Mads Mikkelsen talks about Death Stranding and Kojima

During The Game Awards 2016, Danish actor Mads Mikkelsen was revealed to be in Kojima’s new game, Death Stranding. Now that this has been made official, Mikkelsen was asked about this in two separate interviews.

First of all, during an interview with IGN, Mikkelsen was asked what the appeal was working with this particular game and with Kojima. In response, Mikkelsen called Kojima the ‘Kasparov of video games’. “And such a visionary person.” he continued. “And it’s just something I’ve never crossed before, so it was a wonderful opportunity to dive into that world.”

In another interview, with website BirthMoviesDeath, he got a little more specific.

About the story, he said that ‘it’s very intricate’. “I mean, you know (Kojima). He’s a very brilliant man. I mean… the stuff he told me? I only understood some of it.” Part of that has to do with its uniqueness, Mikkelsen believes. “With Death Stranding, he’s creating something completely new.”

While he did not know Kojima by name, he was familiar with some of his work. “I also saw the trailer he had done with Norman Reedus, and I thought that was spectacular just from the standpoint of an actor. The emotion, the feeling of it, the sensuality in what he does.”

He said that while he had done some motion capture in the past, it was not as much as he’ll do for Death Stranding. “This is all in!” It’s very different from normal acting. “You’re alone, there’s nobody to interact with or react to. It’s just green screen and electronics. […] But once you get into that training, it’s really quite interesting.”

During the PSX panel, Kojima stated Mikkelsen’s character will serve as the game’s antagonist, or rival, with Norman Reedus’ character being the protagonist. At this point that’s all he’s revealing about the character.

Source: IGN, BirthMoviesDeath

    • Gatsu

      Gratz Nyx :D! That’s some sweet stuff :O.
      I started playing TLG yesterday and so far loving it very much <3.

    • Batzi

      Nyxus, you’re hijacking the thread!

    • No Place For Hayter

      Been playing it, aside from the framerate issues, having lots of fun with my big bird cutie >.<

      • Aleezy

        yes that framerate kills it. Other than that its fun.

    • BurntFM

      OMG I’m loving the game. I was engaged from the very beginning and Trico gets a little sassy sometimes and is super cute and a little scary.

  • Gatsu

    I can’t wait to see more of the game omg and Mikkelsen vs Reedus ;). Also more of the motion caps and camerawork that Kojima will do for it. DS is surely gonna blow our minds.

  • I love how Kojima looks all over planet Earth for talent, not just Japan or NA.

    • Gatsu

      Yep that is amazing .

  • BurntFM

    I’m very curious what the whole ideology with the “stick” and the “rope” is. I know when most games were about shooting waves of enemies, Kojima came out with the concept of sneaking around and avoiding enemies. Now stealth games are a common thing. I wonder if Kojima is AGAIN going to revolutionize the way we play games with Death Stranding. His “rope” in the middle of all the “sticks”

    • Yeah he also said he wants to change the concept of death in video games. It does look like the world we see in the trailers (especially the second trailer) is some place between life and death, perhaps the characters can travel between these places or somehow be reborn…

    • Gatsu

      Yeah it will be very interesting to see what he means by that. Kojima is going to blow our minds once again <3 ;). He is such a genius.

      • LeGuyWhoDownedQuiet

        Junji Ito probably gave the idea
        But seriously mgs2 warner us about the elites in a way no game dev has had the balls to do
        Especially games like deusex

  • Machine Gun Kid

    Now let’s all troll Denmark lol

  • Full Options

    IGN interview at PSX, just in case :
    Edit : E3 trailer was not rendered with Decima (maybe SP’s at this time then)..

    • These news about staff actually makes me sad a little bit. I’m happy for my Death Stranding development future, but I’m not happy for the Metal Gear future. So far the most talented staff got extracted to Kojima’s motherbase from Konami.

      If Konami will make a new serious Metal Gear frachise… Oh boy… It’s going to be interesting to see what will happen =/

      • Full Options

        Yeah me too to some extents. Although after those little survey, I think a lot of talented fellows in various fields are still at KDE. Fortunately, Fox Engine is quite well advanced now, but I am like you very perplex about the future of Snake..
        Another thing that make me bitter is that a lot of them left as well for other studios which is quite a lost. I would have preferred to see them sign with Boss..
        But these things are always in movement. I believe that while KP will become very successful, few others will join (let’s hope).
        As for Snake… ehm… future will tell..

      • Lex Radu

        If they do, they better admit they are not good, and use and external development studio for it, like Rocksteady or Avalanche!

        • Full Options

          Decima… ? =O xD

    • Lex Radu

      Well, i guess there’s only a matter of time until Decima Engine becomes “Punished Fox Engine”

    • LeGuyWhoDownedQuiet

      This vid gave me foxdie

  • Guys!!!! HAHAHAHAHAHAHA!

    He is ready for Death Stranding. Must Watch xDD

  • Lex Radu

    So he thanked “Steam” for their gift.
    Could this mean that Death stranding will eventually come to PC like MGSV?

    https://twitter.com/HIDEO_KOJIMA_EN/status/808129422272307204

    • Lex Radu

      It’s definitely more plausible than Hideo receiving an early Demo of HL3…or is it? :))))))))))))

    • Full Options

      Unless I am mistaken, it seems Decima is not targeting anything but PlayStation (like Horizon zero dawn, KillZone..). So I guess that even with the will to port it to steam & co, it would be quite tedious. Not 100% sure tho, but at first glance, chances are low.. If they dedicated the engine to Sony’s hardware from the beginning, it is going to be technically very tricky.

      • Lex Radu

        No, it seems Gorilla is not targeting anything but PlayStation, Kojima not only he didn’t say it’s Play Station exclusive, but his face wasn’t even shown when Gorilla talked about their approach to focus on 1 platform, so it actually shows how versatile is Decima, that it’s suitable for both kind of developers, those who focus on 1, like Gorilla, and Multiplatform Developers like Koji. Pro.

        You could say that Decima is the Connection, the…the Strand between Multi and Single platform development, and if this engine is meant to symbolize Birth and connection, then it would only make sense to be capable of Multiplatform development, just like a mother is capable of giving birth to 1 individual, or twins, or more, not 100 percent identical since they are not clones, but brothers.

        Decima is the strand, the connection between platforms, and just like 2 or more brothers aren’t identical, neither are 2 or multiple platforms of a Game!

        Now what Gorilla was saying, is that they want just one baby at a time, they don’t intend on having twins, on having the strong genes to be shared between brother (multiplat), they want 1 baby (Singleplat) to have all the qualities.

        TL;DR: Now will DS be multiplat…probably not, will Kojima only use Decima to make platform exclusives…once again, probably not!

        • Full Options

          Haha ! S++ theorist detected ! Marker placed ! ;D
          Yeah, however I understand Kojima and his hope to pull up his game faster. If he only targets a single plateform, it makes things a lot more easier and faster… Although a major drawback is that the audience is way less wide than with multiplat..

          • Lex Radu

            Exactly, and given his latest interview, he is reaching for a Global audience, which means that he wants as many people as possible to enjoy his art, like any artist would, honestly, and naming the Game Engine to symbolize birth, it’s brilliant, the perfect way to describe game making!

      • Lex Radu

        Oh, and you know why i think DS will be multiplat? We already have multiple babies in DS, similar, but not identical, just like a multiplat game!

  • Lex Radu

    NOOOOOO Hideo shaved his “Big Boss” Beard!
    :)))))))))
    https://twitter.com/Kojima_Hideo/status/808325306918453248

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