Kojima’s new game is something that ‘fans of AAA games such as The Division and Uncharted will enjoy’

In an interview with Weekly Famitsu, Hideo Kojima talked a little bit about his new game that he’s currently developing at his new independent company. Website Siliconera provided a translation. Kojima said he’s currently experimenting with the various elements; characters, story and gameplay mechanics. “I’m brainstorming everything equally. Some parts are very new, so I’ll need to experiment with it.” Kojima did say that it’s an amazing game.

Kojima-Tech-Tour-London-Selfie

It’s going to be an action game (he wouldn’t say if it’s going to be open world), and it’s something fans of triple A games like Uncharted 4: A Thief’s End and The Division will be able to enjoy easily. He also added that when the game will be announced, it might to some not be as ‘edgy’ or ‘way-off’ as expected, but they will understand once they play it.

About the new Kojima Productions logo, Kojima said there’s a secret to it, and that the body looks very cool and he’d like to turn it into a figure.

Kojima-Productions-Goods-Set-Logo

Not a whole lot of concrete information, but right now this is all we’re going to get.

On a related note, Kojima actually posted on Twitter that he was getting ready to play Uncharted 4, which came out today.

"No, not yet, it's not over yet!!!"
“No, not yet, it’s not over yet!!!”

Source: Siliconera, Hachima Kikou

  • Full Options

    That clarify so well a lot of interrogations !
    Logo as a figure… O Sci-fi… :D,
    uncharted… good hints on gameplay and quality..
    Open world or not, Koji-world nevertheless !!!!

  • ADAMJENSEN13

    So it will not be stealth game?! I hope there will be some stealth parts!
    If Hideo Kojima wont make a stealth game there wont be any good stealth games anymore.
    I hope for stealth parts.

    • Leguywhodrownedquiet

      Even last of us had stealth parts but I guess he’s tired of making stealth games

      • ADAMJENSEN13

        Im sure His next game will be fantastic but it will be really nice to see new things in stealth games again. Only He can do it.

        • Leguywhodrownedquiet

          Buttttt….
          Kojima was forced to continue mgs over and over again
          He popularised the genre!
          The fact that he’s willing to continue games to the limit when he becomes old is pure dedication
          Idgaf is he was lying coz he produced a lot of quality games

          • ADAMJENSEN13

            I know. Thats why I said only Hideo Kojima can do it. I played Assassins Creed, Hitman and Splinter Cell. Metal gear is a different level game. Its ambitious and have the best stealth gameplay ever!!!
            But Im still looking forward to see what Hideo will make.
            Those new parts He is experimating sounds very promising.

            Cant wait to see it! 🙂

          • Leguywhodrownedquiet

            hitman had great stealth imo
            Chaos theory was great
            Apart from AC2 and 4 ac games haven’t really been great but IDK bout stealth
            I did like ac3 tho lmaooooooooooooo

          • ADAMJENSEN13

            Hahaha! Ok, ok. 🙂
            I know they are nice and some are even great but for me Metal Gear is much much much better. MGSV is the best stealth game!

    • Well, the tagline for MGS was tactical espionage ‘action’, so it doesn’t seem out of the question.

      • ADAMJENSEN13

        Youre right 🙂

    • Biggy

      He might be tired don’t worry. His batteries will recharge. The genius brain needs time to rest.

    • IStealthierI

      Well. Uncharted 4 has stealth (a good one too). I think he may have meant the “flow of gameplay” of both U4 and TD. They both have great wall-to-wall cover, both have nice vaulting over obstacles, and the characters movements are really well done whether it’s running, walking, or turning the cam to look at something. In Uncharted 4’s case bumping into walls, sliding and climbing. The movements are Ace. He could also mean exploration. Both games have ’em and do a nice job too.

    • Ricardo Oe

      No stealth…
      No fun…

  • Leguywhodrownedquiet

    Sure the ambition is too big and remember mgsv
    But this is Kojima we talking bout
    Also Sony is going to do everything for profit like cuntami but they won’t rush it I guess

    • Biggy

      Big ámbition produces awesome results when it’s from kojima

    • Full Options

      Not asking for GTA’s budget but at least something substantial. Enough assets / studios time for his title. The more you invest the more you save time and interests. Since Sony has a Dept. in everything from cinema to video games, it can be also faster and less expensive for them.
      After what happened and how they appreciate him, I hardly see them putting much pressure anyways. And Mark creates the PlayStation, Andy is the President, Guillermo is also a strong figure at Sony Pictures, etc…

  • ADAMJENSEN13

    ”There is a secret in logo”. Lets find it guys! 🙂

    • Leguywhodrownedquiet

      Dude it’s news since December
      He said the skull is a full character

      • ADAMJENSEN13

        Yeah, I know. But I thought there is a secret in the same head too.

