to us. And we all had an identity, we weren’t just clones in an endless battle with strangers. We where team mates and enemies and we had clearly drawn battle lines.
      tl;dr Custom clothes and characters, do it.

      6) Guess what, every online shooter doesn’t have to have vehicles. Can’t we get just one game where there’s no fucking tanks or helicopters? Do we have to have a fucking turret mounted onto a jeep? Sorry gecko thing, you’re no exception. Mgo got one thing right as far as having a turret or a strong weapon that not every could have at once. Their turrets where fixed structures and where extremely exposed. Yea you could hop onto a turret and mow somebody down, but if you did it against someone that was any good they would blow that helmet right off your head, your brains with it. Vehicles can be fun, if implemented correctly. But I don’t trust a studio located in LA to do the right thing with vehicles. If you’re hell bent on keeping that gecko, refer to point 4. Let us turn that shit off.
      tl;dr Get rid of that stupid fucking gecko.

      I just hope there’s a single person on the development team that had over 250 hours in either of the metal gear online games. Though i’d bet dollars to donuts that not a single person on the development team played the previous games. Also I wrote out this huge fucking essay, and I’m not one to post anything online usually. So excuse the grammatical errors and mistakes. I wrote this in about 15 minutes.

      • Datguy8923

        I’d rather this MGO over the past two MGOs.

        Those Mini metal gears look rad as hell. Besides, again, it’s only a small snippet and seeing that the dev team said its a work in progress, there are going to be changes with feedback. Hopefully that means a beta is in the works.

        Please I hope a beta is available down the line.

      • ywsbek

        I agree with you Delta, being that i also played mgo1 and mgo2 from day 1 to close. Mgo3 doesnt have as much hype for me and for people who says change is necessary, i agree but from the looks of it this doesnt retain nearly as much good things that the older ones had. i feel the shooting mechanics are not up to par with previous games, such as poor reticle design and what appears to be luck based fpv shooting with no side to side peeking and no show of knife yet, being knife was my life for a few years. I believe some of these are beyond the realm of feedback for LA productions as they are TPP game mechanics based but i am still excited about mgo3 none the less.

    • WhatTheJuicay

      so many people boast about “skill” in videogames.. if you are so skilled, then you will have the skill to adapt to this game and be as good at it. life is about change and adapting. how will you ever survive if you’re only skilled at one thing? Things dont always stay the same. Technology advances to include and improve everyone. You can complain and never use it/play it. Or you can play and have fun… maybe you can develop “skill”.

    • flying_fox

      Actually… I kinda wish MGO3 will be more team-based than individual skill-based.

  • vic boss

    I’m glad to see the return of stealth camouflage. It’s something I like to use sometimes in my second playtrough. Highly unlikely but we still have playstation experience for the release date.

    • im a dot

      whens that?

      • Jimmy Dean

        tomorrow

        • im a dot

          thanks, I hope it somehow is there

          • Jimmy Dean

            Welp wasn’t today but it continues tomorrow

      • vic boss

        tomorrow and sunday

    • Big_Boss88

      I totally forgot about PS Experience, but I’ll keep my hopes for release date in low levels now.

    • decoyF0XX

      How come nobody is talking about the fact that we’ll be able to use Quiet’s ability???

      • WhatTheJuicay

        ability, or technology? maybe thats why nobodys talking about it. Looks like it might be the new stealth camo. Actually, it should be notable that he is able to use any form of a stealth camo in a non Team Sneak mode.

        • decoyF0XX

          You saw the teleportation right? It might be technology (I’m hoping it’s an ability) but you saw it right? I’m not talking about the camo the other soldiers were using.

          • vic boss

            I noticed that snake used quiet’s ability. Maybe quiet is using technology and it’s not really her ability. Or maybe in the campaign Snake or Zero experiment with her and extract her blood or something to create a device for others to use her ability. Only time will tell and yeah the teleportation ability of quiet’s is not the same as stealth camo.

  • turkishgamer35

    my reaction after saw mgo 3 gameplay……

  • Watomi Tamiko

    We want old maps and same Gameplay as MGO2 this looks great. We want to make our own characters give them names have clans no vehicles

  • Fraaancis

    Where can i watch introduction to this?
    I want to see Sutherland and Kojima.

    • Solid
  • vic boss

    I don’t want this to be true, but seeing how things are going, Kojima may reveal the release date until E3 2015.

    • Big_Boss88

      Yeah >.< …

  • Big_Boss88

    It was nice to see Kiefer and Kojima on stage ;), nice speech by Kiefer “my Big Boss” lol.

    Really a shame we didn’t get a release date. I guess it won’t be coming in the earlier parts of 2015 now :(… I was expecting some special reveal when even Kiefer was there.

