Info on upcoming MGO content: screens of new map Rust Palace, details on playable Quiet, and more

In this week’s episode of Designer’s Notes, the team talks about the upcoming DLC, as well as the changes happening in the next update.

We’d like to talk about a major change regarding the E.LOCATORS planned for our next update.
We’ve been aware of many player concerns regarding how E.LOCATOR is used in a match. Currently, players entering the effective range of an E.LOCATOR are instantly marked. This gives players a significant amount of marking and assist scores, turning the E.LOCATOR into not just an intel tool, but a very powerful scoring strategy.

In the next update, we are changing the E.LOCATOR so that a player must stay within the effective range for a certain period of time to be marked. The time required for a player to be marked will be equivalent to the time it takes to mark a player through binoculars. This means that a cloaked player with STEALTH CAMO+ Lv.3 ability will be almost impossible to be marked using an E.LOCATOR. On top of this change, the effective duration and the effective range will be slightly reduced.

Lastly we have some exciting info about the upcoming DLC.
Some of you might’ve had the chance to glance at the new maps at the Toukaigi event held last weekend at Makuhari, Japan, or perhaps you watched today’s Konami Live Stream featuring MGO DLC info. In these events, we were able to feature new info and key visual sneak peeks of our upcoming other maps, in particular RUST PALACE.

RUST PALACE takes place in what was called the “Lamar Khaate Palace” in MGSV:TPP. The standard playable area includes the surrounding area nearby the palace, but the RUSH mode will limit the playable area mainly to indoors.

The multi-level palace has access to higher levels through stairs but not all floors are secured. This ruined palace is barely standing together with splintered debris as platforms. This introduces new and exciting combat from different vertical angles. Likewise, the stage has been modified to better fit multiplayer gameplay with more platforms and ladders. Overall, this map will introduce a different type of close range combat with your enemies. Using your Infiltrator class on this map to start, might be a smart choice.


Players can expect the new DLC with RUST PALACE and other great content to arrive March 2016. Check back each week on Designer’s Notes as we provide further details on all the upcoming content.

During the livestream mentioned above, Robert Peeler and TK Shrodes of Konami also talked a bit about the new playable character that will be added, Quiet. She is of course a sniper and plays the role of Scout. She will be able to move around really fast and jump to higher places other will need a ladder to reach. Her ‘cloaking boost’ will also be available. As she can’t talk, all her pre-set texts will consist of humming.

"The new DLC also features a brand new unique playable MGO character: Tixij, assassin, mercenary, Quiet"
“The new DLC also features a brand new unique playable MGO character: Tixij, assassin, mercenary, Quiet”

Also, a new mode is coming to the game as well (aside from Survival), though what that is has yet to be revealed.

Source: MGSV Official Website, Konami Live Stream

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