        I found funny pic(I dont remember where) but that guy who made this made a chicken face from the back of the helmet.

        If You look at Kojima Productions logo You will see it.

        • Leguywhodrownedquiet

          For the last time it’s not a chicken head
          How old are ya? 12?

          • ADAMJENSEN13

            Hahaha! ok, ok dont get so angry man! 🙂

          • Leguywhodrownedquiet

            I love being a dick to innocent people ain’t I

  • I genuinely hope his next game is not open world. That being said, if it is I won’t mind picking it up in the slightest.

    • Full Options

      Unless he use more procedural approaches, big level streaming would imply a lot more artists and probably various extra programming efforts than a more linear experience. A bit more risky / long to setup but not impossible at all depending the concept he’ll choose and the assets he’ll get.

    • Bożydar Mazur

      Open world was part of ruining the MGS V. I mean, the only memorable mission was the mission in Mother Base, in goddamn corridors. Ground Zeroes was more memorable than any mission in V. Open world just dont work for most games and im sick of developers forcing this into games. I have yet to play an open world game with good, immersing story.

  • Honestly, I’m now more worried than ever. What does that even mean?
    For me The Division is a mediocre game. It’s a standard Ubisoft open world Action RPG game with grind fest while Uncharted 4 is an awesome Action-Adventure game with good characters, good story, ok lore.

    So far I read between the lines that we will get Semi-Open World Game with a loot system. It’s going to be an adventure title of course. So Action Adventure title basically.

    I don’t know. I’m ok with the genre but that sentence… Dunno. But, than how about gamers who enjoy for example Policanauts, Snatcher and Metal Gear games? Are we… Left behind? Yeah, sure, fans will eventually buy KOJIMA GAME no matter what but…

    • Full Options

      Relax, I am perhaps wrong, but think he may have roughly teased the robustness / quality of the gameplay with this sentence, no worries.
      He even wants to invest in R&D, experiments, so all is definitely green for new stuff and after all, he is always heavily testing everything (when others usually leave him enough time and / or enough assets for the production).
      Remember how he observe his testers and inspect everything during the development. What’s cool with him is that he his always autodidact and having an input on all kind of elements (sound, AI, etc…), so that if he goes somewhere, the right kitchen recipe naturally follows him.

      Besides a great game director, they lost a very talented and versatile “full stack” game dev consultant.

    • It looks like he’s just talking about the game having a high production value like the titles he mentioned, not necessarily that the gameplay will be similar.

      • Full Options

        I read it just like if he wanted to mention a great/cool control type, more using Uncharted as a well known reference than anything, but yes, definitely without giving any real details about how others game elements will interact with the player, etc…
        He likely has a lot of ideas, but did not decided yet which ones he’ll finally keep. I guess it is too soon to say, perhaps even a bit for him since he did not tested all he wants yet.

      • With Sony that has to be expected.
        Look at the Until Dawn. IMO, it is an interesting B-game and with incredible production values. It has some great facial animation technology (VASG has something to do with it) and the end result was really good. SuperMassive Games achieved great results while some other titles don’t have the same tech.

        but with Kojima everything can be so much better. The only problem I see is with the man power he can work with in the end. Naughty Dog have 300 devs (two teams, but basically 100 for one project), Ubisoft Massive (The Division dev) have 400 developers.

        • Yeah Kojima said he wanted to keep the team somewhat limited and that the game will most likely not be as grand in scale as something like MGSV. But that’s okay, the map of MGS1 was actually pretty small and it’s still an amazing game.

          • Full Options

            It can still be big… ;D He is not at Konami anymore and always complained about the lack of assets. I trust him, it can be “small” but even if, it will be big.

    • JJBYACHFullOptions2FucKonami

      It’s far too early too get worried. They are at the conceptualisation stage, things can change as the game enters development.

    • Mr. Sir Shpee

      To be honest, if we get a third-person action adventure that has TPP’s shooting mechanics I’ll be happy. From a mechanical standpoint it’s the best TPS and stealth game I’ve ever played.