    MGO looked so freaking epic with that trailer, Minigear, kawaii toy 2:07 lol, teleporting omg and Ocelot 😀 (he still got the spins) !!!

    Oh well, the waiting for release date is still going to be long. But I’m glad 2015 is packed full of amazing looking games to keep me occupied for the months.

    • Le Guy who drowned quiet

      im sure this toy was aimed for a recruit soldier.Becaused when you become experience you understand the trick.I hope thre will be real dangerous animals in tpp and not only kawaii toys.

      • Big_Boss88

        Yeah I think so too :D, but it was funny when the player Big Boss was also staring it like “owwww so cute” ;), and then he notice the Mini Metal Gear like “Ohhh sh*t!” lol XD

  • PrinceHeir
    • Big_Boss88

      Love this image :).

  • MichaelPayneV

    Finally, they added the Steam Logo, Damn, how long it took them to add a frigging logo.
    pic.twitter.com/9HvtlAw0Ab

  • CrazyGuy207

    Ocelots pistols sure look different, sort of like if you were holding a revolver upside-down. The barrels are at the bottom.

  • Holy Fiddles Batman !! Just saw the trailer and man it got all of us Hyped the hell up.
    Its been too long.. ” Ocelots Voice”

    Hopefully they don’t make us go through creating the damn Konami IDs and just use our PSN names.

  • Shalashaska

    I’m super excited, but I already see a problem I’m going to have: make an awesome looking custom character, and then play as Ocelot the entire time. Gonna have to fight the urge.

  • Le Guy who drowned quiet
  • Hellrasinbrasin
  • MrVux007

    Not even the elitist comments will ruin this day for me!….partey time guys drinks are on me ! http://media1.giphy.com/media/149EV8wlV75ZQc/giphy.gif

  • Delta-21

    Excuse the re-post but I feel like no one will see this as it’s hidden in a reply chain and I’d like my opinion to be heard considering how much I had to type. =/

    I’m about as die hard mgo fan as you get and this trailer kinda bummed me out. It was nice to see the sop back and the eloc’s. But when I saw people dropping instantly from body shots it churned my stomach, then the gecko like vehicle just put me over the edge. Go look at the gamefaq forums for metal gear online, people are still posting and talking about that game and reminiscing about the good times years after the servers where dropped. If you truly want to hear some fans opinions then I really hope you take the following criticisms and suggestions to heart because you’re going to hurt a lot of feelings and burn bridges with the die hard player base should you stray too far from the original mgo 1 and 2 formula. So without further ado my opinion and suggestions.

    1) Every game doesn’t have to compete with Call of Duty and Halo. If I want to play a game like Call of Duty, guess what, I’d go out and buy Call of Duty Advanced Warfare. Metal Gear Solid is going to be bought by the majority of people, I’d say greater than 95% of people for the single player game. So sticking to the original formula of mgo1 and 2 won’t hurt the sales of this game in any way. Just look at every mmo released in the past few years, they’ve all flopped for one big reason. They wanted to be wow, but….not wow? Guess what wow exists and is so far a long in development that any new game released will always feel incomplete compared to it. Every new mmo released people complain about bugs and lack of features but fail to realize that wow had these on release as well, they’ve just had years to listen to feedback and correct errors. Consumers don’t care, or seem to remember that though so abandon new mmos pretty quickly.

    tl;dr Don’t make a Call of Duty game re skinned to be Metal Gear Solid.

    2) Bring back every mode that was in mgo2. Sneak, Team Sneak and Rescue where the most original modes to come to any game in a long time. They where memorable, popular, and fun. They where purposely unbalanced (save rescue) and the community adapted to the unbalanced aspects of the modes and created a unique experience with unique strategies. Some games require balance, rts games and mobas come to mind. Not all games do though. Sometimes imbalance in a game makes for a more enjoyable game. What am I getting at specifically? Well keep tsne the same. As the stealth side you have a stun gun, a knife, and a choice of non-lethal grenades. The other side? Well have at it, grab your m4 custom and your lethal grenades. You may be armed to the teeth but are you going to see someones shadow or their floating knife before they can drop you with a HEAD SHOT?
    tl;dr Keep all the game modes in their original condition.

    3)Notice I capitalized all of head shot? Yea that was a big deal in mgo, it took a good 2 or 3 seconds of solid gunfire to kill somebody with body shots. Where as a head shot was one and done, unless you where far enough or unlucky enough to get a hs flinch. What did that do for the game specifically? Well it allowed skilled players with good reflexes and good aim to consistently beat poorer players. The time invested in learning how to aim was actually rewarding because it actually gave you a dramatic advantage to be skilled and not just lucky. If I’m going to invest time to get better why should I not see results, and if you’re casual player you could easily join a casual room and not have to worry about players like me who would drop you dead over and over and over until I ran out of ammo.Stop jumping on the care bear bandwagon, let skill be a factor and let us leave it all out on the field. Head shots being strong while body shots being weak meant that with practice you could improve drastically. While failing to practice something so simple meant you’d never be as good as someone who took the time to practice.
    tl;dr Keep the headshot system from the previous two games. It was unique, fun, and it rewarded skill and not just spray and pray.