  • Danny Patten

    Hey, I’m already yours Kojima-sensei. With my and, uhm, body *blushes*

    • ADAMJENSEN13

      Nice avatar pic! 🙂

  • Jav

    The mgsv update is not working good in my ps4. Now I don’t have mines and cameras for fob and I can’t play fob.

  • ADAMJENSEN13

    ”He also added that when the game will be announced, it might to some not
    be as ‘edgy’ or ‘way-off’ as expected, but they will understand once
    they play it.”
    So that means Kojima has already a whole concept for the game if Im understanding this good.
    Cant wait for the announcement!
    You would prefer to play as a dude or a woman?
    If this would be a cool woman character I dont mind but I would prefer a badass character like VenomBigboss or SolidSnake.

    • Bożydar Mazur

      If its gonna be “normal” female character I dont mind, but if its gonna be forced “IM A STRONG, INDEPENDENT WOMAN” or forced LGBT character ill just yawn and move on to other games.

      • JJBYACHFullOptions2FucKonami

        *Sigh* No need to rope third wave feminist BS into discussions that initially had nothing to do with it – that makes me yawn just as much as the SWJ’s.

        Kojima has shown time and time again he doesn’t have any intention to pander to any group. I mean Kojima posted this on his twitter:

        https://mobile.twitter.com/hideo_kojima_en/status/375207199468830720

        GamerGaters, SWJ’s – all idiots that don’t deserve people’s attention. There are better things to focuses on.

      • Leguywhodrownedquiet

        So you homophobic?
        Or you just hate assholes like Sarkeesian who made you hate people of the LGBT community

      • Leguywhodrownedquiet

        Tbh you’re right
        Sometimes it works for some characters for deadpool sometimes it’s forced

    • Full Options

      Man or Woman won’t make a difference for me, I just need guns & stealth 😀 !

    • Doesn’t matter as long as it’s a good character. Something like Snake or something like The Boss, both would be awesome. Or something entirely different of course.

      • ADAMJENSEN13

        In todays game there are more female characters in games as main characters. Even in games like Battlefield and Call of duty there are more and more female characters.
        But I prefer playing as mega badass dudes. Like Dante from Devil May Cry1-4, or Snake, Viewtiful Joe, Kazuma from Ryu ga gotoku, Adam Jensen from Deus Ex, Kratos Godofwar or Marcus from Gears.

        But hey, if I could play as sexy girl I dont mind 🙂
        Like Bayonetta.Fantastic game and Bayo is Fantastic character! 🙂

  • Bożydar Mazur

    Uncharted? Uhhh…. Mehhhhh. Oh well.

  • Kol Leqejza

    aside from the announcement trailer i’ll avoid all after that. it was a mistake to watch every tiny bit of MGS V before playing the actual game.

  • FMercenary

    Damn, Mr. Kojima is riding the hype train early on that first pic.

  • Full Options

    *Off topic* Turns out Konami Corporation Ltd. is listed in panama papers leaks but they denied it. So those assh., emh, I mean Konami is a company only motivated by profits !? I am so surprised and shocked…
    http://kotaku.com/konami-denies-connection-to-panama-paper-listing-1775710908

    http://3.bp.blogspot.com/-PTAukV77TNU/VlCOF7FniSI/AAAAAAAABEg/jAKULGsCBkc/s400/George%2BShocked.gif

  • Full Options

    “it might to some not be as ‘edgy’ or ‘way-off’ as expected, but they will understand once they play it”
    Feels like a brand new action gaming concept (hopefully, as much tactical-stealth as possible, at least for me).
    If he warned that soon about the first look-and-feel, then it must be a rocking game-play, perhaps more artistically stylized (probably more Yoji-comic like, who knows) than the hyper-realism he served to us before.. That’s how I interpret the “edgy” part.
    Was perhaps just to warn some fans to not expect TPP realism… Very understandable and exciting… Could be some kind of playable Yoji-Manga, or something…

    Edit: And perhaps the possible VR medium elements makes it also this way ?

    I just can’t wait for the first f.ckn sneak-peek, hehe !

    • Honestly, Kojima makes fantastic games with a realistic-setting… Well, I mean realistic art-style. Can’t see him doing something different. The “edgy” part I interpret as if everyone will know how to play the game looking at the trailers but it’s going to be something unique and different when we will play the final game. Maybe he won’t even show us the gameplay at all. Just cinematic stuff.

      He also said this: “I’ll need about a year to warm-up.” – That’s a lot. So basically concept, new team, offices and facilities, technology research, engine preparations, art, soundtracks, writing, actors…
      I expect the game to be released in 2018 Q4 if not 2019 Q1-Q2.

      I also think that we will see a small teaser in December at TGA2016 or Sony’s Playstation Experience.

      • Full Options

        “Kojima makes fantastic games with a realistic-setting… Well, I mean realistic art-style.”
        Sure, +1000 on that, what I thought was perhaps more somewhere between PW’s story artwork / cutscenes style, and MGSV quality in terms of mesh details & shading. Somewhere between those 2 artistic approaches, but could be stylized meshes sticking even closer to Shinkawa’s drawing style. Anything is possible !

        “…part I interpret as if everyone will know how to play the game looking at the trailers…”
        Yes you are right, this sounds pretty logical.

        “Maybe he won’t even show us the gameplay at all”
        He might be tempted at game conventions or in a HideoTube episode, we’ll see, I guess we’ll keep an eye everywhere. :DD

        “I also think that we will see a small teaser in December at TGA2016” Hopefully slightly sooner info at TGS too…fingers crossed. 😉

    • JJBYACHFullOptions2FucKonami

      Oh, a game with a kind of self shaded Yoji Shinkwa art design would be amazing to look at, the oil pastel artstyle of Life is Strange really elevated its presentation:

      http://071bc3d04e2671665c74-5a267f839fbe60d0845a37698418bb02.r26.cf5.rackcdn.com/wp-content/uploads/2015/01/life-is-strange-gameplay-screenshot-max-bedroom-ps4-xbox-one-pc-646×325.jpg

      http://www.videogamesblogger.com/wp-content/uploads/2015/01/life-is-strange-gameplay-screenshot-class-girl-and-professor-ps4-xbox-one-pc-646×359.jpg

      https://littlebirdgamereviews.files.wordpress.com/2015/02/lifeisstrange-2015-02-01-12-08-54-41.jpg

      http://smashpad.com/wp-content/uploads/2015/10/Life-is-strange-2.jpg

      A beautiful artstyle will always triumph raw graphics as that is just a technical feat, and like all modern technical feats in the future they will be surpassed. It’s why Gears of War looks like shit compared to most games now, while some modern games liked Life is Strange are not as graphically intensive/impressive compared to “realistic looking” older game’s liked Gears of War, Battlefield 3 (other games with a brown and grey “realistic” colour pallette), but I think games like Journey, Shadow of the Colossus, Prince of Wales Persia (2008), Life is Strange (the list goes on) look better due too having a sophisticated and coherent artstyle. So I hopefully Kojima goes for something more stylised opposed to photorealistic.

      • Photo realism with great artists can achieve the same goal + it will have more impact on launch day. Trailers with great visuals makes a lot of hype for the game. Metal Gear Solid 2 to this day looks great, even though technology there is outdated.
        Life is Strange art style was the result of a budget, but not really because of the artistic choice. Dontnod from the very beginning had great artists. Their previous AAA title “Remember Me” was a good looking game. but the game was mediocre at best.

        Uncharted 4 is actually the best result right now of a technology and artistic vision that came together. The game is not really photorealistic, but it feels like that and it will look good all the time.

        My point is that if Kojima is making AAA title right now, it must look like an AAA title and nothing less. I like Life is Strange art style, but I never expected something huge from it. It looks good, but from Kojima I expect something much more. I always expect more than that. I expect something that will push technology even further. I also expect him to push storytelling and gameplay.

        • Full Options

          AAA at least, they are so close to Sony now that I even wonder if they’ll ready this first title as some kind of PSVR system-seller.

        • JJBYACHFullOptions2FucKonami

          With Life is Strange it was an artistic choice – thematically and narrative wise imagery and self-reflection is a key concept – and with oil painting being famous for popularising the whole concept of self portraits in the 15th Century – it makes sense they built their artsyle around this. The whole narrative and themes were built around the artstyle opposed to them doing it for the sake of doing it – budget was definitely a key factor, but they still worked hard to build the story around it.

          I get what you are saying, I think it’s just a personal preference. Uncharted 4 is has the best graphics I’ve ever seen in a game, but I eventually stopped noticing – which I guess was intentional, they wanted it to feel like a playable movie. But the thing with games trying to look like real life is that it just looks like real life but every minor flaw in its presentation is made even more apparent due to the uncanny valley effect – it’s hard to explain my point, it’s just a personal thing, I guess.