    4) Speaking of casual rooms, I’m not buying this game, flat out, if there aren’t custom rooms. If it’s got a global match making algorithm that just matches me with random players from all over the world you just lost 60 bucks. The most amazing thing about metal gear online, and the reason I played that game for as many years as I did, was the community. It was like a small town where everybody knew everybody. Certain people had dedicated rooms that they would leave open and you, your friends, and even your nemeses would be in those rooms every day to duke it out with and against people you recognized and knew. The rooms had their own rules and setups because they had customization options, such as turning off auto aim or disabling certain guns. The game was set up so that the players could play the game the way they wanted to. Towards the later years of mgo every single tsne server had auto aim off? Why? Because you could auto aim the knife as stealth and instantly kill people with zero effort. So what did the best of the best at tsne do, we never hosted a game again where auto aim was on. Either you could aim or you couldn’t and if you couldn’t go find a room where the game would aim for you. That was the beauty of the custom rooms and games. You could play the game the way YOU WANTED TO. You need to look at this from the perspective of the consumers. Yea we appreciate the time and effort you’ve put into making the game, but it’s not your game it’s ours. So don’t force us to play it your way. Let us create and enjoy our own experience as the previous two incarnations of mgo did. You let us play the game our way and we supported it for years, buying expansion pack after expansion pack.

    tl;dr Keep the custom rooms and the ability to change the settings of what’s allowed and disallowed in that particular room, as determined by the host of the game.

    5) Allow us to create our custom characters, with custom voices, and faces, and clothing. Dear god the clothing. I remember saving up to get all red clothing, which was so fucking expensive and time consuming. But my character had red from my berets to my toes. It was sweet, not so sweet where the 10000 period jokes I had to endure but it was mine. I was “That guys who’s always in all red?”. On a side note, as far as community is concerned, clothing was big. I could recognize a player instantly from the way they dressed from across the map. I could see someone and instantly know that was x-law or that was ray_5. That guy that ran past my screen for a split second, yea that was pmcmercenary. I’m not going to say it was essential to sustaining and creating a tight knit community but it helped make our characters real to us. And we all had an identity, we weren’t just clones in an endless battle with strangers. We where team mates and enemies and we had clearly drawn battle lines.
    tl;dr Custom clothes and characters, do it.

    6) Guess what, every online shooter doesn’t have to have vehicles. Can’t we get just one game where there’s no fucking tanks or helicopters? Do we have to have a fucking turret mounted onto a jeep? Sorry gecko thing, you’re no exception. Mgo got one thing right as far as having a turret or a strong weapon that not every could have at once. Their turrets where fixed structures and where extremely exposed. Yea you could hop onto a turret and mow somebody down, but if you did it against someone that was any good they would blow that helmet right off your head, your brains with it. Vehicles can be fun, if implemented correctly. But I don’t trust a studio located in LA to do the right thing with vehicles. If you’re hell bent on keeping that gecko, refer to point 4. Let us turn that shit off.
    tl;dr Get rid of that stupid fucking gecko.

    I just hope there’s a single person on the development team that had over 250 hours in either of the metal gear online games. Though i’d bet dollars to donuts that not a single person on the development team played the previous games. Also I wrote out this huge fucking essay, and I’m not one to post anything online usually. So excuse the grammatical errors and mistakes. I wrote this in about 15 minutes.

    • WhatTheJuicay

      i was going to give you the benefit of the doubt and read it.. but given the character count… screw this essay. TLDR

      • Delta-21

        Well guess what, I know you have a 2nd grade education and reading something that would take you less than 2 minutes is difficult but every single point I made had a tl;dr. So your TLDR was totally pointless because I beat you to it 6 times chump.

  • ObsessedGeorge

    Man! What a great trailer! The only thing that I was not as excited about was the bipedal robot and the teleportation. But I’m sure it’s just a matter of getting used to it.

  • Daburcor

    Good… lord.

  • XIFF-5

    WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOW!

  • Le Guy who drowned quiet
  • Le Guy who drowned quiet
  • Aleezy

    Ahh….. That headshot sound. Many memories.

  • prothy

    The days of 24/7 boredom and commenting ‘MGO trailer plis’ are finally over: now that you have the trailer you can fantasy about the battles and tactics for months until the game’s release!

  • LukesAlike

    I am EXCITE.

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