          I like abstraction. I love it when things to look and act like reality but have a surreal twist that can only be done in its medium. I think most paintings look better than photographs. I prefer the graphics to be less about: “Whoa, this game looks like real life”, and more about “Whoa, this game looks beautiful”. Not that real life isn’t beautiful, it’s just that – well; it’s real life, I see it everyday and will see it everyday for the entirety of my existence – show me something new. I want to see a world in a way unique to that specific medium and that medium alone.

          It does depends on what the game is going for – I would of preferred a slightly more exaggerated an unrealistic look to Uncharted 4, but I can’t judge a game on personal preferences, it needs to be judged on how well the developers succeeded in achieving their vision – and Naughty Dog succeeded very well.

          • Like you said it depends on what you’re going for. Uncharted is all about these regular people going on amazing adventures all over the world, with spectacular environments from the real world. Because of this, it works if the environments are as realistic and convincing as possible.

        • Gatsu

          LiS graphic style was actually an artistic choice :), that’s how they wanted it. I like this kind of unique art styles a lot even though super realistic is great. I’ve just never considered graphics to be the most important so I guess that’s why anything is fine to me.

      • Full Options

        I would love some 3D meshes shaped using Yoji’s style as strong basis for the modeling.

    • Leguywhodrownedquiet

      I don’t want stealth 😉

      • Full Options

        I will take anything he’ll come up with. ;D

    • Mr. Sir Shpee

      Now I want a cel-shaded Kojima game.

      I’d also not be objected to a 2.5D Metal Gear title hand-drawn by Shinkawa.

      • Full Options

        Yes, who knows what rendering type he’ll choose… The only think we are fairly convinced is that he’ll do his best to satisfy us with a great title, which is more than fine for me.
        As for Yoji hand-drawn stuff, I bet Hideo will post crispy stuff fairly soon to tease us or give hints about what’s ahead ! 😀
        MG lost nothing less than Kojima and Shinkawa, but their next game did not !

  • Gatsu

    I’m looking forward to it whatever it might be like in the end :D. In Kojima I trust. Even though I overhyped myself with MGSV… I’ll probably still gonna watch everything he show of the new game lol.

    I’m okey if it has some unique graphic style too. But I think he’ll try to make it look as realistic as he can and maybe he should, because it’s what gamers these days mostly care about. Graphics is the first thing anyone judge a game by anyway, so he need to get good reception for this first game.

    All I really want to be honest is to see amazing story, characters and music that make me feel a lot.

    I hope you’re all enjoying UC4, I’ll play it later this month after few Steam games :).

    • Speaking of Uncharted 4, the facial animation of the characters during cutscenes is really something else. Looks like a new gold standard. You can really read small, subtle emotions from their faces and the characters’ mannerisms. If Kojima uses the same tech it looks like we’re in for a treat.

      • Gatsu

        That sounds awesome :D. I’m looking forward to playing it. I just wish I had more free time these days, so many games to play but so little time xD.

      • From a technical standpoint everything in Uncharted 4 is a gold standard in my opinion.
        Not sure that Playstation 4 can do much better than that. I’m sure there will be some enhancements for some things in the future but nothing that will be .. “Hey, this looks like so much better than Uncharted 4.”.

        I was blown away honestly. Uncharted 4 facial animation for the first time made female character smile look authentic IMO. Elena smile is something.

      • Tong Ninja

        It is really awesome facial animations. In today’s standard to get excellent facial animations, it requires two things: the actor’s ability to use the facial capture to its full potential and really good animators. haha

        Kojima said he will use performance capture for his upcoming game which is a good thing. So he will probably have the actors do the voice/facial and motion capture all in one go, instead of doing it separately.

        • Full Options

          Yeah, he shared that he’ll use virtual camera percap. Instead of sampling the actor from a fixed point, they can move around the actor while sampling him, so basically, the actor can actually play / perform almost like for cinema.

      • JJBYACHFullOptions2FucKonami

        I think I’m the only human on Earth who didn’t think Uncharted 4 had the most realistic facial animations, it had the best technology behind it, but it wasn’t the most realistic – it was a cross between keyframed and facial capture which is why at some points it looked a bit uncanny for me, a little bit too reactive/animated which stood out the most to me since the rest of the presentation was near photorealistic.

        Personally I think Rise of the Tomb Raider has the most realistically animated faces:

        https://m.youtube.com/watch?v=SIG84ALvN0M

        The faces here move very subtly: the skin deformation and muscle contractions in her face are not too pronounced. Uncharted 4 has better animators and tech but I thinking it looked a little too exaggerated considering the photorealistic artstyle they were going for.

        • Haven’t played Rise of the Tomb Raider yet, because it isn’t out on PS4. But compared to 99% of the other games out there UC4 is on another level, in terms of how the characters non-verbally communicate and how human they are in the cutscenes.

          • JJBYACHFullOptions2FucKonami

            I 100% agree, you can see buckets of unwritten dialogue and conversations just by looking at their faces.

            Rise of the Tomb Raider is also on steam – but it’s a bloody demanding game (my 980TI can’t run it maxed out at a constant 60FPS), it’s very scalable so it can run quite well on older hardware.

          • Yeah but it will come to PS4 at the end of this year. Hopefully in a ‘complete edition’ with all the DLC.

      • Daburcor

        Yeah, it really is incredible. Naughty Dog really knocked it out of the park this time!

  • SomaHeir

    Glad Kojima is playing UC4. I don’t mind if its not a stealth game since we still have Deus Ex MD and Hitman 6 coming out. I do want Splinter Cell Blacklist 2

    I do hope his next game will be a mech one 🙂

    • Mr. Sir Shpee

      Don’t forget about Dishonored 2. That could be a lowkey game of the year.
      But yeah, so many good stealth games 🙂

  • Solid Snakes Revenge

    The multiplayer beta they released for U4 made me a lot less hyped for the game. I ‘ll pick it up when it goes on sale. It’s all about that bindings of Isaac afterbirth. I wish kojima would just buy metal gear from konami and keep the story going. I enjoy other games but no other game compares to metal gear in my opinion.

    • Full Options

      Konami knew what they did by firing him. Better for him to keep creating instead of sticking to the past. With MGS6 we may see if Konami is still a bit capable to deserve something. A true waste because this publishing and development company was a real hallmark of code quality before they decided to f.ck up all their franchises one by one. I never imagined they would be so disrespectful / vulgar with MG. For the moment, they preferred to stay in the pure denial of who heavily contributed to their success all these decades.

  • I hope Hideo returns to a more linear kind of game.. Im tired of Helicopter rides and this dammed sound

  • Full Options

    @Nyxus:disqus Saw this ? More details / translation about the interview :
    http://gematsu.com/2016/05/hideo-kojima-new-game-action-title-aaa-fans

    Looks like it will perhaps not be VR after all…

    • JJBYACHFullOptions2FucKonami

      I’m kinda glad he isn’t doing a VR game – I think right now it’s too technically limiting and inhibits certain game design methodologies (3rd person games, shooters/combat centric games etc are out of the question with VR).

      In its current state it reminds me of the kinect and PS move, I really can’t see it becoming the standard at those point in time: in the future – hell yes VR will be awesome, but now I find it kinda meh.

      • Full Options

        He may peacefully examine / experiment what’s possible beside his first title dev.

        “kinect and PS move” HaHa ! :DD U rude… But this caricature is fair for now. xD

        I think any kind of first person concept should be awesome with VR (in fps, horror games, sports…), but the gameplays have to be heavily engineered / tested in order to be really fun and worth before they reach real consumers. I guess developers are also heavily investigating the most game-oriented input controllers shapes and methods.

        For now, other applications such as mesh modeling should be also “orgasmic”. I am strongly considering a helmet for working with it.
        I would be glad if it could work well on cool new games too ! 😀

        I am waiting a bit for many reasons such as budget-perf ratios.
        Waiting a bit should help in having higher per-eye res and frame rate at cheaper prices than this current pre-PSVR era. I mean, waiting at least until few months after the release of PSVR, just to let them the time to improve through real fights between all HW manufacturers concurrence.

        • JJBYACHFullOptions2FucKonami

          Yeah. How awesome would a VR Kojima directed FPS Mech game be? Imaging piloting a metal gear like Mech – and then you can climb out the Mech, take off your VR headset and play a third person action/stealth game and then hop back into your VR Mech – I would be fine with this, if they combine genres in order to include VR. I just don’t like the idea of VR exclusive games right now, considering its technical limitations.

          • Full Options

            A REX-RAY duel in VR…
            Yeah you are right, like in GTA, putting helmet on each time we want to control a vehicle/plane/chopper instead of pressing triangle.. or when we are in free-fall… 😀
            I could f.ckn definitely do that !

          • JJBYACHFullOptions2FucKonami

            That would be amazing.

          • Full Options

            GTA could also stay the same even if the gamer don’t have or don’t want to use his helmet. Maybe R* is at it right now for VI…
            Let’s hope ! 😀

  • JJBYACHFullOptions2FucKonami

    It’s here guys – prepare to enter into the cringe wormhole when watching first trailer of the Assasins Creed movie:

    http://i.imgur.com/op9PWrr.jpg

    https://m.youtube.com/watch?v=-UbfmuQW5tA

    The Yeezus album by Kanye West is my favourite album ever; but the song from it they used (I am a God) was disgustingly out of place. Still, that was the least of the problems I had with the trailer.

    • Leguywhodrownedquiet

      Yeezus was partly produced by daft punk and gessafelstein
      One of my favourite producers
      And Blackkk skkkinhead js awesome especially since it reminds me of Marilyn manson

      • JJBYACHFullOptions2FucKonami

        I never knew it was produced by them – it makes so much sense. On sight is totally daft punk’s sound. I love Blackkk skkkinhead – it’s one of my favourite songs ever.

        I haven’t listened to much Marilyn Manson – only Killing Strangers.

        • Leguywhodrownedquiet

          K then

    • Gatsu

      I’m not a big fan of the games, but AC4 was quite awesome though. Anyway it has Jeremy Irons and Michael Fassbender so I’m hoping it’ll be great :D.
      This sounds better:

      Mortal Kombat and SIlent Hill movies are still the best imo.
      I’m kinda afraid to see The WItcher and MGS movie adaptions in near future lol.

      • Leguywhodrownedquiet

        Silent hill?
        Lmao
        I do agree for MK tho

        • Gatsu

          I like the movie adaption of it. Why don’t you like it?

          • Leguywhodrownedquiet

            Opinions mate

      • JJBYACHFullOptions2FucKonami

        The Resident Evil films are my guilty pleasures – they suck, but I really like them.

        • Mr.Pony

          Oh god I know the feeling, I watch those like once a year, at least the first two. To me it feels as special as watching Die Hard on Christmas, but yeah those movies are really bad…but I really like them

          • JJBYACHFullOptions2FucKonami

            Yeah, I have no idea why I like them so much…

    • I don’t like AC games at all.
      The trailer was good (except for the moment with that strange arm, I don’t remember that in AC games, but I have not played all of them so I’m probably a noob in the lore), but I hated the music, so don’t hate me for that, please… I don’t like wub-wub-wub without any decent substance.
      I like Fassbender and I can see some awesome acting there.

      • JJBYACHFullOptions2FucKonami

        I thought everything about the trailer was horrendous. Everyone seemed to be over-acting (probably due to a weak script and horrible direction), the music didn’t fit at all – just ew, I hate it.

        • Basically you just described Assassins Creed. Isn’t that how it should be? xD
          But Fassbender is awesome. Fassbender always play as Fassbender no matter what role you can give him really. He is always a safe role for anything and people love him for that. 😀

          • JJBYACHFullOptions2FucKonami

            Fassbender is great – loved him in Frank:

            http://cdn.collider.com/wp-content/uploads/frank-image-maggie-gyllenhaal-michael-fassbender-domhnall-gleeson.jpg

            It’s a weird ass film, but really good.

          • Full Options

            Can’t wait Prometheus sequel.. Another Fassbender directed by Ridley… Please…
            Even just a head in a bag… 😀
            I’ll surely wait for that !

          • JJBYACHFullOptions2FucKonami

            Come to think of it; I think David in Prometheus was his best performance.

          • Full Options

            Ya he is so.. machine…, not as rude as Ash but so lethal… He is the one to bring balance to Aliens… A Weyland machine.. ;D

    • MichaelPayneV

      The Movie looks really dope…is like they just took the script from the supposed 2016 AC Game and made it as a Movie, it feels and looks like an entry in the Franchise, not an adaptation of any specific previews games!

  • SomaHeir

    I just want to change things up once in awhile. Been using this since the creation of this account hehe ^^

    • Gatsu

      Change is good sometimes =).

      • SomaHeir

        How you been?? Are you playing UC4? Lets play MP sometime 🙂

        • Gatsu

          I’ve been great thanks for asking Prince-sama :D. How’s things over there?

          I’m planning to buy UC4 later this month, currently busy with few other games on Steam. I’ve been quite occupied with work these days so less time for play :(, except during weekends :).

  • SomaHeir

    Though you’ve been uaing yours for awhile now ^^

    • Leguywhodrownedquiet

      Hehe

  • Legendary_Snake_V

    Hello MGS brothers,

    I wanted to share with this you all the giveaway I organised with friends. We organised this for MGS fans. We reached 4000 members on our MGS Fan Club on Steam and we always post links from MGI articles. You can all participate here:
    MGS Fan Club Bi-Annual Giveaway -> https://gleam.io/4eBgl/mgsfc-biannual-giveaway

    Thanks again Nyxus for all the things you made and thanks you MGI’s team. Keep up the good work!

    • No SPAM allowed here ! ! !
      Please, don’t do that again.

      • Legendary_Snake_V

        o7 Boss!

      • Full Options

        Golgarinator V1.01 – status : SPAM detected =

        http://i.imgur.com/g2fecst.gif

        • Leguywhodrownedquiet

          wtf

      • Leguywhodrownedquiet

        Let me guess?
        Weed dealer or the famous “My Roommate Lori” Spambot

  • Full Options
    • JJBYACHFullOptions2FucKonami

      Kojima looks so happy in that last picture…

    • Maybe Kojima is looking for a technical support from him.
      In fact, Ken Kutaragi was and still is a CEO of Cellius: https://en.wikipedia.org/wiki/Cellius

      but so far the site does not work and after poor Ridge Racer game on Vita… Development kinda stopped. =/
      Maybe Kojima is trying to offer him a job or smth. I don’t know. I’m sure Kojima and Ken Kutaragi enjoy a dinner together, but Hideo is not kind of a guy that just comes for a dinner.

      • Full Options

        Right, smells like a formal, but possibly tech visit. They are also very good friends. Hideo is among his favorite (if not the most) japanese devs, through all his perfect contributions to the first 3 iterations of Ken’s consoles. So cool they are together, can only be promising, I like the idea of having him always surrounded by game industry heroes, whether soft or hardware.. 😉

  • ADAMJENSEN13

    ”he wouldn’t say if it’s going to be open world”
    So it still not 100% sure it will be open world?

    I think it would be nice to see a linear game. All games have now open worlds.
    Im not saying that it was wrong that MGSV have open world. No no! After beating MGS1 I think open world was the best thing to do for MGS.

    But every games have open worlds and You didnt even know what You really playing.
    If all games will have open worlds all games will be the same genre. Thats my opinion.
    What do You think?

    • JJBYACHFullOptions2FucKonami

      The translation is slightly different in the gematsu article:

      “While not to say that it’s open-world, users who enjoy today’s AAA games (The Division and Uncharted, etc.) will be able to easily enjoy it. When it is announced, you might think ‘that’s not that outstanding,’ but you’ll understand when you see it and play it. The genre is action.”

      http://gematsu.com/2016/05/hideo-kojima-new-game-action-title-aaa-fans

      Here, he implies that the game isn’t a complete open world on the scale of MGSV, but in comparison to games like Uncharted and Division. Take that as you will.

      • ADAMJENSEN13

        Thanks for that translation from gematsu and reply.

    • I have an easy answer for that.

      He is not making an open world game or a sandbox game at the level of MGSV/GTAV/Witcher 3 but he is making a game that will be very open aka The Division or some of the biggest levels in Uncharted game, still being a linear game at the same time with cutscenes, linear storytelling and stuff that we all love from Kojima.

      It’s a big game.

      Not an easy answer: How that open environment will play out in the game is still a question. Is it going to be like a Deus Ex game with multiple paths? Who knows. Is it going to have a linear level design but with huge empty environments? No one really knows (and I’m sure even Kojima at this stage has not figured that out).

      • ADAMJENSEN13

        I like both answers. 🙂

    • Lamp123

      He might consider doing a fusion of linear and open world games. So a
      open linear game? lol

      I think he will take all the good things from a open world game and all the good things from a linear game, then incorporate them together into his upcoming game.

      • ADAMJENSEN13

        I see. Thanks for reply.

  • Biggy

    What about mgs fans

By continuing to use the site, you agree to the use of cookies. more information

The cookie settings on this website are set to "allow cookies" to give you the best browsing experience possible. If you continue to use this website without changing your cookie settings or you click "Accept" below then you are consenting to this.

Close